You may hate your job, but at least you don't work for Konami. An article published by respected Japanese newspaper Nikkei has shed a little light on conditions at the Japanese company of late, and there's some mind blowing stuff in here. This follows the news that Kojima Productions has been disbanded and Metal Gear creator Hideo Kojima kicked out.
We will stress, however, that the original article is in both Japanese and locked behind a pay wall, so we're working with second-hand information slightly here. However, there are some seriously crazy stories regarding the working culture at the organisation that we simply have to report on β we'll leave it up to you whether you choose to believe it or not.
So, first of all, the budget on Metal Gear Solid V: The Phantom Pain purportedly stood at $80 million in April 2015, which would make it one of the most expensive games ever made. This has apparently peeved upper-management, who have witnessed plenty of cash come in from lower-cost smartphone games. In other words: the company no longer has the patience for Kojima's ballooning budget demands.
To be honest, this isn't all that surprising; more shocking is the way that it's apparently treating its employees. Lunch breaks are supposedly regulated with punch cards, which seems relatively reasonable. However, employees that take too long are apparently "outed" by the company, presumably in an effort to shame others into correctly keeping time. A simple word in the ear would have sufficed?
But it gets worse: those workers deemed "useless" are apparently punished by being made to clean up at the company's fitness clubs and asked to do all sorts of other menial tasks. "These aren't nobodies being told to do this work either," Thomas James, who has been translating the article on Twitter, explained. "Producers and other prominent creators have had this hoisted on them."
All in all, it sounds like a pretty shady place to work. Of course, as we pointed out earlier, we're reporting on second-hand information here, so there could be a spot of Chinese whispers at play. Either way, it sounds like Kojima and his team may be better off getting out of there, as they're almost certain to get funding from another publisher the moment that their contracts expire. Having said that, $80 million is a lot of money...
[source nikkei.com, via eurogamer.net]
Comments 17
Some of this stuff is crazy!
Yeahhhh I think it's about time Kojima and crew go independent, or they start a new company under another publisher Respawn-style with a better work environment.
I'd rather work in a call centre than at Konami
It's time to say goodbye to Konami, it's sad but nothing is forever.
Standard practise for certain companies in that neck of the woods, I'd imagine. Does explain why GZ was released to help ease the financial burden of the years spent developing a new engine and a game to go with it. It does go to show that publishers need to have big balls these days when even a sure thing like MGS gets them worried.
I am glad Kojima is leaving Konami. I am sure he has alot of really great ideas that he was not allowed to pursue, maybe now we can see some of those.
Did they say why Kojima Productions was disbanded, though?
Plus, how does 80 million compare to other triple A Western games?
After reading this, I'm curious to know how much FFXV is costing Square Enix.
Since they made producers and developers clean up the gym or put in charge of security, were the actual cleaners and security guards used to develop the game one might wonder?
I'm guessing these work conditions sound a lot worse to Europeans than Americans. All those people committing suicide at Foxconn would probably have welcomed a job simply cleaning up the gym at Konami. And those people waiting in line to be screened on their way out of the Amazon distribution sites don't sound like they have it easy either.
My wife just left a job as a mid level manager where they had similar "archaic" practices - time cards for lunch, limited sick and vacation pay, very limited raises, a very male chauvinistic attitude - the company was owned and run by it's 93 year old male founder. She stayed a year and a half but she was miserable. Now she's working for a french owned company and she is very very happy.
Morale of the story - many people hate their jobs and many companies have less than employee happiness as goals.
In America we can say, "Sorry, that's not in my job description but I'd love to discuss an increase in my responsibilities." ππ
Wow. If that's seriously true then I'm glad Kojima and friends are out. This is game development, not some sort of old age sweatshop. Konami are probably worse than EA at this point. Way worse.
@get2sammyb We will stress, however, that the original article is in both Japanese and locked behind a pay wall, so we're working with second-hand information slightly here.
Seems like even Konami news is pay to read. Please Sammy never go here. I would happily pay a Β£10-Β£20 donation but don't do the paywall stuff.
@themcnoisy I think I'll have long quit before anything like that happens! XD
pretty normal work culture for a traditional Japanese company actually..
@WanderingBullet I reckon SE have put an absolute tonne into FFXV so far. Think about it, MGSV has at least had a fairly consistent vision throughout its' life span (in the public eye at least). FFXV on the other hand has seemingly gone through redesign after redesign, and that sort of thing has got to be quite costly (especially with the latest rumors being that all of the initially shown stuff in the city from years ago has potentially been cut).
Thing is, I think SE have probably got a steadier stream of income than Konami at the moment, especially with big games like FFXIV really bringing home the bacon, so they know they can afford to take the hit during development if it pays off in the long run.
@SteveButler2210 Yeah, which is why I'm curious to know. FFXV has been in development for what, 9 years now?
Found this: http://www.cinemablend.com/games/GTA-5-Cost-265-Million-Develop-Market-58922.html
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