Need for Speed – the abruptly named PlayStation 4 racing reboot coming this year from Ghost Games – has run over the concept of microtransactions, squashing them and leaving them by the side of the ride. Ill conceived criminal terminology aside, the developer has stated that it wants to keep its upcoming release pure – and that means that it's doing away with paid DLC for the time being, too.
"We plan to release a series of free content updates for Need for Speed," the studio said as part of an FAQ on the franchise's official website. "We currently have no plans for any paid DLC." A cynic would argue that said plans could change, but that will probably depend on the popularity of the title in the first place. Sadly, from a pro-consumer announcement to an anti-consumer one, the company has reiterated that you'll need to be online to play the game.
"You will need a persistent Internet connection, as Need for Speed is committed to being a live service so that we can deliver an ongoing experience that is constantly changing and evolving," the studio said. The good news is that you won't need a PlayStation Plus subscription if you just want to enjoy the single player campaign, though much like Destiny it will be required for multiplayer modes. Should your Internet go down at any point, though, you'll be locked out of your game.
In other news, the title will run at 30 frames-per-second – a consequence of the company wanting to maximise the title's visual fidelity, we suspect – and will not feature split-screen multiplayer. There's good and bad here, then, but at least the studio's being honest and upfront from the start so that you can choose whether you want to buy the game or not. More developers could learn a thing or two from this approach.
[source needforspeed.com, via eurogamer.net]
Comments 7
Yup, games sounding better every day. We all just want a nfs underground 3.
No DLC or Microtransactions is a huge selling point. The minute just cause 3 announced DLC plans Im not buying it day 1. Simple. If the games not released I don't want to know. Seems EA are learning.
@themcnoisy "No DLC or Microtransactions is a huge selling point" Yep,I like that very much.(plus its looks like there will be free dlc) 30 fps/always online not so much..Devs eh? If it was my choice,Like many others - I'd go for framerate over resolution any day of the week -Maybe Ea will learn about this one day.I guess its difficult with that shiny looking open world..
Promising signs, especially considering this is EA.
Surprised to say the least. I guess things might change.
Well, this is good news. Still don't know if I'll get it though.
This is bologna. They're making Need For Speed a forced online game (mandatory internet connection at ALL times), even in the single player campaign, but we're supposed to give them props for not doing something they shouldn't be doing in the first place (microtransactions)?
Bwaha! No thanks. Mandatory online = mandatory pass
Need For Speed Underground 3!!! This game looks amazing! Since 2004 we've been waiting...
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