Clones can be pretty darn shameless, but Dragon Quest Builders is not your ordinary rip-off – primarily because it actually looks better than Mojang's $2 billion mega brand, Minecraft. Of course, it's utterly bereft of originality – it's a copycat, after all – but what it lacks in innovation it more than makes up for in production values. Feast your eyes on it – doesn't it just look great?
IGN recorded 18 minutes of gameplay from TGS 2015, and while you'll be watching a novice get to grips with the systems here, the potential is already plain to see. Combat, for example, looks much more like the kind that you'd expect from an action RPG, while the whole building aspect – a key tenet here, naturally – seems fast and fluid. Without wanting to repeat ourselves, it just looks good.
And we're even more encouraged by the fact that there's a bit of structure to this title. Minecraft's freedom is undoubtedly one of its attractive qualities, but we always felt that the game lacked purpose. Here your objective is to rebuild the world that Dragon Quest I antagonist Dragonlord has ruined in an alternate ending – it even ties in to the property's darn fiction.
What a lovely surprise this could turn out to be, then. It's due out on 28th January in Japan across all three flagship PlayStation formats, with a Western release unconfirmed but inevitable.
[source youtube.com]
Comments 5
Having read the previews, it sounds like the biggest issue here is the space that you have to work with — apparently you can only dig a few blocks deep, and can't build too high either. That would be a shame, but I don't think it will put me off playing this.
@get2sammyb I think I'd actually prefer slight limits like that. I totally understand that part of Minecraft's appeal comes from the fact that you can shape the world however you please, but with a bit more of a structured goal, I think the game would have appealed to me more - much like you say in the article.
As a result, I think this could turn out really well.
Looks fantastic!
But the digging limit @get2sammyb refers to is a little worrisome. Hopefully it's more than like 3 blocks deep. 10-20 I could deal with. Anything less though and Idk. I also noticed you can't go in water either.
With the depth of the digging, maybe that depends where you start digging from. So at sea level you can only go down a few blocks but if you go to the top of a high area, you can still dig down to sea level -3 or whatever. It would seem odd if that weren't the case.
I would buy the heck out of this. I've been playing Dragon Quest since it was Dragon Warrior in the States back in the 80s.
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