RIME appears to be taking more than art direction inspiration from Team ICO, as the hotly anticipated PlayStation 4 exclusive was absent at Paris Games Week 2015 yet again. The game β which caused a stir all the way back in 2013 β wasn't even acknowledged during Sony's press conference this week, and many have taken that to mean bad news.
But, according to Worldwide Studios president Shuhei Yoshida, there's nothing to worry about β the game's still in development. According to the affable executive, developer Tequila Works is a very small team, and so it's taking its time to get the title finished. This all seems fair enough to us, but we kind of wished that it hadn't been announced so early in that case.
[source twitter.com]
Comments 8
To be fair to the devs, Nintendo announced Zelda U about two and a half years ago and it still doesn't have a release date. They also announced they were working on a HD Zelda over 4 years ago. If I have my facts straight, no footage of it has been shown in over 10 months.
This is why that humanoid meat log Reggie was really talking crap when he tried to take a very limp-wristed jab at Sony by saying "We don't announce games that aren't out for a few years, we announce games when they're nearly ready" (paraphrased).
I think in both cases it's because there's pressure to have a list of things lined up, so even if they've only got as far as a sketch on a napkin, they really need to get it out there into people's minds. If not you end up with lots of "no games" comments.
"but we kind of wished that it hadn't been announced so early in that case."
This is the sorta thing we've been dealing with as a part of "next gen" Way too many games being promoted and talked about for my personal taste. I agree that I wish they would start making announcements a lot closer to launch. a few years prior is early enough for me to forget about your game.
I feel announcing a game too early leaves gamers disillusioned after a while, either with lack of updates OR with too many updates & no ETA. They cant win, I guess! Look at what Beth did with Fallout 4.. We expected it, but still wasn't 'ready' when they finally did confirm it.. & by then the game was in its last cycle of development. Cue hype overdrive..
Rime looks really beautiful !! I hope it will be a lengthy single player campaign.
Here in wiki - https://en.wikipedia.org/wiki/Rime_(video_game)
says that it was first a M$ exclusive but the developers didn't want all this kind of nonsense like social gaming and multiplayer ... for a single player story (!) and then Sony took over. Poor Micro$oft... You cannot put multiplayer to all games. It's like putting multiplayer in Shadow of Colossus. It doesn't fit.
@Matroska I'm not sure why Reggie has such a weird following in Nintendo, he annoys me a lot. And I shouldn't say this but he has a very punchable face. But I prefer not to get a lawsuit ha-ha.
That screenshot is gorgeous. It's giving me nostalgic memories of playing Jak and Daxter for the first time all those years ago and being in complete awe at the environment.
To be honest - I like the fact it's gone quiet. I'm more excited if someone shuts up and gets on with it and does a full announcement when a release date is doable. In the case of RiME, it's good as I'll be excited when we have all the info we need.
@NomNom It's all in the fro.
Thank you for this! I had been asking and wondering what happened to this title, and within a day you guys deliver! I guess they did announce it a little early, but I'm still excited for it either way!
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