Dreams captured the attention of many during its Paris Games Week demo (while also horrifying some) due to its huge amount of tools and available customization. Sure, we don't entirely understand what Dreams actually is yet, but what we do know is that it is, in part, one hell of a powerful creative tool, as a recent Wired interview has shown.
Media Molecule's Alex Evans said:
"Dreams is very hard to describe, because it's a evolving, a mash-up of personalities... I want to make someone out of spoons. You can use all these mechanics and combine them. There is no other game that does this."
We can infer from this that Dreams is pretty much PS4's response to Xbox One exclusive Project Spark, although we'd argue that it's perhaps more innovative and charming, as is usually the case with Media Molecule. Throughout the article, we're given insight into the creative tools at the player's disposal: you can record animations for objects and characters to follow, sculpt objects, characters, and mechanics manually, or simply drag and drop pre-made objects and templates, then set boundaries and logic for your game world so that it's perfect before sharing it with the community. All of the characters, objects, and assets that we've been shown in trailers and gameplay – as well as many that we haven't – have all been created in Dreams rather than with development tools, which goes to show how powerful it really is.
However, by far the most interesting titbit is the fact that players can export their creations into other programs – whether it's a 3D printer program, a game engine, or a video editor. This means that Dreams, despite being marketed as a game, could become a huge creative tool used by artists, game designers, budding filmmakers, and other such professions. There are also some hints that it'll have PlayStation VR support, but the studio has so far kept hush on those rumours.
Lastly, it appears that you'll be playing Dreams a lot sooner than you might think; it turns out that we'll be getting a Dreams beta on PS4 at some point in 2016. What a year that's going to be for exclusives.
Are you interested in Dreams as a creative tool or a game? Craft a nightmarish doll in the comments below.
[source wired.co.uk]
Comments 15
You guys just gave me an idea that I can create nightmares instead, okay then, I'm in.
I'm not interested in the creating part, mainly because it's so time consuming, but I can totally get behind this game having VR support. VR will require such a huge investment, but why not let the enthusiastic early adopters and creative users do some of the dirty work for you? Make a special 'VR section' where people can upload their projects that are especially made for VR and make sure there's a good rating system or even a reward system in place.
How awesome would it be to walk, ride or drive around in someone's dream or nightmare as if you are there?
@Bad-MuthaAdebisi This could be one of the scariest horror games of all time in my opinion. It's like the whole game was made by Tim Burton
@Boerewors Same here. I haven't got a creative bone in my body but I love seeing what other people make, and VR support only adds to the possibilities
I like the idea, and ability to enter other creations. I need more details though.
@Elodin I reckon we'll get more of a look at Playstation Experience in December, other than that I'd keep an eye out on the Playstation Blog
@Kidfried That's what I love about MM, they always try to realise the full potential of every system
They could really take things to the next level if they include VR as a tool during the creation process as well as the play stage.
For example, instead of restricting users to designing character models etc using conventional input methods, what if they could allow users to fully sculpt them in VR mode? That would be incredible!
3D printed nightmares, there's no way that could possibly go wrong!
It'd make a great Halloween Pushsquare community event, upload your loveliest nightmare, maybe next year eh.
Probably release before No Man's Sky.
I still don't have any interest in spending money on a VR helmet, but man if we could make life size stuff w/ this, that would be incredibly tempting.
BTW Project Spark is now completely free on PC, all of it, my son has a lot of fun with it. We're running Win 8.1.
I'll take bets on how many minutes pass before someone makes a penis or pair of boobs.
@Churchy i wonder how they gonna censor out porn... lol
@whywai88 I think they'll probably do a flag option, then permaban people. I mean, if you think about it, a little kid could play an FPS online and someone could say explicit things to them over the mic. It's hard to stop that kind of thing before it happens but you can punish people afterwards as a deterrent.
I hope I can get in on the beta, not usually bothered about betas but for MM games I really want to get into it as soon as I can.
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