No, Fallout 4 isn't getting any sort of demo, but it's for a pretty good reason. Responding to a fan on Twitter, Pete Hines, vice president of PR and marketing for Bethesda, said it's not possible to cut up Fallout 4 into a small piece for a demo.
Of course, this may not be that disappointing considering most people are already so eager to take the plunge into the irradiated Commonwealth. Either way, it looks like you'll have to fork over some caps if you're looking to play any part of the post-apocalyptic RPG.
Fallout 4 hits digital and physical store shelves on 10th November. Itching for more news? Check out the recently released trophy list and this gory gameplay clip.
[source twitter.com]
Comments 16
But really, does anyone play demos anymore?
@Johnnycide @mikepass20 Fixed! An easy mistake to make.
@mikepass20 i do. Demos,Alphas,Betas whatever, are great to try out a game you where thinking about getting or could change your whole Opinion on games you never hoped of getting
@itshoggie Betas and demos are completely different things. We'll continue to see a growing number of betas. Demos, on the other hand, are a thing of the past.
With the advent of YouTube and the Internet in general, I think Demos have become some what out dated. Many moons ago it could be difficult to know for sure what your getting in a game, especially an obscure jrpgs or something of similar ilk, and a demo could help show you what the game is all about. Nowadays you only need an Internet connection and you can watch an entire play through of a game on the same day it releases. How I miss the good old days:(
Really though, who actually needs a demo to know if fallout will be great or a game they are interested in? It's freaking FALLOUT! Lol
Fallout doesn't need a demo to sell it anyway. It'll be huge no matter what. I just hope the amount of bugs involved aren't too high.
It's literally around the corner, a demo would be nice, but I'll hold out till then
@SonyInfinity Good point, that. If you keep up with websites, etc., then you're always aware of what certain games are going to be like.
I'm sure it will be great after they patch the hell out of it.
I play demos.
@mikepass20 Yup if I'm unsure about a game a demo will convince me to buy it. The demo of legend of legacy and yo-kai watch convinced me to pick them up just over the past few weeks.
@mikepass20 They're not, really. An ACTUAL beta is a different thing but nowadays a beta is just a part of the ad campaign for a game. The beta for SW Battlefront, for example, was two things: a demo and a huge hype generator. It was not a beta build of the game at all. That's what betas generally are now.
@Matroska Not true in the slightest. The biggest two betas of the last two years were the Battlefront and Destiny betas. Both were used as giant technical tests for server, balancing, and bugging issues. It's the same reason Black Ops 3 had a beta this year. Not to mention that Blops 3 and Battlefront are the last two games that need a "hype generator." It can only hurt their game.
@mikepass20 Having a few thousand people play a game online for a few days is in no way an effective test for when millions are playing it for weeks. Diablo 3 had a closed beta and an open beta and infamously had huge server issues for a while after launch. It might be a slight reason but it's certainly not the main one.
These games are pretty much finished now. See how much changes in the final release of Battlefront compared to the beta. Probably nothing. No one is testing a beta build of the game, they're playing the finished product. Blops 3 is also like the 100th online FPS these guys have done. I'm pretty sure they know what stress their servers can take by now. Same for SW:BF.
It's not just my opinion, either, it's a widely accepted and known thing.
http://www.centercode.com/beta/tests/public/
Look how PC World start their article on the SW:BF beta.
http://www.pcworld.com/article/2990073/software-games/star-wars-battlefront-beta-impressions-better-than-the-prequel-films.html
I'm not sure where you get the logic about big products needing less advertising from. Each CoD costs between $50 to $100 million to market - they spend that each year, of course. For comparison, the budget of Uncharted 2 was $20 million. Think how much they're saving by using a technically pointless beta to get hype levels up
@Matroska So the first article you posted said betas were used to raise awareness as well as "test software performance under real-world circumstances." So there's that. The second (who even says "part server stress-test") is an author's opinion on what the beta was used for, just like the author from this article: https://www.vg247.com/2015/10/12/was-the-star-wars-battlefront-beta-a-mistake/ says that, "The Battlefront beta was a technical test, not a demo designed to sell the game." Is hype-building a part of it? Sure. But it's not even close to the only reason.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...