Republished on Saturday, 31st October 2015: We're bringing this article back from the archives to celebrate Hallowe'en today. The original text follows.
Originally published on Friday, 25th September 2015: PlayStation VR is a real product. I should know – I had one of the potentially expensive peripherals strapped to my bonce for a good part of the afternoon. It marks the first time that I've gotten eyes-on time with Sony's virtual reality headset, and I must admit that I'm quite taken with the technology. My first taste of the accessory came courtesy of Capcom's gruesome Kitchen – a demo that's garnered millions of reaction video views since debuting at E3 2015 earlier in the year. And having screamed through the sampler like a small child, it's easy to see why.
The five minute taster sees you seated in a chair with your hands bound. There's a limp body in front of you, lying in front of a grungy kitchen counter. One of the most impressive things about PlayStation VR – which is difficult to convey until you try it for yourself – is the sense of depth; the fact that there's a 3D screen strapped to your face means that your surroundings feel vast, which they wouldn't on a standard high-definition screen. It's not that the titular kitchen is particularly big, but it feels like a real place as opposed to a render. And that makes the events that follow all the more harrowing.
As the demo begins, the aforementioned body stumbles to his feet and pulls out a knife. He motions for you to present your hands, and begins to cut through the rope tied around them. But things take a terrible turn as a ghastly figure straight out of the Grudge snatches the dagger from your accomplice and wields it in your face. This is where I first felt that mysterious buzzword 'presence': even though I knew that I was sat in a sweaty convention booth in the centre of a show floor, I felt the need to move my body away from the ensuing threat. It was an instinctive reaction that really impressed me – my brain had been tricked.
As the demo progresses, you're left to sit and wait while your friend is bundled away by the straggly haired mass murderer who's keeping you both company. And as a decapitated head rolls to the foot of your feet, you know that you're next. But here's the other impressive thing about PlayStation VR: there's no escape. With any other survival horror game, it's possible to look away from the display if you need a little respite. But with your entire field of view surrounded by the game world, the only thing that you can do to escape is to close your eyes – and even then you can't get away from the sounds.
I kept my eyes open and proceeded to scream like a little girl when a hand reached down right in front of me and finished me off. Once again, my instinct was to jerk my body backwards, and attempt to pull my pursuer away. It really is the most profound response – as I sit here reflecting upon my experience, I know that I was never under threat in reality. And yet this is clearly what's so special about PlayStation VR and this new generation of virtual reality in general: it tricks your mind, and forces your body to respond. If developer's can expand upon this potential, then Sony may have something special here.
Would you be willing to give Kitchen a go, or are you too chicken to try something like this in virtual reality? Scream in the comments section below.
Comments 24
I'm guessing it'll need to come with a warning for people with a heart condition, sounds impressive.
VR is so cool, but the first time I actually saw very smart use of the medium, without resorting to extreme budgets, is with the PS indie game 'Headmasters'. I would really recommend checking that game out and seeing what else is possible with VR, other than bombastic experiences.
It's such a shame that people don't seem ready to embrace it and at the cost of "a new platform" I certainly hope Sony will broaden its horizon by not only using it for games. It needs a special Netflix and Blu Ray setting, it's need a special Skype app and by the love of God make VR porn accessible from the get-go; not because I like it so much (I tried it and it was rather interesting, but not arousing in a sexual way), but because it is known to win people over who first didn't have an interest in it. Sony doesn't have to make porn apps or games, but please do not try and block em and make a 18+ corner on PSN.
I've booked my VR slot for Sunday afternoon, Kitchen is the one thing I'm dying to test! Horror films are incredibly dull to me because I know it's just watching a screen; hopefully this is able to make me leave with brown trousers
This gadget, apart from being ludicrously expensive unless they want to make a loss for a few years, seems to be geared towards horror.
Is that all the tech demos for this are? Horror games? And on that note as said above by @Bad-MuthaAdebisi this is going to automatically cut out people with anxiety disorders (Haha...help) and other mental conditions, as well as physical conditions related to stress and the heart, and that's going to be one HELL or a potential market to lose in this day and age.
I know all games come with an epilepsy warning you see for all of 5 seconds, but something like the game described and others noted, would have to be packaged with a lot of those warnings, and that's worrying. Worst case scenario is, genuinely, hospitalisation or god forbid worse. Not everyone has these conditions, but if you don't you have a heart condition I suppose this is a good way to find out.
Plus, if there is real application for these games beyond horror and FPS (Where the camera will develop periphery vision finally) Sony isn't really selling it. This is looking more and more niche to one or two crowds, and some of those may well be upsetting for some consumers. I don't think a war vet or other such person with experiences will want to run around with a VR headset killing people. It's a bit like making games for phones and omitting one of the two largest Operating Systems...oh wait.
All I can say, not that it matters because Sony is already deciding whether or not to drop this after 6 weeks, is that it best be treaded carefully. If they want this to be a success there will have to be health warnings up the wazoo, more games for more genres to get it to a wider audience for a reasonable price, and a killer app out of the gate or god help them.
Tell you what though, I want to play this tech demo. If it's really that scary then I'll be a shaken wreck and I'll pay a visit to a doctor, or the more likely thing is I can sit with it on and count the polygons and see how the game is programmed, as opposed to playing a game. This is one industry where knowing how stuff works is a bit of a buzzkill.
Here's hoping Sony makes it work, though looking over past blunders with stuff that isn't called a PS(Insert Number here), I'm remaining very cautious, it takes just one thing to make this tank, because its new, people are unsure, and it could have negative effects or the concept could just not grasp the imaginations.
Wait, @get2sammyb, this thing also outputs in 3D? How does the system expect to run this and render something asymmetrically onto the TV?
If it outputs to 3D tv's also, then this would be easy as it would simply be a mirror of whats on the head set display, only problem might be is that the FOV would look mental on the TV, but it looks like PSVR comes with a out box for dealing with the feeds, so the PS4 might not have to deal with image processing to the TV. We will see.
Can't wait to ruin my house thanks to VR.
If it catches on with the FPS crowd, then it will be a success. I think that is their "key success factor".
That sounds great, but I'm still wary about the talk of treating it like it's another platform and having specialist games. I'm only going to get it if you can play all other ps4 games and any currently PS4 compatible video files/DVDS/BDs through it in a theatre mode.
@feral1975 From what I have heard you can watch movies and play none VR games on it via theatre mode. Sony have had a few device's that have theatre mode and they also understand that people will want to use there new PSVR in the same way.
Really, really want to give this a try. Sounds brilliant!
Can't wait to try this but please please make games with long attention span and anazing story, immersive world and excellent acting etc. Grand theft auto, Skyrim, the witcher, Wold of Warcraft, Horizon, Mass effect, Final fantasy, Alien, Borderlands, Dragon age, sword art online, Zelda, minecraft, EDF, COD, Assassins creed, Harvest moon, monster hunter, last of us etc would be perfect for this platform. The problem with experiences like kinect, ps move was a lack of AAA story driven games... They just had silly drivel short games similar to quick burst games or crappy indie games - none taken seriously. I want a game where I can spend 100s of hours and basically 'breathe' the world. The anime sword art online perfectly sums up immersion. And it would be nice to check up on your hero/world whilst mobile, similar to how destiny allows gamers to check on the world whilst at work, commuting or wanting to share/socialise with mates down the pub/coffee shop/restaurant.
More interested in summer lesson and DOA Extreme 3
@Volcanox It's not only for horror games at all - I just wanted to try that one as I knew it would stir a response. Kitchen is the only other horror demo that's been made for this to my knowledge - I suppose you could include the deep sea diving game, The Deep too.
Also, while I wouldn't say the image quality in Kitchen is great, the PS4's definitely able to run it fine.
VR is not cool.
Infact it is the other extreme.
It is pathetic and will never take off.
A family sitting in a lounge all watching 3D lasts all but ten minutes before one person looks around at the others and thinks "we look like t**ts"
If you are willing to sit, in your lounge, your own; you are one admission away from cabling yourself straight up the ass into a "matrix" type sad existance of living in a virtual environment as the only source of your "joy" and entertainment.
Get off your ass, out your house and enjoy the World. Investing in this any further is a soulless venture and begat pure shame and self loathing.
Fin.
@DESS-M-8 we should hug it out at some point.
In fact, most of the games and demos shown have nothing to do with horror. Rigs, Grand Turismo, Robinson, Eve Valkyrie etc. All these represent different genres that can work well in VR.
@AhabSpampurse Yes i think he need a big hug he looks mad.
@Volcanox Mate you are the biggest buzzkill ever why cant someone be exited......
Why are the vr games so far murder simulators? How about some nice things in 3d.
I couldnt even play TLOU without being a total wimp. How am I suppose to play a real horror game in VR???. They better make chilled VR games I hate those horror stuff
@DESS-M-8 why bother gaming at all then? The majority of that is exactly what you seem to despise so much.
@ChoZanWan Not at all, gaming is a social thing. Sitting on your own, with a helmet on closed off from everything around you physically is just pathetic. Online multiplayer is great but will never be as good as local multiplayer, especially as the experience devolves into disappearing into your console like some kind of trekki fantasist.
@AhabSpampurse why's that?
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...