Final Fantasy VII Remake will ditch the text boxes of the original game, opting for fully-voiced presentation instead, Square Enix has announced. The publisher was chatting with Dengeki PlayStation magazine, and revealed a few more details about the hotly anticipated re-imagining, which will spawn its own series consisting of several full games all based upon the PSone original.
"Basically, it will be fully voiced. We still haven't decided the voices of the characters that weren't in Final Fantasy VII: Advent Children," director Tetsuya Nomura explained. For the love of Midgar, we hope that the publisher employs some proper writers and decent voice talent. Alternatively, just keep the Japanese voice tracks on the Blu-ray – we're not sitting through 60 hours of embarrassing Final Fantasy XIII-esque dialogue again.
To be fair, producer Yoshinori Kitase does appear to appreciate that times have changed since the original game released. Touching upon whether the dating segments would be voiced, he said: "It would be impossible not to. However, since it's different from that time and social situation, we need to implement the reproduction of original events carefully."
As for how the world map will work, Kitase wouldn't be drawn into using industry buzzwords. "We can't say anything yet, but we don't plan on fussing about whether it's a so-called open-world or sandbox," he declared. "But since Nomura is more focused on the creation of the scenery, we want to express an environment where character actions affect the scenery."
The duo also touched upon the title's infamous minigames, explaining that it wants to incorporate those that "remain favourable among fans". As such, snowboarding can get in the sea as far as we're concerned. Otherwise, it sounds like the project is still incredibly early. "We're at the stage where we can say we're finally getting started," Kitase concluded. "We have ideas regarding battles, too, but it will take time to drop them into the actual game."
[source gamestalk.net, via gematsu.com, eurogamer.net]
Comments 37
Im cool with voices , i just hope they drop the weird gloomy cloud attitude with one thats more like the old game, like a Zack Fair personality.
And I personally liked the snowboarding parts lol.
so another thing to make it so far from what FF7 was . this is a joke anyway i hope it crashes because these clowns dont know what there fans wanted and there to slow to figure out why the original was so good , everything combined great but now its not even FF7 they got rid of every dam thing and yes everything from the fighting to the story WTF are they stupid lets ad more story and cut-scenes to destroy another beloved game like capcom has been doing with the RE games . I am done i wont pay cent for this as i wanted for nostalgic sake mostly just upgraded graphics but this already feels and looks like FF13 with bits of a FF7 story . This has becomethe biggest joke in FF gaming ever . I think even konami would make a better version of FF7 then these clowns have
My friends. They give me power.
@godslayer1975 I think that's being a bit harsh but it is only your opinion so your obviously entitled to it. This was always going to be hard to please all fans. If this keep true to the story, characters, environments etc then is it really that bad? We get to see FF7 in a new light. For me...if you just wanted nostalgia then we can play the original release.
I personally can't wait to see what they produce...hope the voice acting is better than in the trailer though. I'll probably play in Japanese with Subtitles if it lets me.
Shut up!
Sit your ass down in that chair
and drink your goddamn TEA!
Oh yay, now we'll have to sit through voiced dialogue instead of simply reading at your leisure.
SquareEnix - "Shut up! It'll add to the game's runtime!"
Also, I want all the mini-games to come back. Don't care which random group of fans found one favorable over the other, I enjoyed them all.
@ShogunRok Are you L'Cie?
About what I expected - although not sure fully voiced is necessary for minor NPC's.
Can't wait for more #AwkwardWedge
Please be British voices and not horrible American drawl (no offence Yankee cousins). FFXII had amazing VA's, most were English accented.
@get2sammyb Would a L'Cie say one of the best lines in Final Fantasy history?
No, no they wouldn't. Because they suck.
I mean, why wouldn't it be fully voiced? Aren't most modern games fully voiced anyway? I'm still stoked for this project. If only the people of the Internet could stop finding things when it comes to this....
Give us the option for text only too. Hearing all that text will be another time consuming form of grinding.
@ShogunRok
https://www.youtube.com/watch?v=H47ow4_Cmk0
Lol seems like my predictions are coming true. everyone wanted a remake of 7 with updated gamplay and visuals and maybe add some extra stuff just for fun. Now thatbits happening haters are coming out if the wood work to blast any deviation from the old game. I MEAN ,everyone has a different idea in there head when they think remake. Just enjoybitbforbwhatbits worth, if not then you still have the original game tobplay.
Are you really wishing that a AAA game, at 2016 (2017), uses textbox and almost no voice? FF fans are really the worst kind of people.
Will they still tell me to attack whilst it's tail is up? Also the whole Don Corneo section will be very interesting fully voice acted 😃
@ApostateMage That was because the bad guys all had English accents and the good guys were almost always American. It was like Star Wars.
They'll only use British accents if they're going for a quaint, medieval style like Dragon Quest, or if they want a load of imperial clichés as bad guys. In the last trailer for FFVII, everyone had American accents. They also used American actors for Advent Children.
@Frank90 It's not FF fans, it's gamers in general - and even then, a vocal minority.
Full voice acting is the barrier to entry in the current world; the ante if you will. If you can't put that on the table, go home. So honestly while this is good news, it was totally 100% expected.
I tried to play the FFXIV demo, and having to read the quest texts (or more realistically skip them all because reading) was the reason I quickly stopped.
I don't think anyone's really questioning whether voice acting is necessary these days (it definitely is for the average consumer). I think this is more about whether or not Square Enix will actually do a good job. Based on recent experiences, it may not be pretty.
Having said that, I think the actual voice acting in more modern Final Fantasy games hasn't been bad - it's that the translated English writing has been absolute trash. Even the best voice actors in the world couldn't make some of those lines sound good.
I hope they don't make Tifa sound cutesy. She needs to sound like a tough bi...erm, girl.
@ShogunRok fair enough, and I agree about the writing sharing the responsiblity **cough*dinklebot*cough**
@godslayer1975 "this is a joke anyway i hope it crashes because these clowns dont know what there fans wanted"
The fans don't know what the fans want.
@ApostateMage They're using the Advent Children actors, so it's Yankee Doodles all the way
@ApostateMage oh gosh yeah , Ares yes ,Tifa noooooo....
As long as the original error laden script isn't used, it should be fine. Calm yourselves.
I'm quite happy myself, never liked the text boxes and loved most of the Advent Children voices.
@godslayer1975 What an embarrassing comment, you seem to want them to change absolutely nothing from the original, so just play the original.
You seem to think you're speaking for "the fans", when all you seem to want is for them to re release the exact same game with prettier graphics.
Some of us may actually want a new experience, believe it or not.
@Mega-Gazz We just need better writing in games in general I think, but yeah, stuff like Dinklebot is a prime example of voice actors just physically unable to make terrible lines of dialogue sound good.
The guff that comes with more modern Final Fantasy games (particularly the XIII trilogy) made me want to implode at times.
All they need to do is have dual audio. Problem solved, quality ensured.
John Dimaggio as the voice of Cloud!
What I like about FFXIII's dual audio was the fact that they redid the lip sync for the English-language. So I hope they do same for the Remake as well.
I'd bloody well hope so as well if they broke it up into 3 game's and then filled it with non voice that would of been funny, i'm still looking forward to this game though. I'm going to let other people buy it first to make sure it's worth it and to see how much of the game we get in the first installment.
I think we all expected this anyway. Am I the only one who has no problem with this? I know other games have had awkward dialogue (See: Macarena Temple) but I think part of the fun of remakes is seeing those text-boxes turned into fully-voiced dialogue.
I am shocked by people considering this bad news...who wouldn't want a 2017 game to be fully voiced? Jeez, just play the original version if you're upset about the most obvious changes...
@Totaldude911 No, you are certainly not! I mean they update the graphics...and leave us with text boxes?
That's quite a task. NPC's, probably hours of lines for the main characters...etc.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...