In a recent Japanese livestream, Final Fantasy XV director Hajime Tabata spilled some delicious little beans with regards to the eternally anticipated role-playing game. As translated by Siliconera, Tabata revealed that the title's main story will take around 50 hours to complete, which is ten hours longer than previously estimated by the developer. In other words, the adventure seems to have been lengthened since this was last talked about.
Tabata also teased that there are plenty of surprises coming during the game's big release date event at the end of the month. What's more, a playable demo of the title will be shown during the show. With any luck, this'll give us a better idea of what the finished product will be like.
In slightly worrying news, however, the director admits that the team hasn't quite got the title running at a solid 30 frames per second. The developer will apparently be doing all that it can to realise its frame rate target, but as is usually the case, we won't know how well the release runs until it's out in the wild.
Are you looking forward to Final Fantasy XV's release date event on the 30th March? Start selling some hype in the comments section below.
[source gamestalk.net, via siliconera.com]
Comments 18
Almost forgotten about the March event. Whatever the release date is for this game, I just hope its not close to other games like Horizon or Persona 5.
50 hrs for the main story is pretty standard but could be longer than usual since there is no turn based combat (longer than real time encounters)...we can hope for 100+ for completing side objectives.
I do hope they can fix the frame rate since it is real time but so was the witcher 3 and it was still very playable even with sloppy frame rate...
I got 100+ in Xenoblade. Value for money square, it can't all be pretty graphics after a decade
As for not hitting 30fps, as an EU gamer I don't mind I'm used to it. As long as it's consistent
After seeing a frame rate comparison of pc vs. ps4 & x-1 over at Shacknews (in a piece decrying the consoles' poor showing vs. pc), I'm not at all concerned about this issue. I saw such a negligible difference it wasn't worth a moment's worry.
Urgghhh looking forward to this but get the frigging thing running properly on the systems it's designed to run on. It's all well and good having it look pretty for screenshots but it turns an instant buy into a wait and see if they patch it for me. I wish I'd waited until the Witcher was fixed up before I picked it up.
Still nice they have admited it I suppose - it's a fairly bold thing to say.
I expected it to be longer tbh
Headline is a spoiler. I dont want to know those things. Maybe im crazy....
I "love" how there is a release date for the release date...
"the team hasn't quite got the title running at a solid 30 frames per second."
Its running at 24fps its why there's 20% more length to the game. Well done Square positive spin and all that.
Question is, are the characters likeable and interesting, do you care about them? Because in FF13 I really didn't. And that's pretty important in a Final Fantasy game, I think.
@oats-81 I sort of agree with you. When I know how long a game is, I find myself more or less watching the clock when I reach that amount of playtime. I find that it takes me more time than "how long to beat" type sites usually list, so I'm trying to avoid creating play time expectations. On the other hand, it's useful to have a general idea of a game's length when picking what to play next since I don't like to play massive 100+ hour games back to back.
If Uncharted 4 hits a steady 30 fps then I fail to see what their excuse is. I am looking forward to the game even if I wasn't overly keen on the combat in the demo, hopefully they'll get it running properly by release.
@NomNom @BLPs they just mean the main story, not including all the side quests etc. 50hrs would be really really short for a FF! I'd say unacceptable lol
30fps seems low to me... Aren't most PS4 games going for 60fps these days?
@IanDavid Sadly, most AAA games tend to aim for 30fps on consoles - pushing the graphics is more marketable. That said, there are a decent number of 60fps games on PS4 right now, if you include indies, ports, and various action-based games.
@Feena I think every final fantasy ive played starting from 7 ive had save files with over 100 hrs game play on especially ff10 the chocobo race on the calm lands was one of the most annoying side quests I've ever done lol
@ShogunRok MGS5 being the most impressive IMO
@NomNom yea, I have to agree, I also expected the story length to be a bit longer since it's taken stupid long for this game to come out. Most of it is due to the cinema crap I bet.
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