It's been another quiet week in Japan for PlayStation and the market in general, as a dearth of new blockbuster releases ensured that the software charts looked particularly dismal. The PlayStation 4 saw three fresh entries in Divinity: Original Sin - Enhanced Edition, République, and Skullgirls 2nd Encore, but none of them boasted sales figures that are really worth talking about.
Dark Souls III, meanwhile, remained in the top three, but recently released Star Ocean 5: Integrity and Faithlessness continued to sink like a stone, selling through just 3,495 copies. That brings the action role-playing game's total to 126,903. which must sting for Square Enix.
Despite all of this, however, Sony's current-gen console remained at the top of the hardware charts, refusing to slip below the 20,000 mark once again.
Hardware sales
- PlayStation 4 – 20,257 (23,889)
- New 3DS LL – 14,573 (18,042)
- PlayStation Vita – 12,337 (13,278)
- Wii U – 6,091 (4,963)
- New 3DS – 3,677 (4,420)
- PlayStation 3 – 1,220 (1,296)
- 3DS – 1,211 (1,411)
- 3DS LL – 196 (242)
- Xbox One – 142 (212)
Software sales
- [3DS] Yo-kai Sangokushi (Level-5, 04/02/16) – 41,768 (401,481)
- [3DS] Dragon Quest Monsters: Joker 3 (Square Enix, 03/24/16) – 24,489 (541,635)
- [PS4] Dark Souls III (Bandai Namco, 03/24/16) – 8,833 (267,654)
- [PS4] Far Cry Primal (Ubisoft, 04/07/16) – 8,805 (34,107)
- [3DS] Disney Art Academy (Nintendo, 04/07/16) – 8,453 (26,170)
- [Wii U] Splatoon (Nintendo, 05/28/15) – 6,717 (1,332,219)
- [PSV] Minecraft: PlayStation Vita Edition (SCE, 03/19/15) – 6,451 (737,304)
- [PS4] Divinity: Original Sin - Enhanced Edition (Spike Chunsoft, 04/14/16) – 6,179 (New)
- [Wii U] Super Mario Maker (Nintendo, 09/10/15) – 5,973 (846,096)
- [3DS] Mario & Sonic at the Rio 2016 Olympic Games (Nintendo, 02/18/16) – 4,388 (140,536)
- [Wii U] Pokken Tournament (Pokemon, 03/18/16) – 4,348 (124,715)
- [PSV] Hatsune Miku: Project Diva X (Sega, 03/24/16) – 3,797 (87,931)
- [3DS] Animal Crossing: New Leaf (Happy Price Selection) (Nintendo, 03/17/16) – 3,603 (31,095)
- [PS4] Star Ocean: Integrity and Faithlessness (Square Enix, 03/31/16) – 3,495 (126,903)
- [3DS] Assassination Classroom: Assassin Training Plan (Bandai Namco, 03/24/16) – 3,261 (38,113)
- [PS4] Republique (GungHo Online Entertainment, 04/14/16) – 3,156 (New)
- [PS4] Skullgirls 2nd Encore (Arc System Works, 04/14/16) – 2,678 (New)
- [PS4] The Division (Ubisoft, 03/10/16) – 2,333 (125,615)
- [PS4] Nobunaga's Ambition: Sphere of Influence Sengoku Risshiden (Koei Tecmo, 03/24/16) – 2,206 (30,538)
- [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon, 11/21/14) – 2,151 (2,789,955)
[source 4gamer.net, via gematsu.com]
Comments 5
Almost one year has passed and Splatoon is still in sixth place...
Everybody is waiting for SO:IAF on PS3. Which everybody knew, hence the bogus delay.
No R&C? Is it coming out later with the movie in August?
Is U4 next month? Is Japan getting the $400 bundle, aka PS4s last big sales push before PS4K slows things down. Even with all the PS4K rumours Sony needs to sell all the U4 PS4 before officially announcing it. In which case, might as well wait until E3.
@Octane
And people were okay with Nintendo not actively pursuing new IPs :- Splatoon's sales prove people want new IPs done right (not half assed like their previous efforts.) on Nintendo platforms...
Though to say something about Sony sales, eh. Not good, not bad.
@rjejr
That's alot of questions for one little post. I don't think I have the energy to attempt that one.
@Punished_Boss_84
Indeed.
Unfortunately Pikmin was the last "great" internal new IP from them before Splatoon, yet still has not seen more than moderate success. By moderate I mean 1-2 million copies per release, which is a shame since the caliber of the game dictates far more. It's one of their best franchises to date- equal to Mario, Zelda, Metroid or Splatoon.
Truth is, new IP from them are almost always worthwhile yet rarely catch fire. Code Name STEAM, Wonderful 101, Pushmo and Xenoblade all spring to mind off the top of my head- every one of them good to excellent yet none achieving mainstream success (although Xenoblade has probably reached Pikmin levels of recognition, which isn't saying much). I think a lot of N fans are (imo) too conservative, and are far too reluctant to branch out into new IP, even if it carries the Nintendo logo on it.
@JaxonH "Unfortunately Pikmin was the last "great" internal new IP from them before Splatoon"
You know, I've always thought that. I really liked Luig's Mansion, though that was a spin-off so its not a new IP, but I really liked the way Luigi was used, and those were pretty graphics on the Gamecube, man the Gamecube had some pretty games for it's time. Of course after all those angular ugly N64 games anything would probably look beautiful - I hate the N64 look. ahem
Anyway, Ntineod had a several new popular IP after Pikmin, some of which sold REALLY well - Wii Sports and Wii Fit - and some not so much - Wii Music. Sports Resort, Fit Plus, Sports Club and Wii Fit U even show those new IP had legs. (that's not suppose dot be a bad fitness pun, it just came out.) And I blame the sports/fitness crave for Spaltoon taking so long, and the lack of other new IP, Nitneod spent a long time on those. I don't think Nintnedo Land was a huge success though, and I'm guessing Club and Fit U didn't do well b/c we never got updates or sequels, so maybe Spaltoon and SMM means Ntineod is getting away form "fit" and getting back to "games"? One can hope.
Do you know how many $90 Wii Balance Boards Nintendo sold for 1 Wii Fit game - FORTY TWO FRIKKIN MILLION. 42,000,000
http://www.nintendolife.com/news/2012/01/wii_balance_board_enters_record_books
That's 3x the number of Wii U. So Ninteod knew it could sell a $90 peripheral for 1 game, it didn't need to bundle the Gamepad w/ the Wii U. Nintneod could have, and should have, launched the Wii HD or Wii 2 for $250 on the back of NSMB HD and Pikmin 3 HD and online Wii Sports Club HD. Then 18 months later at E3 announce the "Gamepad" as a $90 peripheral, sold w/ Ninnteod Land, but the big reveals would be online FPS Spaltoon, creative SMM, and Starfox. Those 3 games, plus asynchonus gameplay NL, could have sold the Gamepad, even at $90. And there would have been more Wii HD sold b/c it would have been cheap, and people can easily understand "online" and "HD".
But that's all history. Tthe point is - Nintneod must relaize this too, and learn form history, so maybe NX releases as a home console in 2016 for $250, then in a year or 2 NXDS launches to replace 3DS and work as a separate handheld like the Gamepad for games that require it, like Spla2oon ad a new Starfox game w/ true couch co-op w/ 2 NXDS. Gamepad is a failure to me w/o dual support, as we were told it was getting. So make beautiful HD games, like the Gmaecube had, to start, add the gimmick games in later.
Apologies to Team PS for the off topic post.
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