If you've played Uncharted 4: A Thief's End, you may have noticed that there are practically dozens of accessibility options in the game's settings. These are partly motivated by one disabled gamer who contacted Naughty Dog, explaining that he was unable to finish Uncharted 2: Among Thieves due to a slew of button bashing sequences towards its end.
The developer listened closely to the feedback and decided to respond to it, adding in several accessibility features that don't necessarily compromise the experience, but make it much easier for disabled gamers to enjoy. It's quite a heart-warming little watch, and a timely reminder that the industry as a whole must work harder to make gaming more inclusionary for all players.
[source youtube.com]
Comments 5
Very thoughtful of them. I just hope gamers who don't need auto aim realize they can turn it off. For me it destroys a lot of the fun of the game.
@sketchturner auto aim is automatically off
@sketchturner i thought i was tge only one thats not a fan of auto aim
I have a disabled colleague at work who has problems with hid hands, and currently enjoying his play through of uncharted. I also have a friend who is a trophy hunter and has auto aim on for his crushing play through. Guess only cheating himself
I can't enjoy the game because I find Nathan Drake's masculine chiselled physique too intimidating, could they add Donut Drake for me please.
Very nice of them though, even if things like this are sometimes an apparent afterthought it matters that a developer can change and improve a games accessibility pre and post launch. Well done.
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