If you were lucky enough to nab a Grand Kingdom beta code earlier this month, then you'll know that Spike Chunsoft's role-playing release certainly has potential. As the commander of a roaming group of mercenaries, it's up to you to build a reliable squad of warriors, and the title's latest trailer does a good job of introducing a handful of character classes that'll be at your disposal.
Grand Kingdom's combat is a bit of a strange beast. It mixes elements of turn based strategy with some action based combo execution, and the result is a battle system that's both tactical and fast paced. Of course, character classes play a large part in determining what your party can and can't do on the field of battle, so you'll need to choose wisely.
What sort of group will you be forming? Call dibs on the dark knight in the comments section below.
Comments 5
Haven't decided, yet but Paladin seems like a better choice than Fighter for the Tank role. Definitely would like to tryout both Dark Knight and Dragon Mage as well.
Isn't this an online game or does it just have online options?
@Matroska Both off and online. The story portion can be played off-line I believe but the War portion will be online.
@WanderingBullet So does the game consist of that world map you see briefly in the trailer, then you click on a certain node and you get that side-view battle mode, then back to the map?
I really like the art style and general atmosphere of the game but that feels a little bit basic - and dare I say it, a bit like a mobile game - for the money they're asking for it.
I've actually been on the NISA Europe site quite a lot over the last week checking out the various games and this always caught my eye but they seemed to not be conveying the nature of the game very well.
@Matroska Yeah, you'll also encounter random enemies on the map, some are visible and some are not along with both visible and hidden treasures.
That map in the trailer is the War portion I believe which I didn't try when I played the Beta.
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