The more that we hear about World of Final Fantasy, the more intrigued we become. The colourful role-playing game just got North American and European release dates, and now a bunch of details have been revealed via an interview with director Hiroki Chiba and art director Yasuhisa Izumisawa in the latest issue of Weekly Famitsu.
Translated by Gematsu, the developers claim that the title will have over 100 hours of story content, and that's without counting the time it'll take to train Mirages - the monsters that can fight by your side during your adventures. What's more, it certainly sounds like this'll be a great starting point for younger or less experienced players, with the developers outlining the game's accessibility.
According to the translation, you'll be able to exit a dungeon at any time in order to return to town, and you'll then have the option to go straight back once you're done. On top of that, you won't lose any items of currency if you're defeated in battle; instead, you'll simply be returned home.
The whole project seems like an interesting departure from the main series that we all know, but has it got your attention? Gather your favourite Final Fantasy characters and journey into the comments section below.
[source blog.esuteru.com, via gematsu.com]
Comments 38
Was already excited about this but this is even more great news!I love a RPG that takes a lifetime to do and was only expecting this sort of game to be a 20-30 hour experience..the more time spent in a ridiculously cute world the better
100 hours is only good if the content is good. I can only think of one game that has managed to keep me interested that long: The Witcher 3. I'm usually fed up of most games after 20 hours.
i'll get it on PS4 then otherwise i'll be charging my Vita all the time ^_^
Is it just me or we still don't know what this is going to play like? It's got my attention but I can't understand what kind of gameplay to expect XD
And surprisingly for a Square game, I don't like the art style.
Cant wait to play this on PS4 and then play it on Vita while I should be working!
Sounds a little too easy.
Yeah sounds good but I'll be bored long before 100 hours if it's repetitive and easy
When I first heard about this and saw the art style I thought "Oh god, they'll do anything for money."
But after seeing a few video clips since then, I've got to say I'm really looking forward to this game. It looks like a ton of fun, and what's wrong with that? I might even... sigh... preorder to get the Sephiroth summon.
Usually you can take the "hours to complete" given out by the developer / publisher, cut it in half, and you'll have a more accurate estimate.
The story had better be good to last me 100 hours... I'd have been happier with a shorter playtime. We have FFXV the month before after all
100 hours!!!
When did games all become 100 hours - FF7 was 45 or something.
@Jake3103 Yes! I agree 100%! In fact, I prefer my single-player games to run 8-12 hours, and RPGs 20-50.
I'm glad that people are realising that this game is dumbed down, but I'm also Sad that people don't realise modern games in general are dumbed down too.
FFXV is dumbed down they are gonna focus to the lowest I.Q
most of today games are made for the lowest I.Q and I don't like that, I don't know about you guys
@themcnoisy
clearly you never heard of the longest Console RPG ever made Dragon Warrior 7 also known as Dragon Quest 7
106hours to beat and Speedrun will take 90hours and on top of that take in consideration DW7 was a lil bit challenging compared to World of Final Fantasy
@twinspectre90 yeah, well you ain't played the daddy of all long games........
@glassmusic sephiroth summon ,Im in.
is this online or just single player?
Disgaea 5: The longest game of all time. So long and time consuming only one man has ever finished the game!!! @TripleGK
@themcnoisy sorry, but what are you trying to say?
@twinspectre90 get off ya high horse buddy, old games were often harder as a result of poor controls, weak hardware resulting in incoherent level design and cheap deaths with minimal check points. Playing Max Payne right now and it's a breeze aside from the crappy platforming sections that are mostly trial and error given Max won't run straight, then when you die it sets you back 15 minutes! Tomb Raider was rock because you had limited save crystals and when you inevitably died misjudging a jump it set you back an hour. Nahhh there are plenty of hard games these days, and even more so if you crank the difficulty up.
@twinspectre90 Disgaea 5s pretty long.
@themcnoisy lol I spent 90 odd hours on final fantasy 12. 112 hours on fire emblem 3ds. Over 400 hours on scrolls online so far. Fantasy is relaxing escapism: )
100 hours is too long for me, what a pity. Looks pretty nice otherwise
I'm sure I spent about 100 hours on FFXIII just running down different coloured corridors
I do not consider a 100 hour game an automatic plus. It took 100 hours for me to complete vanilla Witcher3 and I was kinda fed up with the game at that point already. And W3 is an effing masterpiece.
I'll take a good 20 hour game over a good 100 hour game any day.
I'm still excited about this game though.
@kyleforrester87
clearly you're judging because your gaming skill is very poor
I don't judge a Game because I don't know how to play it, there's people that sucked playing the classic Tomb Raider, meanwhile I find it great and after a while It become natural controlling Lara same can be said to classics Resident Evil.
there's people that know how to play and people don't know how to play it
the classic Tomb Raider movement is based on Grid, If you don't know how to control a character based on grid then it is not the game's fault, you should put more effort and you'll realise it was not that bad
you want checkpoints? yeah so let the game spoil me what's next
because you should know Checkpoints are placed before an event happend, so when you see checkpoints and autosave you know there's something hidden it kills the surprise side in a videogame
increasing the game difficult will never change the game design
you still find the game to be dumbed down, but the only thing increased in the enemies damage wow so Kewl dood
Again there's people that know how to play and people that don't know how to play, I guess you're the second
If you find modern games to be challenging than you're confirming the second option
@chiptoon don't want to be rude, but when gamers have become lazy?
@themcnoisy agree, but D5 is a StrategyRPG, meanwhile this is an Console/Light RPG
@twinspectre90 I think you mean when gamers grew up and got busy
@twinspectre90 yup i gots no skillz
However long they say an RPG will take, it takes me twice as long it seems. Or for any game really.
@JaxonH The worst thing I find myself doing lately is really enjoying the first 50% of a game, pouring hours into it to and doing everything methodically to get the most out of it, then my interest dropping right off a cliff and not finishing it.
@kyleforrester87
Welcome to the backlog club
@JaxonH At least some people try to clear their backlogs, I just live with a crushing sense of guilt
@chiptoon I have a job and I still find the time for gaming
@kyleforrester87 seriously there's no point on blaming a game if someone is bad at playing
I'll get it for my vita. but Im not a fan of the Chibi design. Feels like they wanted to drop the rating from M to E by using it.
@twinspectre90 I know, I'm agreeing with you, there is no such thing as a badly designed game, I'm just a buffoon with no skills! Good to see there are still some REAL gamers waving the flag though, keep it up soldier!!!
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