Marvel Ultimate Alliance and its sequel was excreted onto the PlayStation Store this week, presumably as Activision scrambles to fulfil its contractually obliged quota of comic book-themed releases. And lo and behold, the port kinda sucks. Digital Foundry's dug out its ol' framerate ticker yet again and put the first game through its paces, revealing 1080p presentation and a marginally improved framerate.

The new-gen version does refrain from dipping below 30 frames-per-second, but its framerate is unlocked, leading to judder as the performance ebbs and flows. It's better than the original PlayStation 3 launch title by some margin, but considering the age of this game – it's almost a decade old now – a locked 60 frames-per-second should be expected.

It's not like there even many improvements in the visuals either; jaggies have been cleaned up and shadowing improved, but that's about it. We wouldn't mind if it was flogging these for low, low prices, but considering the original and its sequel will cost you close to the price of a brand new game, we'd encourage you to wait for a sale. Transformers: Fall of Cybertron is next…

[source youtube.com]