No Man's Sky has been out for a few days now, and it's safe to say that it's divided opinion. While most publications haven't published their reviews yet, you can't step into any forum or comments section without seeing people either loving or hating on Hello Games' space faring adventure. And so, we're here to ask you, the Push Square community, what you make of No Man's Sky.
Whether you think it's amazing, just okay, or plain bad, make sure to vote in our polls and give us your thoughts in the comments section below.
How much time have you spent playing No Man's Sky? (168 votes)
- More than 30 hours
- Somewhere between 20 and 30 hours
- Around 10 to 20 hours
- Less than 10 hours
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What do you think of No Man's Sky? (237 votes)
- It's truly amazing
- I think it's good
- Meh, it's okay
- It's disappointingly bad
- It's absolutely crap
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Comments 55
Wow, as of when I've posted this comment, 20% of players have spent over 30 hours playing a game that's been out for a couple of days...I think that's worth an article in itself.
I think it's good. Sony have drummed up so much hype for the game that it's hard not to feel sorry for Hello Games. It could never live up to expectations. If you think you'll be hosting your own galactic summit or hanging in space nightclubs like Mass Effect then you're doing to be disappointed. If you like the idea of flying from world to world and having a look, investigating, and cataloging the flora and fauna then you're in for a treat.
I'm hooked on finding blueprints to max out my ship,suit & multi tool. I like the lore elements & interested to see how the path I'm on plays out.
I can see the game blossoming into something much better after some updates and enhancements. As it stands - every world is essentially the same, but with different colors. Yes, scaling an entire planet can be fun, but more variety, and unpredictability would really enhance things. Can you imagine if there were planets where there were cities and other social stratum?
Under 10 hours and I love it! I landed on a planet at 12 last night next time I looked at the clock is was 2am. This game will kill me I just love the lack of objectives, the alien monuments with the wording/maybe story the loan traveller in space thing. The sound work is excellent, the art direction even though part dependant on its random nature is beautiful.
This game is my jam 9.5 out of 10 BUT I cannot universally recommend it to everyone.
No Mans Buy
Love it, my new favourite game
@Draythedestroyer i feel exactly the same. I get totally immersed and lose all track of time
@Grawlog "Over 30 hours, and it's OK. Repetitive, things stop being 'unique' after a dozen or so planets. It's cool if you like micromanaging inventory and various survival options. Not a bad game, but not GOTY by any stretch."
If it's only OK, why spend 30 hours on it? Or maybe don't do long play sessions, so you aren't experiencing everything in a few days?
If I play a game for 30 hours over a 4 day stretch, it's because the game is amazing. I think you are trying to downplay how much you enjoy it... or you like settling for mediocrity.
Am really loving it, just over a round ten hours. Had a few annoying crashes but can see why so many won't like it. It just inspires wonder, and the 'procedural' soundtrack (reminds of the lucasarts system in Monkey Island 2), is excellent.
I think it's pretty great. I enjoy finding and setting my own goals in the game, and then completely abandoning them when something more interesting comes up. It's almost exactly what I expected; I am a little disappointed that there isn't much enemy variety both on foot and in space. The combat ranges from seriously annoying to meh, but once you have a good Multi tool and a ship you're pretty much unstoppable.
The exploration and surprisingly the collecting are what makes the game for me; I've enjoyed seeing some pretty cool looking large creatures (A flying jellyfish, and super weird bipedal half buffalo half slug!), and surviving toxic planets by borrowing myself underground during deadly storms because I can't be arsed to build the necessary protection. I also love how cool and varied the multi tools look, although they all function pretty much exactly the same upgrades notwithstanding.
The writing is very good. I love the lore bits and descriptions from from the relics and Atlas Interfaces. Finding words for the alien languages is strangely addicting for me. I tend to go out of my to interact with any plaques, relics, or ruins; I'll get sidetracked and end up 10 minutes away from my ship and then set upon by a horde of angry crabs with scorpion-like stingers, and praying mantis-like claws... Natural selection for you.
I'm around twenty hours in, I think.
As an aside: it seems that for the most part when I'm being attacked by the local fauna they are crab-like creatures. Has anyone ever found any crab creatures that weren't hostile? I have a feeling they are just jerks.
@XCWarrior Lol you make no sense, sounds like he thinks it's a decent enough game and is just enjoying getting his monies worth out of it!
I've played about 3 hours, quite enjoying it, we'll see how I get on over the weekend. May well be a Deus Ex trade in, less than 2 weeks to go!!!
I've put in under 10 hours so far and what I have played I've really enjoyed. It's a game that can offer truly awe-inspiring moments and experiences that define the game, but they usually come down to the player themselves. You have to go out there and create your own adventure, which is fine for some but it's definitely not for everyone. I'm somewhere in the middle, in that I enjoy a bit of off-the-beaten-track-adventure but I don't mind being spoon fed now and then either. For that reason I won't say it's an amazing game (imo) but it's definitely one for those chill out and just explore play sessions.
Two 8 hour non stop sessions. Burn out here I come. I've got about a million credits so I'll be buying a fancy new ship soon, my exo suit has an absolute ton of slots.
I wrote this elsewhere, but it seems more apt here:
I think for me it comes down to tapping into childhood dreams. When I was a kid, i loved space. I was lucky enough to go to Florida in 85, and they had a ride in the Epcot Center where you took off on a space rocket and saw the earth zoom away from detail of ground until it was a planet in the distance. It was magical for me!
Everytime I take off in No Man's Sky, it takes me back to a tiny extent to that experience. I'll never get tired of it. And just flying from planet to planet, taking a look around, analysing wild life, taking off, trading etc etc. Marvellous! I always read about this stuff in Asimov novels, and watched in Star Trek, and can finally be that person in this game.
I guess if you were never that interested in space, this would probably be quite a dull game. But this is the reason I think many of us are so captivated by it.
I have had it for 4 days, due to young family I get 30mins PS4 time to switch off from work every night normally, this last 4 days that has stretched to 2 hours a night playing this game, I get sucked in, I need to find the next thing, see what's hiding in that cave. It pushes my imagination in a way other games haven't, I want to follow the stars and see where it takes me, its star trek, its Babylon 5, its star wars, its everything I grew up dreaming about. Yes it has glitches and bugs, tell me a game that has launched that hasn't? The potential is mind blowing, this game is everything I expected and more.
Recommend from eurogamer.
I've only just realised that you can find abandoned ship, which you can then fix-up and use!!! I've just broken into an abandoned plant of some sort by blowing the doors off and then finding some blueprints. Even with this early release of the game there is far more to do than I though there'd be. It's simply brilliant.
Oh, and I fed my first creature today and when you do that, said creature get's a Smiley icon over it
Very early stages so far but really enjoying it. Not perfect and never going to be GOTY but utterly unique and very beautiful. I think the asking price is probably too high for the value and enjoyment the average gamer will get out of it, it's very niche and I think it's one of those games that will hopefully pick up once the hype has died down, content updates are coming regularly and the price has decreased.
@stupidget I fed one too, but can't see how to name them?
PSVR support and I am in.
@Drawfull you need to 'discover' the creature first by pressing L2 and analyze the creature. Once you've done that you can press the Options button and then move the icon over the creature you've just discovered. There is then an option to Rename and Upload. You can do this with trees and plants as well.
@BodyW-outOrgans I'm with you.
@stupidget brilliant, thanks!
Under 10 hour, I think the game is great, I'm still in starting planet, I want to visit all the question mark in the planet before taking off.
I am at early stage (3 system visited and around 12 planets). So great so far.... Just spotting planets trigger a desire to see how they will look from the surface. I enjoy finding fullfilling alien vocabulary and tge next goal i set for myself is to get a new, fancy, ship. So now I am all about identifying rare resources on planets, I am even keeping track on which resources on which planet!
Graphically is amazing in the way that the sum of mediocre elements makes such astonishing vistas, same goes for sound effects. It is a slow pace, total freedom zen experience so far....
When I was kid I used to read 60' 70' scifi novels from my father's collection (it was a line of book called Urania in italy). I am havingvthe same feelings now, like I keep landing on this colourful cover art they had. Is a kind of childish dream come true...
I've only had access to the game for about a day & a half & I've put in about 13 hours. That's pretty darn incredible given that I don't usually game for more than 3 hours a day.
I'm absolutely hooked. I've never played mine craft, I've never even played a space sim game as they never appealed to me, but THIS, THIS I can play non stop for a straight month+, until FFXV drops.
It's. Just. So. Freakin. Good.
Ps: this game definitely needs a photo mode
Enjoying it so far, it has a great sense of 'discovery' to it which it's really morish, whether it's discovering new words, buildings, elements or blueprints. It's pretty shallow too though, not much to do beyond 'Scan-Travel-Mine-Trade-Repeat'. It's also a pretty lonely game, I'd really like to see more populated buildings in the future and maybe even towns or cities. Would be cool to find npcs out mining or discovering on planets too. I'd sum it up by saying it's a pretty good platform on which Hello Games could continue to build something special on if they keep adding meaty updates which add content
I'm enjoying it. My only real complaint is inventory space.
@MadAussieBloke i totally agree.
I am intrigued by the lore , i thought was absent, instead we got this flavour of a decaying universe and lost civilization...
Even the inventory, it is true that can be annoying, but hey, we are space travellers, we need to survive first and then maybe gather resources. Apollo XI did not come back with a full Lunar mountain with it, right?
No Man's Story
I can see myself coming back to this again and again for short periods.
Also, great for kids watching.
I knew I would enjoy after seeing its big unveiling two E3s ago. Now that I'm playing, I can say it's everything I expected. The only thing that bothers me is the way they handled the way terrain is drawn up, the pixelated pop up is an eye sore. Also, that whole multiplayer fiasco.
3 hours in and ive really liked it been on 2 planets and have just made my hyper drive just enjoying wandering around
Absolutely everything HG said it would be and everything i hoped it would be, absolutely stunning(anyone remember buck rogers on the megadrive?)...some of the more younger gamers maybe saying negative things about NMS but i think thats just because they dont have the patience to playit(my 7 and 14 year old kids love it btw) it reminds me of games from years ago,that just let you get on with it without any hand holding, most games used to be like that and were better for it...NMS soundtrack is sublime, i think the look of the game is superb, graphics are perfect...sucked me in and its where im staying, thank you sean and all the staff at HG
@MadAussieBloke yeah finding a monolith is great found one earlier that i learned 3 words at and got a reward for answering a mulitiple choice question
@Grawlog
You PERFECTLY wrapped up my feelings. It's definitely not a bad game, but there's a LOT of untapped potential.
I can't say with a straight face that it's "truly amazing". It has features that I would find "truly amazing" if they were part of a much more intuitive and mechanically interesting game, but they're not.
@arnoldlayne83
"Even the inventory, it is true that can be annoying, but"
Nope, no buts. No rationalizations or excuses. The inventory system is bad, regardless of how "realistic" it is.
I don't find the inventory system bad. It's limited to start, but part of the progression is to expand it. I've got 18 slots in my Exosuit and 24 in my ship now (and I've seen a ship with 35 I think) - I always find more than I can carry, but that would happen however many slots there were. It forces me to carry on moving and exploring rather than getting bogged down on one planet.
@stupidget I found a Kamizur S21 early on and spent about an hour or more trying to find the materials to repair the engines. Even though it only has 17 inventory slots, I still have it because it's such a cool looking starship.
I absolutely love No Man's Sky.
@TeslaChippie the inventory is limited for a purpose: you constantly have to balance between life/ship support and material to sell/craft.
It add a strategic point of view for me.
If we talk about the interface, yes is cluncky
The mechanics of the inventory are fine.... more than fine, they are clear and intuitive (except the bug where you can't talk to an NPC if your hands are full). The need to micromanage it is a relatively common design choice (see Diablo). The lack of choice/depth in what you manage is a concern. But even the the add-ons taking space I like (do I really need that jump pack boost? )
I've fallen asleep twice playing this game. Not because it's boring. It's just that when I play it it's so calm and relaxing, especially after a long day of work. I just zone out! It's nice to take a break from all these online competitive shooter games I normally play and get pissed off at when things aren't going my way.
Maybe their will be cities in the sequel or DLC. I love this game. It does everything i wanted it to do. I've wanted this since the day i heard about it.
Yeah the game is pretty damn great to be fair.
@hadlee73 I have the exact same issue, but I already jumped once. I'll let you know if I figure it out!
Having so much fun with the game!
Today I found a colored shark and....AND I found a FREAKING JUMPING PINEAPPLE! 10/10 would name it 'Jumpineapple' again!
Anyone found some dinosaur or giant creature yet?
I don't have a PS4 yet, and I'm waiting until the game drops down to $30 New too.
I was enjoying it a lot up until last night. I warp jumped about 15 times, discovered tonnes of planets and upgraded my suit but now I'm on the comedown. The repetition is getting to me. I'll keep playing. I'm hoping I'll discover another aspect to the game that hooks me again.
@AFCC yup, found a few giant reptile type things, though all herbivores and had big bug like eyes. I named one Larry.
well...no mans sky..i am personally really enjoying it. there are niggles and there are bugs but none are the game breaking kind that other titles have been shipped with.had a great day at work? stick no mans sky on and chill out. I think no mans sky is a niche game that wont be everybodys cup of tea (earl grey anyone?)..yeah I didn't think so but it dosnt really matter if you are enjoying yourself and that's whats important right?
Language -Tasuki-
@hadlee73 aha that's good to know, I've been unlucky so far and got recipes for all sorts of things but no antimatter yet. I'll keep trying!
Procedural generation sucks.
It's always inferior to intended design. Why anyone would expect the same caliber of game from procedural generation as a well-designed game, is beyond me.
It's just not for me. Xenoblade X was more beautiful, more awe inspiring, more realistic and insane creatures at the same time, it was actually a game to play with RPG battles and armor in upgrades.
That's the only reason I bought this game- because it gave me those same vibes. But deep down I knew it was never going to live up to be even 10% of what that game was.
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