Earlier in the year, Bungie revealed that there will indeed be a Destiny 2, but it won't be landing until 2017 - late 2017, we imagine. In other words, we've probably got a while to wait before we hear any concrete details, especially since Destiny is still alive and kicking.
However, the sequel did get a mention during publisher Activision's latest financial briefing. CEO Eric Hirshberg stated that "We're on track and excited about what we think is going to be an awesome sequel for Destiny in 2017."
Hishberg continued: "the sequel is designed to excite both our highly engaged current players, but also to broaden the appeal even further, bringing in new fans and bringing back old fans as well". At this point, we'd say it's all but guaranteed that Destiny 2 will be a completely new release - much like recent rumours speculate.
Moving on, the CEO brought Destiny's current issues into the conversation. "The incredible demand for Destiny content has somewhat outpaced our ability to deliver upon that demand", he explained. "Going forward along with our partners at Bungie, have put together what we believe is a very smart approach that will allow us to deliver the steady stream of great content to keep our players engaged and keep our universe alive and growing in the wake of that sequel." Sounds promising, doesn't it?
What would you like to see from Destiny 2? More of the same, but better? Or would you rather Bungie take a slightly different approach? Fight for the light in the comments section below/
[source vg247.com]
Comments 16
What I want, doesn't seem to be the approach that Bungie are likely to offer. I want my Guardians and gear to transfer into the next era. I don't want to lose everything and have to start all over again on yet another 2-3years of grinding. I don't want to lose my Guardians that I created and have accomplished everything (to date) with. It was bad enough losing most (if not all) weapons and gear from Year 1 let alone losing my 3 classes and all the progress I have made with them!
What I would like from Destiny 2:
1. A TRUE support class with defensive, healing capabilities.
2. Much more customization for characters, both in appearance and abilities.
3. Ability to chat other players before grouping - like, "hey, you seem cool. Want to group?"
4. Ability to fast switch between weapons within the same "type". It is annoying to have to go into 2 other screens to switch between, for example, a scout rifle and a hand cannon.
5. Some way to auto-group for raids. Even if the auto-grouped players sucked, at least I would be able to get some axperience with how the raid works BEFORE the agonizing process of arranging a raid comprised of friends and "good" players. Right now, I decline Raid invites because I have no idea what to do in a Raid and frankly, dont have the time or interest to study videos or walkthroughs online.
5.5 alternatively to #5, a way to be a spectator on a Raid - I would have a "camera" persona that could float along with the players so I could watch and learn. I could also literally BE the camera man by taking screenshots, videos. Or maybe I would be a ghost, like in MGS:online and I would have a very limited ability to distract the enemies once in a while with my spooky presence.
6. In-game lore. The grimoire website thing is incredibly stupid.
7. Revamped Supers. There are a couple supers that, personally, I think are a waste, or not so super. Golden Gun being the worst one.
8. Being able to "stow" bounties away. So I can free-up bounty slots that are currently occupied by quests that are activated only for short periods like Iron Banner, SLR racing, etc. Currently, If I want to free those slots I have to delete those bounties which will, in turn, delete my progress in them.
9. Make SLR racing permanent.
10. Introduce crafting.
11. Re-think how the currencies work. There are way too many currencies.
12. Stop doing things like adding, for example, Skeleton keys and then not telling you how they work or how to get them. Others include dormant siva, splicer keys, etc. - all that stuff that you pick up and have no idea what it's for until you check online or ask someone, or accidentally run into the situation which requires it.
13. Make effects of armor actually useful and understandable. Like, "reduces solar/void/arc damage" would actually have some noticable effect. Get rid of stupid item effects like "increase grenade throw distance". Increase the number of effects available. You get so much repeatition now, with so little effect, that sometimes I just quit paying attention to them.
@BAMozzy I'm the polar opposite on this one. Why do I want to enter a universe of loaded out super heroes as I never had the time to keep pace?
Great game - but I would want a better mission structure, with some tough story missions as they were far too easy. I also want Microtransactions scrapped completely. If I pay £50 for the game and £20 for an expansion I shouldn't EVER have to pay Microtransactions no matter how cosmetic they are. Its a game not a service.
Bring back Peter Dinklage!
@TIEMs I agree with some of this but the following:
5: auto-grouping for raids would be awful. You even been in a strike with bozos who go awol when you need support? This is why raids need commitment. Even when you have people who are invested in the raid they can still vary in skill. Auto-grouping would lead to casualisation and greater frustration. You don't need to spend hours watching videos: most encounters take about 5-7 minutes (multiplied by 3 or 5 depending on raid) - its not a massive one-off commitment, especially when many of us tried them blind on release! With 5.5: you can spectate on a raid: there's live broadcasting and Twitch. Not quite what you mean but theres people out there that have already made all the content you would want.
7: Golden Gun is awesome in PvP! Nothing better than chaining exploding bullets around a heavy weapon crate (other than maybe blade dancing through the crowd, ha). Also, it has its uses on Solar burn strikes.
8: you mean bounties or quests? You can abandon the latter and go back to them via the kiosk. There's way more bounty slots now than ever before.
13: This already exists (void armour: Increased armour when using a Void-based sub-class). And the increased throwing distance on grenades is also a very useful perk (thinking of the shorter range Warlock Scatter grenade here). Being able to throw that far is a real perk
@themcnoisy Maybe because those loaded out Super Heroes make NO difference to your PvE experience essentially. It not as if they can hurt you or steal your loot.
In PvP - at least standard - most weapons behave in a similar way regardless of level. You will still have some people that will farm for 'god' rolls on weapon perks and very quickly have more choice than you anyway. As far as Iron Banner and Trials are concerned, unless you 'grind; and stay at the 'best' level before they commence and keep grinding, then others will be more geared than you and be competing far sooner too - regardless of whether you start fresh or carry over. The only difference is that 'new' layers will have the opportunity to start at the same level on day 1 but unless they put the grind in they will still get left behind. Those that have played constantly may still have an advantage as they know the game, the mechanics, how everything synergises, what to look for and what to scrap etc etc.
@TIEMs Every other major player in the MMO genre has found a way to make endgame content and raids accessible for everyone, except Destiny. When i brought this same subject up on this very site, i was told it was a horrible idea because "raids are tough" and require communication, yet i can hop into rift, ff14, warcraft, or even swtor, and access raids with auto group. It's stupid simple, all they have to do for an auto group raid is lower the difficulty, lower the loot, and voila, a learning tool with minimal rewards. Honestly, it would be the only thing that would even allow me to consider destiny 2. Forcing people to use a third party website to get a raid together is just ignorant when there are other ways to make EVERYBODY happy.
Actual new alien races instead more reskins, new planets with much bigger areas, friendly ai which actually do something, more meaningful cutscenes and an actual mission variety. Is just starting point for me.
Give me a universe to care about first.
@Napples Destiny's Raids are very different from other games 'raids'. They are not six person 'strikes' with Nightfall level (or harder) difficulty setting but require communication and co-ordination to work.
Having 1 person not willing to listen, not willing to co-ordinate, unable to communicate etc ruins the whole experience and chances of progression. Assuming you can actually open the door to the raid without communicating or at least non-verbal communication, the majority of boss stages require a certain amount of verbal chat to succeed. The bosses cannot be damaged until a co-ordinated set of parameters have been met. Some of these may well be possible without verbal communication as such but often these encounters are on a timer and without the chat would probably run out of time before you can move on. Sometimes you only have a few seconds to do something - often that is tell someone the other side of a room to do something - like step on the right plate, throw a bomb etc. Its not like Strike bosses where the only thing to do is shoot!
There is no Raid like Destiny's Raids and trying to compare these to other raids is like comparing Mass Effect to Space Invaders
@BAMozzy If they keep the servers for Destiny 1 open, then you should be able to keep playing the old game with your character. That's what I'm hoping for.
@robjewitt woops, I meant bounties, not quests.
@luke17 Its not the point. I am already reaching the point of completing all content, maxing out all characters etc. Why keep playing if there is nothing left to achieve, no new gear etc. I already have 1200+ strange coins, all exotic and all raid weapons etc levelling up Vanguard and Factions is pointless - no worthwhile rewards.
I want to take my Guardians forward, to carry on the fight against the darkness. They started the defence and fightback so seems odd to pick up a new set of Guardians to continue that fight!
Character creation needs to be deeper this time around, the first one was pretty basic.
@BAMozzy I'm with you in hoping we can take our Guardians with us, I've not put quite as many hours into it as you have but I don't want to leave my Titan behind. I've spent most of my time solo or matchmaking with randoms as none of my friends played the game until recently when a few new friends I've met are fans. Since then it's like a whole new game has appeared as I've finally got to do some raids and @Napples he's right in that these probably should never have matchmaking because other then Crota's End, (which is a bit of a farce) you really will get nowhere without teamwork and communication in a way I've never experienced in any other game.
In short I just want to keep my progress in some form and perhaps have some new classes and greater distinction between them, if anything as this is something that has been touched on but not fully explored. Other than this I'll leave it to Bungie as since The Taken King they have really started to hit the sweet spot with this game to the point where it's possibly my favourite game on PS4 even if I'm not sure if it's the best
An engaging storyline
Matchmaking in everything
Dedicated servers (no.1 issue for me)
Carry over characters from Destiny
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...