Final Fantasy XV is tempting us back to its lovely looking open world with its latest update, which is available to download now on PlayStation 4. Patch 1.05 brings a bunch of anticipated bits and pieces to the release, including an increased level cap (up from 99 to 120), and 60 frames per second support for PS4 Pro users.
The update also adds new limited-time hunts to the game, the ability to save more of Prompto's photos (up from 150 to 200), and access to the portable music player while riding a chocobo. Hopefully the aforementioned hunts will breathe some new life into the release, since Square Enix seems so eager to treat the title like a constantly evolving project. The patch weighs in at 2.1GB on Sony's system.
Are you still playing Final Fantasy XV? Are you happy with these additions? Grab a wanted poster and hit the road in the comments section below.
Comments 34
I dont have a pro and i deleted the game when Nioh droped, so yeah this does nothing for me.
Time to check out that 60fps
I wish they would make fishing a bit simpler. I'm sure there are some enthusiasts who appreciate all the different types of bait and all, but leveling up Noctis's fishing skill (last trophy for the plat) has been a huge pain.
Whole game left me underwhelmed in the first place so would take a lot more to tempt me back in. Empty world, combat system felt off, story made no sense, awful map, pointless driving.
Astonished at the near universal praise it received.
Yes 60 fps patch, now I only need to wait for ps4 pro price drop to $400 on my country, I don't want to spend more than $400 for ps4 pro.
Its not a 60fps patch - the official patch notes say:
"PS4 Pro Console Lite mode compatibility with a maximum of 60FPS"
I've tried it out, its basically 2 modes now, the lite is an uncapped mode at 1080p with ps4 quality graphics and the High settings as as before, higher resolution locked at 30. This is good and it plays okay, but it doesn't stay high up. When I was doing the timed hunt mission you could clearly feel it dropping to about 30/40fps when there was a lot of action on screen.
Personally, they should have had 3 options - 1080/30 (like pre-patch) 1080/unlocked (with the new patch + 1600(or whatever it is)/30 High setting with higher quality - like pre-patch.
I can see a lot of people complaining about the fact that the locked stable 30fps mode in 'Lite' has now gone on the pro and been replaced with this.
On a side note - the Timed hunt is great, kill 100 Cactars - in mine though there was a huge level 85 monster there and he kept killing my guys as i'm only level 80 across all 4 of them - make sure you have a lot of health and phoenix down items!
If this was Ubisoft, the internet would be crying "why oh why wasnt this in at launch" 😂😂
@b1ackjack_ps it does - 5th line down - - Portable music player for chocobo rides
https://twitter.com/RealTurniplord/status/833520056504111104
Glad I haven't finish it yet, only on chapter 8, just been taking my time with all the new stuff being added, because once I beat it I'm afraid I wouldn't want to go back.
Slowly working my way through the game atm, chapter 6 with just over lvl 30 characters. And haven't bought the Pro yet, as said in other article, first I want that certain 4k TV before getting the Pro...
Might check this out later but from what I've seen the framerate doesn't look spectacular, does anyone know if this has fixed the frame pacing issue of the high res mode?
@ToOGoodOfAPlaya You got a bit of a stutter?
Quite disappointed with this game. Dislike the Battle System (a lot) and as for the driving around...Zzzzzz.
Nice that they're continuing to support it, but apart from getting the platinum trophy at some point I don't see myself coming back again for a while. Possibly for the DLC story chapters though - we'll see.
Will take a look as a curiosity, I always assumed it would be an "up to" 60fps patch and not 60 locked, like @carlos82 says I'd be interested to see if it fixes the frame pacing problems in the high res mode. Would be nice to play it 30fps locked in high res without those problems.
I'll check this out!
This patch hasn't fixed chapter 13 right? I'm im chapter 9 waiting for that patch to arrive, cause i think i'll finish the game fast from this chapter until the end
@Xaritah that is scheduled for the next month...I was holding back like you but then played ch13 and honestly I prefer it to 10-12. It's close enough to wait for it now though
@Xaritah chapter 13 doesn't need fixing, it's fine, play it and enjoy it
@kyleforrester87 ok i'll finish the game then, i was tired of waiting 😂 thanx!
You left out the MOST IMPORTANT thing the update did you fun hating website, it took "Special" off the menu officially ending the Carnival, which I was so sure ended today, I had medals to spend.
Can anybody else remember something you paid for in a season pass that went away after 3 weeks.
Glad for the photo increase, I've been managing 149 for weeks, deleting a few every time Prompto takes more. Of course I'll be facing Ardyn tonight then I'm done, 80 hours is enough for me. Oh wait, that yellow line on the western end of the map is calling, dam spoilers.
@kyleforrester87 @Feena I thought chapter 13 was lame, then I did Castle mark Tower and it's broken non-playable camera and 13 became great in retrospect. I think it's an homage to 1 section in Xenogears. Chpt 13, not the broken camera.
@rjejr The Chocobo Carnival wasn't part of the season pass though, I didn't buy it but had full access. They've said it will come back again in some form down he line, too. I found the camera to be fine throughout as well, oddly. Not dismissing the problems you're having with it, just saying. Maybe wrestling with it occasionally but wasn't too bad.
@SKC_Diamond
Digital Foundry says the 60fps patch is ballocks. It hits 45fps at most and makes it worse overall.
@rjejr @kyleforrester87 I had to restart Catslemark too because the camera got locked in an unfunctional position in the maze of blocks section. That apart I really liked that dungeon, it has a very nice level design. When playing CH13 I didn't think about Xenogears but yeah I can see the resemblance ...It made me think of resident evil and alien isolation.
p.s. the time limited quest is actually a new "system" n the game! When this one is gone another one will be upped on the server and so on, it's a nice little extra thing imho.
@rjejr @Feena You know what, thinking about it I did have that problem in Castlemark tower lol. Yes I remember it locked up and I had to restart. Forgot all about that.
@kyleforrester87 Thanks for adding that 2nd post, not like anybody would have known if you didn't re-comment.
It happened to me 3x in game. First was the dungeon just outside of insomnia, deep maze w/ samuari boss guy at the end, locked right on Noctis knee so all I could see was his thigh to ankle, I finally just ran out of that one and the camera self corrected after a bit.
Happened the 2nd time in CastleMark Tower after I originally got to the correct maze camera locked so I couldn't get out, hit "return to entrance" on the map and the camera finally fixed itself after I ran sideways w/ no camera to the campground and slept.
3rd time was the worst, as I could tell on the map I was right outside the final boss, after fighting my way all the way back thru the dungeon, and I could see the icon to move the floor but I couldn't change the camera angle to see the word "Proceed". So I returned to the entrance again. Only this time I was too annoyed to go back in so I brought the gem to Dino and finally did the chocobo races. 3x in 1 game when it breaks the game that much is something they need to patch.
I'm not overly upset about the carnival, just think it's odd PS did 2 articles on the update w/o mentioning that "Special" on the menu disappeared. I thought it would remain b/c I thought the 3 upcoming DLC story packs would be listed under there as well.
@Feena There's a hallway near the end of the game in Xenogears that takes about 5 real life hours to compete. It's so long and boring - made even moreso by the random pop-up battles of the time - that near the end one of the characters in game says something to the effect of - "Man, this is one long and boring hallway." I was thinking of that while playing the middle of Chapter 13.
I commented more on Castlemark Tower in the post above this if you are interested, even included a screenshot.
Be warned, Digital Foundry found the new pro patch for FF15 to be really poor. They say it actually runs smoother on a standard PS4.
@solocapers ?
I did not like the game at all, apart graphics everything else was a letdown for me: boring fetch quests, absurd characters, nonsense story, empty world, chaotic combat system... Can't really understand why it was so praised.... Oh well, I am saving hdd space and trading it back once Horizon arrives
Had a ton of problems with the camera in the tower also. Didn't have to leave, just made one of the guys pop an elixir or other consumable. Unlocked the camera every time.
All im waiting for are the story fixes
I dont have any Problems whatsoever with that new patch.
After downloading and installing it I got hooked on playin again lol
FF15 Looks even more crisp now, it runs smoothly without any noticeable framedrops or any other issues - at least thats what I have experienced!
Pretty great update! PS4ProUHD Mode, LevelCap, MobHunts - Square is on a really great way to improve upon the already stellar game. Cant wait for the next DLCs!!!
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