'The Darkness' is a very vague term that Destiny likes to throw at players on a regular basis. Essentially, it's a blanket term that covers all of the bad aliens that you're tasked with shooting - but what actually is the Darkness? Is it some kind of evil energy? Is it an almighty entity that's trying to conquer the universe? We just don't know - and it turns out that developer Bungie doesn't know either.
In an interview with Kotaku, Destiny 2 director Luke Smith admits that the studio doesn't even know what the Darkness is or was. "We had no idea what it was. Straight up. We had no clue," Smith says. "We didn’t know what it was, and we, for a period, we chose [that] we’re going to lump all the races [in together], and you see this in the tooltips in the game. “Minions of the darkness,” he continues. "We had taken all the races and said, “Ah, they’ll just be The Darkness.” But that’s not what the IP deserves. It’s like, literally not."
So, does that mean Bungie's scrapping the Darkness for the upcoming sequel? Apparently so. Smith goes into more detail: "And so what we’re doing with Destiny 2 is, we are deliberately telling a story about the Light. And what it means to be chosen. And as such, we’re in the process of removing the term “Darkness” from the game." Well, as long as "the Light" is properly explained, that sounds like a good idea to us.
Does this come as any surprise to you? Did you ever wonder what the Darkness actually was? Just go and headshot some extraterrestrials in the comments section below.
[source kotaku.com]
Comments 23
This does not surprise me. Funny quote, though.
I don't even have time to explain why I don't have time to explain
Not surprising at all. It felt like it was written by a sleepy 7 year old who wasn't feeling very imaginative that day and had a low supply of crayons.
Expectations for the sequel are of course low. But as long as it has guns that go bang, who cares, right?
Yes, the story is woeful, like why would we even be fighting like this, just nuke the bad guys from orbit or send in a heap of droids...the setup and story make no sense...
Considering the entire story was rewritten only a few months before launch it's not really surprising the lore got wrapped up as THE BAD GUYS
The Darkness would still make sense - even in D2. Just because you are spending more time explaining the 'Light' doesn't really necessitate the need to remove the Darkness either. Its a good counterfoil to the Light and the Guardians. It doesn't even need a 'physical' presence - for example, losing communication can be referred to as going 'Dark'. In the context of Destiny, where we had the golden age and populated planets of our Solar System, as these enemies - Vex, Cabal, Fallen etc attacked and settled in these planets, they went 'dark' - just from a communication perspective alone...That darkness could of encroached closer to Earth and then Earth itself as we lost contact with all those places outside the 'safe city'. Dark can refer to the unknown, what's beyond those walls is unknown now, no information is coming in to enlighten people...
Still if that's the direction Destiny wants to go with...
@B-I-G-DEVIL I can't stop rereading your post. It's mesmerising.
Destiny deserves better story than this, the shooting in destiny is good, its just the game lacking in everything else, I hope destiny 2 has good single player story.
I don't have time to explain why I don't have time to explain why it had no sense since the beginning...
To be fair, he said they had no idea what it was, using past tense, I'm taking it he's talking around the launch of vanilla. TTK had quite a bit more on the darkness (or the deep, same thing).
@ApostateMage I still don't understand that entire scene in Destiny but it's my favourite line ever haha
I find it hard to believe his response to be serious, he should be one of the devs that knows the lore pretty well, it is a blanket term but it is also 'the void' that the Hive worship. Destinypedia
"The Darkness[1] is the powerful,[2] ancient enemy of the Traveler,[1] actively tracking it through the cosmos.[3] Once, the Darkness ruled the universe, and the Hive believe that the Light must be consumed for it to reclaim its domination.[4] While never encountered directly, the Darkness employs many minions, with some of its most powerful servants being worshiped as deities unto themselves."
Also please all that haven't played and or understand that the lore is vast expansive and stuck in grimoire, please do chip in with uninformed comments.
TTK had some amazing story lines and this was already under Luke's wing, so I'm optimistic.
@Bad-MuthaAdebisi Spot on man. Learn to ignore all the noise. Destiny had a lot of issues, and still has a few, but the constant claim of the "lack of story" just amuses me at this point
"Why are they doing this?"
"Because The Darkness!"
"What's The Darkness?"
"Umm..."
Lazy plot device.
Yawn, 5000 grimoire cards if you need further story details and lore, don't worry if you don't like Destiny as you're not needed.
Destiny actually has a really interesting story in that you are a space zombie inducted into a cult as soon as you are raised, worshiping a thing you know literally nothing about, protecting civilians we never see. What is propaganda and what is the real story?
There is a great video postulating that guardians are actually the bad guys.
@Bad-MuthaAdebisi Since you asked for uninformed comments that don't help..... "I shoot my magic missle into the darkness"
@Mega-Gazz I don't think guardians worship anything and we don't see the civilians because they're filthy peasant folk
@Bad-MuthaAdebisi you don't think the speaker talks like a priest? It's totally a cult
@Bad-MuthaAdebisi Also, it is not just my theory..... here is a kotaku article
... And a video if you can handle the annoying narrator
@Mega-Gazz Nobody talks to the speaker after you've completed the campaign lol he's literally a bit part character in D1
As much as the main story is crap, the faction stories in Grimoire cards are pretty cool. They can tell mini-stories but had no clue how to tie it all together
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