What Kind of PlayStation Press Conferences Do You Want?

After the response to its E3 press conference last year, Sony went super-minimal with its E3 2017 show, cutting out all of the dialogue and focusing on nothing but games in a swift 60 minute presentation. But it’s been criticised for failing to show indie games and for focusing on titles more than a year away.

Many also felt that the media briefing was too short, with a lack of chatter from major industry names missed. Of course, these are all things that the Japanese giant has been criticised for doing in the past, leaving us pondering what people actually want from these pressers to begin with. And there’s no better answer than putting that out to you: the community.

We’ve compiled six questions which we hope will get to the heart of what you actually want out of PlayStation press conferences – from the pacing and structure to the types of games on display. Work your way through it, and then feel free to share any other suggestions you may have in the comments section below.

After all, you never know who may be reading.

How long should the average PlayStation press conference be? (150 votes)

  1. An hour or less is plenty of time16%
  2. Between an hour and 90 minutes is fine59%
  3. Between 90 minutes and two hours22%
  4. Longer than two hours, please3%

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What should be shown? (Tick all that apply) (630 votes)

  1. Big exclusive first-party games23%
  2. Third-party titles from various publishers19%
  3. Indie releases from smaller studios15%
  4. PlayStation VR content both big and small12%
  5. Updates on services like PlayStation Plus14%
  6. Hardware endeavours like new DualShock controllers11%
  7. Sales spiel including hardware and software performance updates3%
  8. Live performances from bands, dance troupes, etc2%

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How should the press conferences be structured? (147 votes)

  1. Minimal talking with an emphasis on trailers and gameplay43%
  2. High quantity of chatter from executives and developers  0.7%
  3. A mix of stage talking and back-to-back games46%
  4. Pre-recorded videos, like Nintendo Direct10%

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What release timeframe should demoed games adhere to? (146 votes)

  1. Games shown should release within six months of the conference17%
  2. I’m cool with games shown being roughly 12 months away50%
  3. Exceeding a year is fine, but anything more than two is too much18%
  4. Just show whatever you want – I’m happy to wait14%

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What's the best way to introduce brand new games? (146 votes)

  1. A CG trailer is enough to get the concept across6%
  2. Cinematic trailers with gameplay spliced in are gravy66%
  3. I want to see a segment of gameplay being played live25%
  4. Just put a bloody logo up on screen – I’ll get hype anyway3%

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Would you watch pre-shows or post-shows with additional content? (146 votes)

  1. Yes, just tell me when you’re live and I’ll tune in37%
  2. Maybe, it depends on the kind of reveals40%
  3. No, just put it all in the main press conference23%

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