It’s been a long time since we learned anything about Dreams, the madcap imagination simulation from Media Molecule. But as alluded overnight, the Guildford-based developer will return at PSX 2017 next month to tell us more about the game. While it sounds like Sony will have a very low-key presentation instead of a press conference prior to the show, it’s looking like panels will take centre stage instead – and that’s where the aforementioned comes in.
To tease the impending showing, the studio released the following animation, created entirely within the game:
We wouldn’t be surprised if a beta released in tandem with the convention, as one was originally planned for Dreams last year, but got delayed indefinitely. It definitely seems like the best way to sell people on this game is for them to get their hands on it – and we imagine it’s going to be wild seeing the kinds of weird and wonderful things people build with it.
[source twitter.com]
Comments 19
It's a fun concept but my ability to use my imagination stopped around the time I got hair down there, so its not going to be for me, I think.
That little video in the tweet is so great. I hope they have a really good showing.
I love the ambition of this game - even if it falls short, I'd probably support it. I can't wait to make a game with pandas in it. Not because I like them, because I dislike them.
@kyleforrester87 Ah, but the beauty of stuff like this is that you get to experience the imagination of others. I only ever made one level in LittleBigPlanet, but I must have played hundreds of other peoples'.
Is Media Molecule completely done with LBP series ? It was their baby .
@kyleforrester87 They built pretty good games in LBP 1 and 2, so I'm expecting a game in here, not just a toolset. In my head it plays out like Unfinished Swan where we have to build stuff along the way. Or Max and the Magic Marker, Journey, Flower or ABZU. There will be a game in there, even if they had to lower their ambitions to more 2D than 3D. I feel like if they just wanted the toolset out there without a game they could have released that 2 or 3 years ago.
@get2sammyb Do we know the cost of entry on this one yet? I'm pretty sure the PS4 camera and at least 1 Move, though with the light on the DS4 and gyro and TouchPad on the controller maybe not, unless it's gone all PSVR.
@rjejr What do you mean? You can play it with a DualShock 4, you don't need anything else.
Finally! Really looking forward to seeing Dreams again.
Really liked this teaser video. I can’t say I’m super hyped for it, but I think Mm still have a point to prove. This announcement is important, not letting people forget about it. I’m interested.
I'm hopeless at stuff like this. I remember my one and only attempt at creating a level on LittleBigPlanet took me two hours and it was nothing more than a massive ramp, a rocket-powered skateboard, and a landing pad built entirely out of TNT.
The beauty of it is seeing what the community comes up with. I remember a LBP level that was an exact recreation of the Eliminator from classic Saturday night TV gameshow Gladiators. It even had a little travelator at the end, and that rope they had to swing through to win whatever it is they won. I'm telling you, it's not hyperbole when I say it was literally the greatest thing in the world, ever.
If Dreams gets quality community support then the appeal of this thing - especially as someone who loves what we tend to call "experiences" rather than traditional games - could be incredible. If nobody cares then it'll just be me spending four hours making a Twix or something.
@rjejr
@get2sammyb
http://www.eurogamer.net/articles/2015-12-18-only-in-dreams-turning-players-into-developers
“...and while Dreams will be playable with a traditional DualShock 4 controller, and without a PlayStation Eye, it's when using a PlayStation Move controller that it comes to life, Sony's motion wand the perfect substitute for a sculptor's scalpel, a pen or a paintbrush.”
So it works with the DS4, but Move controllers are supported...perhaps recommended.
About time to! Hopefully they'll be able to give a concise presentation to help everyone understand how the editor works, what can be played, and what the single player will be like. Very much looking forward to this.
I really want to play amazing creations of the players, something based on Spyro and Medievil.
Can't wait for more details, the game looks really promising.
The music is nice, I hope the game has great single player story, tearaway single player story is charming
I have little hope for this game the way the company has been so quiet is a bad sign. I would not be surpsied if it is either dropped or appears on PS5
@wiiware Yes, I'd love it if it is as good as Tearaway Unfolded's story. Tbh, I'd love it if they made another Tearaway at some point.
@dryrain Nothing like been positive eh?
@lacerz Thanks for the link. I dont' mean to be a jerk, but, did you happen to notice the date? 18/12/2015 That's 23 months ago, nearly 2 years. PSVR wasn't even launched back then, would have been stupid to promote it as a PSVR game back then. PSVR wasn't even mentioned in the article. Things change, and I'm one of those guys who's always fearing the worst. Being a Wii U owner didn't help.
@get2sammyb "You can play it with a DualShock 4, you don't need anything else."
Thanks, that's what I meant. Guess I'll need to wait to see still about purchasing a camera. Maybe it's important enough they'll bundle the game.
Praying for a full VR mode.
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