It’s a strange world sometimes. It felt like Microsoft’s Kinect won the not-so memorable battle of the motion controllers, but as Xbox discontinues its clunky camera, the PlayStation Move is still trucking along. Originally released for the PlayStation 3 in 2010, the illuminating wands have found a new lease of life as part of PlayStation VR – with the platform holder even revising the design as recently as last month.
And now, speaking at Develop:VR earlier today, London Studio’s Stuart Whyte has revealed that the platform holder is actually increasing production of the peripheral to meet demand. “Currently, two thirds of the games released so far on PlayStation VR are Move-compatible or require Move,” he said. “As we see more Oculus and Vive titles come to PlayStation VR, we're expecting this number to increase. Sony is increasing the Move production capacity to [cater] to this.”
Believe it or not, there was a period last year when the Move was in such high demand that it was out of stock nationwide – certainly in the UK, anyway. It’s a surprising turn of events for the accessory, and anyone who visited this site when it was named MoveModo will perhaps feel like shedding a tear or two over the tech’s return to relevance some seven years after launch.
[source gamesindustry.biz]
Comments 18
MoveModo! I had forgotten about that.
Will these be the new revised model?
@Mahe Yes they will, although they're practically identical to be fair.
I came to Push Square from Move Modo!
@get2sammyb How long was the site Movemodo before becoming PS? That article was 7 years ago and I feel like I've been here that long. Must feel like 20 years for you.
Why not make a new Move with a stick? They can call it JoyMove. MoveCon?
We have 2, purchased for Heroes on the Move, we're good.
@ztpayne7 Same here. Good times. I still remember Dance with Mel B or whatever it was called getting that sweet, sweet 1/10. Mom's spaghetti.
I have 4 from PS Move days. I haven't used them in years though...
Meh, talking about a missed opportunity!
Every PSVR and Move owner knows what is missing: a nav-stick!
Why isnt Sony recognising the problem?
@KingdomHeartsFan do you even own a PSVR? I‘m asking because how else will you be immersed into:
Job simulator or Superhot VR or Batman or Raw Data
... etc.
Edit: nonetheless, of course a whole new tracking system would be welcome but as it stands, for this gen Sony goes wirh what they already had in store and that is a visible light based system.
@Furtin they’ve found a way to fix the navigation with just the move. Look at Skyrim vr. Non teleportation option with just the move sticks.
@KingdomHeartsFan Honestly, it sounds like you haven't tried it. The Moves aren't quite as accurate as the Oculus Touch controllers, but they're competent enough considering the price. It made sense to repurpose the technology, as they were always capable of motion tracking in 3D space — even on the PS3.
Being able to reach out and pick things up in virtual reality, and have it all tracked in 3D space is quite an impressive feeling.
@rjejr I think it was MoveModo for a couple of years? I'm not sure TBH, I started Push Square on my own before merging it with NL in 2012.
@Furtin It's too late now. Going with Move was the right decision because of the low cost for consumers and R&D was already done. They can't release a new set of Moves with analogue sticks because developers won't be able to guarantee people own the right controllers, and that means they can't design exclusively around them.
Will have to wait for PSVR 2, sadly.
@get2sammyb „because developers won't be able to guarantee people own the right controllers“ ... makes total sense now.
Maybe even Sony was overwhelmed by the attach rate and didnt thought it through when they released PSVR.
I‘ll welcome PSVR 2.0 wholeheartedly but my guess is that it will be a long wait ...
Sony just needs a buyback/redistribution plan for their existing Move controllers. At my local Pawn America store in southern Minnesota, there are at least 50 used Move controllers on the shelves, all at the nice price of $9.99–and that’s not an overstatement. All are guaranteed to work or money back. No way would I pay full price for a new one unless there’s some sort of epic enhancement that improves on the old Move.
Duh
I hope the next ps vr will be bundled with ps move 2, so every psvr 2 game will use it. Also I want aim controller 2 and sony mandate every shooter games on psvr 2 have to support it
@get2sammyb Hey Sammy! You're famous. This article has made it onto the PSVR Frank show lol. (I've screen shot a picture but haven't got a clue how to add it lol)
@blakey78 Haha! Whey!
@get2sammyb having microUSB for both DS4 and Move will be great. Bigger battery never hurt either. And it even looks a little better. It's a win-win-win.
I don't actually believe the hype of Sony claiming to sell so many VR sets. I can honestly say I never met anyone who owns one and the sets on the shelves of the local stores have been collecting dust since before last christmas.
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