Perhaps one of the most vocal criticisms aimed at Sony is that it announces games too early. While we’re yet to see any real big cancellations from the company since the heady days of The Getaway 3, it has been at the helm of some laughably late projects – the brilliant but embarrassingly overdue The Last Guardian being the most prominent example of all.
And speaking with Games Industry, Worldwide Studios bigwig Michael ‘Murasakeh Babeh’ Denny has admitted that the organisation (like other publishers) is still learning when the “right time to announce games” is. The executive was speaking specifically about Ghost of Tsushima, and noted that Sony had waited for the project to be in the right place before revealing it.
“In the past, I think it's fair to say sometimes we announced games too early,” he admitted, before pivoting to Sucker Punch’s samurai title. “I think it's the right time to announce that, and they've been working on that game for a long time now. There is a great [playable version of the game] already. So we're just excited to let everybody know about it.”
To be frank, we’re not sure where we stand on this. While we can understand the frustration from people who feel like they have to wait too long for titles to release, let’s imagine a scenario in which Naughty Dog didn’t announce The Last of Us: Part II yet. All we’d be doing, as fans and media, is trawling through resumes and job listings to find out what it’s up to.
It’s a tricky one. There are advocates of short announce/release cycles out there, but games need marketing cycles – particularly if they’re new intellectual properties. We reckon Horizon: Zero Dawn was a text book example of how things should be handled; it was released within two years, and Guerrilla always had something new to show at each major event.
[source gamesindustry.biz]
Comments 65
I don't have a problem with it. I like the fact that we know Death Stranding and The Last Of Us Part II are coming, eventually.
Bioshock Vita was announced too early for sure, but as long as they have more than just a logo to show, I think it's fine. Everybody wants to know what Sony's big studios are working on.
Like I said in the article, I am 100% certain that if The Last of Us: Part II wasn't officially announced, my job would involve posting rubbish rumour articles for years about how The Last of Us 2 is the worst secret in games.
May as well just get it out there and be open about the project IMO.
I did like when Bethesda announced Fallout 4 about 6 months before it released, though. That was quite refreshing.
@ShogunRok It was, but I feel it's a unique case. Fallout is one of the biggest brands in gaming — it doesn't really need any introduction or build-up.
It hasn't really worked out for Bethesda since.
So... Ghost of Tsushima is a 2018 game then?
I prefer shorter reveal-release cycles. Something in-between what Sony and Nintendo are doing. Surprises are great, and Nintendo is full of them, but I currently have nothing to look forward to on my Switch in 2018. On my PS4 I have about a dozen games to look forward to, but most of them were revealed last year, or the year before that.
Fallout 4 was my favourite reveal. Perfectly timed and almost too close to get over hyped.
@get2sammyb It cuts both ways, though. Square Enix makes Sony look absolutely fine by comparison.
I like it how it currently is.
We have games:
Confirmed for 2018
Expecting 18/19
Games to be dated 19 + most likely
Sure the odd surprise like Fallout would be nice though but I wouldn't like that regularly. Could you imagine E3 etc if everything was in 6 months? It would be rather dull as a lot will have leaked I reckon
It's not about early announcements, it's about being terribly stupid trying to judge release dates. The Last Guardian was a lie, showing a game they couldn't even get working. Playtonic lied about focusing on the Wii U version of Yooka-Laylee and how close it was to release, just making the PC version instead. Nintendo announced Zelda U in 2014 for a 2015 release, letting the fames director go live and promising it would be out in 2015, before delaying the game a year while they ported it to Switch. Rainbow Skies was announced in 2013 for a 2014 release. How can the people making the game think it will take 2 years but it takes 6?
So don't pull a release date out of your rear.
But also announce games. Switch has nothing big with a release date after XC2 on Friday. Kirby and Yoshi have 2018, which starts in 33 days. Pokemon maybe in 2018. Metroud Prime some day. Meanwhile PS4 has GoW, Spidey, RDR2, Detroit, NNK2 all in 2018.
So companies do need to announce games in advance, let the hype build, the bigger the game the longer the hype. 2 years at the most for the really big ones, other wise maybe 15 months - E3 announce with a holiday release. Smaller games 6 or 9 months.
But games shouldn't have 4 or 5 years of development. Dreams, while not named, was shown at the PS4 unvieling. No Man's Sky was over hyped on and on and on, and that led no where.
So it's not just about early reveals, it's about being realistic about release time frames and hyping the game slowly and consistently over time. Don't have huge FFXV live on stage events and then delay the game again. But do post screen shots on twitter and trailers on YT.
It's a balancing act for sure, but companies should try to make the effort to be smart about it.
Oh I'd love another Getaway game
@rjejr While I agree with a lot of what you're saying, game development is clearly incredibly difficult. I'm obviously not a game developer, but it strikes me you can easily hit a wall with a project, and that can mean years of additional work.
I think this is also why you see no dates attached to any of Sony's games. They'll know internally that God of War is coming out in March, but they're not telling anyone until they're 101% certain they can hit it.
Early reveal or short reveal it is still going to release when its ready. The reason I visit Push Square is for gaming news! It's a little ironic to say here you don't want it ASAP. While some games we hear about before the project even starts. Most E3 announcements are for the next year its more or less became the norm to me.
Here's the thing...reveal the game too early and people forget about it when other games are coming out!
Hor to announce games: announce Wolfenstein 2 in june, release in october ggwp.
Everyone should follow that simple thing! Have a few months between announcement and release and it's enough for marketing!
@Octane if you look at the Kyoto Based Company’s corporate site there’s a blank spot under Nintendo Direct... enjoy
I’m just gonna say two words
Ya think?
@Derpie1 Yeah, this page, but I don't see it TBH.
Surprises are nice, but it doesn't really matter, does it?
The games come when they will. The longer you sit on it, the more likely the game gets leaked (Shadow of the Tomb Raider).
I mean you wouldn't expect Marvel to develop the next Avengers movie in secret so why games be different?
Also wasn't one of the issues voice actors had the secrecy in gaming? If I remember correctly they would audition for parts without even knowing what the role was for.
Earlier the better as far as I'm concerned. Once a project is locked down, go ahead and tell us it's coming. I can wait, and it's nice to know that stuff is coming.
Like, Half Life 3. All it would take is for Valve to say "it'll come one day" lol
Personally, I don't think any new IP game should be announced unless it is almost certain to be released within the next 12 months... 18 at most.
Sequels... perhaps they're a little different. If it's pretty much a given that Big Successful Game Part 2 is going to be made anyway, then perhaps an earlier announcement doesn't matter so much.
Certainly, if you're going to announce stupidly early, at least give some regular updates (3 or 6 months, say) to keep people interested.
My most anticipated game for PS4 is currently Days Gone - yes, even above TLOU2 - but I was disappointed not to see or hear anything at the recent shows, and we still don't have (as far as I know) a release window, let alone a date.
I think there's something to be said for a short reveal-release cycle. Sometimes the hype train gets out of hand. Look at No Man's Sky. The reveal didn't really overpromise, but then subsequent showings, interviews, and game shows did. The expectations for that game could never have matched its reality and I think a lot of that is due to the long wait for it.
I mean really though, it kind of depends on the game. Some games benefit from a long period to build hype. Others do not. I'm not sure there's a handy chart somewhere that breaks down which is which. A lot of times I think developers and publishers are just making educated guesses based on previous similar games, then getting lucky (or unlucky) with the timing of their announcements.
@Octane there was some articles that now speculation is happening due to a empty spot I once saw a Coming Soon to a Direct part of Thier website
@ShogunRok And somehow it still was a broken mess. 😂😋
I'll be totally honest... I get as annoyed as anybody when games are delayed or take forever to release. However, you do have to build hype to sell your console and big game reveals help serve that purpose. As long as it's certain a game will be released (Uncharted 4, TLoU 2 for example) then I'm fine with an early announcement. And it's hilarious that Sony takes heat for this while I'm still waiting for Crackdown 3 (one of the reasons I bought and Xbox One) and Sea of Thieves still isn't on shelves yet either. Sony isn't the only company guilty of this but hypocrites will be hypocrites in who they choose to go after for certain things.
@rjejr The Last Guardian was a cancelled game but people kept asking about it. 😉
@Gamer83 It isn't hypocrisy. I think everyone here knows very well about all the games Microsoft announced years ago. We all remember Zelda, and same will probably happen with Metroid Prime 4. I just find it useless to defend something by pointing fingers at other companies. That doesn't change anything to be honest. But the thing that's most important is that Sony is aware of it, and they specifically waited with announcements like Ghost of Tsushima, and that's a good thing.
Announcing early is fine as long as new updates (pics, video, news, etc) are given periodically. I hate getting excited for a game, then enduring long radio silence wondering if it's vaporware. Which is exactly what happened with Amy Hennig's Star Wars game. 😧
Announcing early and giving updates helps ensure a lot of potential buyers catch wind of your game . Not everyone checks Nintendolife and Pushsquare 100 times a day like me 😏
@Octane
It is hypocrisy the way people on certain podcasts I listen to go about it.
they should announce games that everyone knows will happen (i.e. sequels to successful franchises) early and new IPs late.
Sony do it way too much. I have no interest in hearing about a game unless its within a year of release.
I always thought there would be another Getaway game. With the graphics and size of the game they could create it would be great seeing London streets as a game setting. But it seems the developer has moved.
I like a solid mix of announcing games with short notice AND years in advance. There should always be something to look forward to, not only in the short term, but the more distant future as well.
I'm annoyed that people pressured Sony into apologizing for something I view as a positive. As long as there's never a drought, that's what matters. Nintendo excelled at this same thing for the first time in a long time as well (year-of Xenoblade 2 announcement and 2018-or-later Pokemon + Metroid Prime 4 announcements at E3).
All I will say is Agent???, Wild, Dreams, FF7 remake, Shenmue 3....
Personally though I prefer to have confirmation a game is in development when its due to release within the next year. I don't want to see year after year of the same games at E3, PSX, Gamescom etc. I don't mind seeing the same few games in that year - like say Days Gone at E3, Gamescom and PSX with it releasing before the 'next' E3. That way, every new years shows will consist of a new rosta. I think the fact that Sony's E3 2017 fell 'flat' was not because the games themselves were 'poor', but because we already knew about them and were expecting 'new'.
I know some games may hit unforeseen snags late in development that 'may' push the release date passed that 'year' but then that becomes the exception rather than the Norm. What I want at E3 for example, is a snapshot of the next year ahead, what I can expect to be playing. Bethesda were rumoured to have Wolfenstein 2 and Evil Within 2 at last years E3 but instead opted to show and confirm these games at this years show - both of which then released a few months later.
At Most, only 1 game should be shown/revealed that may be 18months or so away. I know journos etc will trawl through listings and try and make 2+2=4 but these are still rumours/speculations and nothing is official until its formerly revealed. Sometimes they may get it right and others they are way off.
I know I would feel 'disappointed' if E32018 consisted of the bulk of games that were shown this year and last year too. Lets say Spider-Man is the only release between now and E3 and Sony just replace that with Ghost of Tsushima bur Detroit, God of War, Days Gone, Last of Us 2, etc all end up being shown a 3rd time - still with no concrete dates - I know I would be disappointed. Again not with the games themselves but the fact they are shown yet again.
In my opinion, nothing excites more than revealing a great game and then being told it will be available to play within the next year. They could use E3 to reveal, Gamescom to show some game-play, PSX to show something 'new' about it - maybe some small hands-on demo and release soon after. Far better than dragging it out year after year...
@Gamer83 Microsoft were guilty of revealing games too soon as well. However since Phil Spencer has come in, they have reigned in their reveals to be much shorter in terms of announcement to release. This is partly because of all the flak they have had to deal with over games like Scalebound, Fable Legends as well as cuphead, Crackdown 3 etc but they can't suddenly unreveal these games either. All of these were revealed before Phil Spencer came in and really took over. If you look at this years E3, the majority of games are expected within the next year - with the only exception probably being Ori and the Will of the Wisps. Crackdown 3 was expected by now but due to some poor feedback etc, its been subsequently delayed.
I am not saying MS are perfect or that Phil Spencer is somehow the best thing ever but as this is a Sony site, I am focusing more on Sony and what they do wrong, how they can improve and what I would prefer. That doesn't mean that I am hypocritical either because the same expectation I have from Sony and their timing of reveals, I expect from MS - as well as EA, Activision, Bethesda and any other publisher/developer too. Its certainly NOT 1 rule for one and another rule for the rest.
Just because MS may have done something in the past doesn't mean they were 'right' to do it either. The fact that this site is focused on Sony only is why 'only' Sony are being discussed but the same principal applies across the games industry - therefore its NOT hypocritical!
I still think/hope we'll finally have Getaway 3 someday. It was too good a franchise idea to just let it disappear so soon
I'm usually a pretty patient person. As long as I know a game is coming, with something that shows it's being worked on (like that small trailer we had for Last of Us Part II a little bit back for example), I can wait. I will admit though, it can be ridiculous at times. Last Guardian took too long I think, and we haven't seen anything from titles like Cyberpunk or Death Stranding to get really excited for. Intrigued maybe, but nothing to really sink our teeth into.
As long as the games in question doesn't attend more than 2 e3, I'm okay with that, 1 e3 for hype announcement and 1 e3 for gameplay. I rather have hype announcement at e3 rather than some rumors or worse, leaks.
@BAMozzy
I didn't call anybody here hypocritical, I was making a general statement of what I've seen around the web and I stick by that statement.
@Gamer83 There are a LOT of hypocritical people on the internet - I agree with you there. The amount of 'Sony' fanboys now saying that 'resolution' doesn't matter, its all about exclusives yet 3/4yrs ago, Exclusives didn't matter as 1080p was far superior to 900p and that mattered for all the 'multi-platform' releases when MS had more 'big' (or AAA anyway) exclusives releasing. I know that MS fanboys are now saying the same thing those Sony Fanboys were and were saying the same things back then as I hear now - resolution doesn't matter when you have more 'exclusives'. I have been a gamer for over 40yrs and I have seen and heard it all.
The point I was making though, is that if I am criticising Sony on a Sony site, with an article specifically Sony related and don't mention MS, that doesn't mean that if MS are doing the same thing, they get a 'free pass'. Any criticism I have would apply across the board. Its like commenting about SW:BF2 loot crate system on an article specifically about that game - it doesn't mean that any other 'loot' crate system in other games is acceptable either - especially if they were to implement them in the same way.
It annoys me that people have to bring up MS everytime an article that discusses Sony's policy or practices. Just because MS may have done something similar doesn't make it acceptable for them but the point is, what they do isn't relevant. Why not mention EA or Ubisoft for announcing games quite a while before these games ever get released too? The article wasn't about what other publishers do but what Sony do. Therefore its not relevant to mention others or try to score points with other Sony fanboys or troll them. Its about discussing Sony and how we feel Sony should be handling this. As I said though, any opinion I have regarding things like this, applies across the whole industry. I don't want to see games several years before they release - that's how issues like 'downgrading of visuals' (Division, Watchdogs etc), disappointment over delays/cancellations etc arise. If they revealed a game with the expectation its likely to release in the next year - therefore at the 'end' of development, chances are the visuals will be locked down, any delays, cancellations etc will not be such an issue - can't get disappointed over a cancelled game if you had no idea it was in development, can't get disappointed by Delays for the same reasons. This applies across the board and not 'just' Sony.
@BAMozzy
I rip on every company, including Sony multiple times on this website to the point people were telling me to sell my PS4 and leave, so I don't want to hear it. I brought up MS because the fact is that company seems to get a pass for everything these days because everybody loves Phil Spencer. Yet if you actually look at the situation in an unbiased manner they're as guilty of showing games too early as Sony. It's just funny to me. In the past early reveals never seemed to get so roundly criticized. Now people act like they're as bad lootboxes and other bs. But the thing is, if companies don't show these games people say 'where are the games?' It's a no-win situation. As long as the game is guaranteed to be coming out in a fairly reasonable time frame, go ahead and show it off. If a delay or cancellation happens, yeah I'll be disappointed but disappointment has always been something that also comes along with being a gamer.
You need to remember that Sony have a console to sell and need to look at the long term goal. People think games should release within a year of announcement. It ain't as simple as that. If we take Horizon as an example then it needed E3 to announce it, then Paris for additional gameplay, then another E3 to show how the game is going to play then you've got to drip feed info to keep the buzz going, meanwhile it competes for air time with other big games. Then you've got Dreams which needs as much time as possible to sell people on it's concept otherwise it dies a death. Death Stranding meanwhile was announced before development had started because Sony knew about the whole Kojima situation at Konami and saw a massive PR opportunity, plus Kojima likes releasing trailers to get fans hyped and speculating. Same goes with FFVII Remake, people will moan about the game been nowhere near finished therefore it's announcement meant nothing but when you see the reaction that trailer got, you can't blame Square Enix for wanting to pull the trigger early. We also shouldn't be too eager for release dates, Sony clearly hold their cards close to the chest now. Rather that then every exclusive been delayed because consumers kept pressuring them for dates.
Personally I'd prefer a 12 to 18 month reveal for the biggest games. Smaller games usually don't get announced so far ahead of time.
@Gamer83 What it comes down to is this generation is to impatient they want everything now and if they don't get it now they whine and cry.
@BAMozzy I agree there was no rime or reason to bring up MS. I guess some people just like to pull the look they are doing it too card or something.
Not to be rude but if people want to discuss what MS is doing there are plenty of sites out there to.discuss MS doings, just like there are plenty of places to discuss Nintendo doings as well.
@Gamer83 not just showing ditching them! to be fair MS is a laughing stock when it comes to games these days. anyone backing them in that department is more than likely a well we all know!
has never bothered me rare a game does not make it once shown these days from Sony anyway.
@Tasuki There are situations where mentioning the competition is pertinent to a point you are trying to make but in this situation it really isn't necessary. We all know MS has revealed games too soon to but then so has EA, Ubisoft etc as well so its not 'just' MS.
When MS is brought up to score brownie points or to troll, then it really isn't necessary but that doesn't mean that I think MS or Nintendo should never be mentioned. For example you could use the Switch and its success to make a point about Sony potentially looking at a Vita 2 or use MS as an example of the ability to change Gamertag - like it was used when people wanted external HDD Support.
You could use MS's X for example to discuss potential PS5 specs/features so there are times when these are relevant to a discussion but to bring them up everytime a discussion about Sony and their policies/practices is ridiculous.
@BAMozzy Exactly, I couldn't have said it better myself. But sadly this is a trend that I, Sammy and others have noticed about the comment sections lately. That people bring up MS/Nintendo where it's irrelevant and more of a distraction or derailment to the article to score brown points or troll as you put it.
I have no problem with Sony announcing games early. Although some games they announce are 3-4 years away, they tend to announce other big games to come in the meantime. Yes they announced Death Stranding & TLOU2 “early”, but they also announced plenty other exclusive AAA games to keep us occupied till those games arrive.
@Tasuki @BAMozzy
Since this does apply to me I'm simply going to say I didn't bring it up to score brownie points or to troll so again, drop that bs right now. @BAMozzy is p*ssed because I dared mention his precious MS and I wasn't even really slamming them. It was more just to point out that this is a wider issue than just Sony and it is relevant to the discussion of revealing games too early. That simple. He took it out of context and I don't appreciate the implication that I'm some sort of fanboy or troll, especially the former when my track record here speaks for itself. I was no doubt the most hated person on this website in 2014/15 for my criticism of Sony.
@Gamer83 Honestly my input wasn't aimed at you it was in general, as I said, it's something I have noticed as of late here more so with Nintendo especially since the Switch came out but it does crop up with MS too.
@ShogunRok Yeah it was nice. The problem is that the game needed 6 months more to me something good, or close to it.
@Tasuki
Well, I guess all I can say is that eventhough this is a Sony website, the game industry doesn't exist in a bubble and not all of us who visit here just focus on Sony. I didn't see anything in my initial post where it was wrong to mention MS. And I can't speak for anybody else but my guess is there are a lot of others here who are like me and don't just game on Sony consoles and sometimes think it's fit to mention the competition. I read pretty much every article here and go through the comments and aside from maybe a few I don't see anybody trying to score brownie points. That certainly wasn't my intention here but I can't help if somebody else gets offended when their favorite giant corporation isn't mentioned in the greatest light.
Anyway, I'll drop it so the comments aren't derailed further. I said my peace. Early reveals are an issue and with more than just Sony but I don't mind them.
@Gamer83 You can cut the insinuation out too. MS certainly aren't 'Precious' to me at all so stop insinuating I am a MS fanboy! There was absolutely NO need to mention MS at all and if your intention was to show it was a 'wider' issue, then you could have said that without needing to score brownie points with other PS fanboys by slagging off the competition - its totally irrelevant and unnecessary.
We all know that every publisher and console manufacturer is not perfect and ave their own issues they need to sort out but to bring it up on posts that are discussing Sony's policy and practices is ridiculous. As I pointed out earlier in this post, its not acceptable across ALL of gaming - not just Sony but this article was discussing Sony only - not what MS, Ubisoft, EA etc do. Just because they too may do it, doesn't make it right whilst Sony are 'wrong' - its wrong across the whole of gaming.
Sony are taking 'heat' for it here because this site is focused on Sony. That doesn't mean MS are exempt, it just means that there policy and practices are not being discussed here and IF you went to a more general or Xbox site, they too would be getting 'Heat' and have done consistently for delays to games like Crackdown 3, Cuphead, Below (which seems to have disappeared too) etc so its not 'hilarious' that MS aren't getting Heat, they are but NOT on a Sony site discussing Sony only.
Its the same reason that Ubisoft aren't getting Heat in this article for revealing games years in advance either - I bet Beyond Good and Evil 2 won't release for a few years and as I already pointed out, games like Watchdogs and the Division were revealed a long time before they released too. It doesn't make them exempt from criticism either but the point is, the article was focused on SONY and SONY only so there was no need to bring up MS at all. Its not about Bias its about sticking to the topic and not bringing in MS to score brownie points. If you have a issue with MS and their practice, discuss that on a MS based site.
As I said, I certainly don't think that if one is criticised for something, that the other can get away with it regardless. Its not 'hypocritical' to criticise only Sony on an article discussing Sony on a Sony based website. That doesn't mean I wouldn't criticise MS for exactly the same thing - except I would do it on an MS based site.
Lol you all talk about Sony/MS/Announcing early Wasn't Final Fantasy 15 announced in 2006 or something?
@BAMozzy
You fired the first shot eventhough I've made plenty of posts in the past about MS doing things much better than Sony. Good for you where you choose to do things, I don't think my first comment had anything irrelevant and I'll leave it at that. However you or anybody else wants to interpret it is whatever at this point.
For me it all depends on what you are showing/saying. If you are just talking about a title and a couple of concepts, 2 years out is OK, but if you are showing game play 2 years out, I expect the game to be ready with few tweaks by release date. It's all about expectations. Here's what we have and what will be on the game. NMS is a way not to it.
@Gamer83 No one said we are existing in a bubble but again there was no need to bring up MS here. Anyway I think we all said enough let's keep the comments on track from here out. Thanks!!
I don't know about you guys, but i love the fact that we will already play games like God of War, Spider-Man, Shadow of the Colossus remastered and Detroit on the next year. I'm not even talking about games like The Last of Us 2, Ghost of Tsushima, Days Gone and Dreams, maybe they are not coming soon, but all these games look spectacular.
Nothing on the MS side generates hype like the PS4 games, the same goes to Switch. Btw, i like the Switch, but i'm not sure if Nintendo will have an amazing 2018 like this year.
I think that dumb game by Hideo Kojimas new studio is a perfect example of a too early announcement. I doubt it will be a PS4 release.
I tend to agree that games get announced far too early. Death Stranding didn't even have a name or engine when it was revealed for example. Compare Sony's E3 to the last presentation. I was disappointed because a lot of the stuff shown was already announced last year. The Paris Game Week show was so much better than E3 because they brought new announcements.
This is something I like about Nintendo. They don't have massive shows that show games well in advance. Everything that was in the Switch January Direct and slated for release this year, has released this year. People were a bit skeptical on Xenoblade 2 but nope, out Friday. The flip side of that coin is "What about next year" so yes, you do need to give your customers something to anticipate which was Kirby and Yoshi. Even far off releases like Metroid and Pokemon did get mentioned but they didn't cobble together some nonsensical footage. The name alone was enough, like The Last of Us 2 would have been enough.
Look at AC Origins! Was announced and released in a few months and did pretty well! You can do marketing outside E3 and big conferences so...
GTA V and RDR2 never went or will go to a conference so see how that turns out!
Besides how often do you think about a game announced 2 years ago? You obviously get more hyped closer to the release dates...
To me, a game should only be announced when they have a first build and they are confident the concept is going to work.That is probably a good year to 18 months before release. That to me is the sweet spot. I do prefer the Bethesda route of releasing but appreciate that Sony needs to sell consoles whereas Bethesda have to sell games.
If there isn't a working build then you don't have a game and too much can go wrong. I think Death Stranding is ridiculous and I have zero hype for that game because to me, it is just some awesome trailers and nothing else. Just vaporware. I loved TLOU2 trailer but we are at least another couple of years away from that coming out. I'd rather rumours swirl then overanalysing ever single trailer.
@JoeBlogs The thing is, I don't 'hate' MS like many here do but I don't like them 'more' than Sony and I bet many here like Sony more than I do. At the end of the day, both MS and Sony are nothing more than a means to an end. I love gaming and both MS and Sony provide the hardware necessary for my passion. If LG, Samsung or some other Electronics giant provided a console that could play both Sony and MS exclusives as well as all the multi-platform games at or above the standards of the Pro/X, I wouldn't own a Sony or MS console at all. Its out of necessity that I have to own both.
I may 'defend' MS on here because they are unfairly attacked by prejudiced fanboys who like to spread misinformation and BS. Bringing them up to score brownie points with other PS fanboys by slagging off the competition unnecessarily. I have also defended PS though on MS based websites and get accused of being a PS fanboy on them for exactly the same reason.
Its a shame that PS and MS fanboys can't accept the truth and feel they have to slag off each other instead of uniting together as 'gamers'. See what each has offered and how that has shaped there own preferred console. I see comments that Sony fans want the features that MS has offered for years - things like the ability to change gamertags or Backwards Compatibility for example. Sony were also very slow to implement external HDD support, slow to implement your own custom backdrop/theme - things the Xbox had in place first. Its not one-sided of course as MS has implemented things that Sony had in place first - like clubs/groups etc.
It seems to me that some people can't accept that others may like more than one console. It also seems to me that those who can only like 1, must slag off the other at every opportunity - especially the one in 'direct' competition - not so much Nintendo who are seen more as a 2nd (or 3rd) choice and companion to the big 2 rather than a competitor.
In the past few years, Sony has been my primary console for gaming and I have been very critical of MS's decision to bundle Kinect and their choice of hardware specs which obviously impacted on game performance and visual quality. I have recommended many times that the PS4 should be the 'base console' of choice and that MS's decision to pack a 4k HDR Bluray into the Slim is 'bizarre' considering the need to connect it to a 4k HDR TV and the massive upscaling that games would require on that screen. As a 4k HDR Bluray player with the bonus of gaming - its great as its cheaper than most dedicated players but as a 'games' console its incredibly weak.
I have been a PS gamer for more years than I have been an Xbox gamer too and I have a higher 'trophy' score than a lot of PS fanboys who call me a MS fanboy - granted I have a higher achievement score than they do because I have always played on both systems. Talking of Trophies - something else copied from MS!
Its still unnecessary to bring up the competition whenever there is an article discussing purely Sony policy. It doesn't matter what they are doing - whether they doing the same or not. It doesn't mean they are 'right' or 'wrong', doesn't mean they are exempt from criticism, its irrelevant. It doesn't affect many here as they only have a PS. The criticisms Sony may get for certain things - like revealing games too soon for example applies across the whole industry BUT the topic was discussing Sony ONLY and what we as Sony owners want/expect from Sony - not what we want from MS, EA, Ubisoft etc or how they conduct themselves!!
This is something that irritates me with Sony. We all have our different opinions and companies have different ways of going about things, so it's nothing major, but I myself don't want to be shown a game if it's still 3-4 years away. I love Nintendo's approach of keeping their cards close and not revealing a game until it's ready to ship within the next 12 months or so.
Just look at all of the Switch's heavy hitters this year, aside from Zelda, all of the Switch's games released this year were announced within a 12 month time period or even less. On Sony's side, we still have games like Spiderman, Days Gone, Dreams, Wild and Detroit that were revealed more than a year ago now and still have no release date. At this rate, I expect Sucker Punch's new game to be released in 2020 or 2021, but I'd love to be wrong...
I guess I can respect Sony's approach/doing things different. But as a consumer, I definitely prefer Nintendo's approach of revealing a game and then releasing it within a year's time(give or take).
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