The developer behind the most recent Deus Ex games, Eidos Montreal, has today released a new vision statement outlining the studio’s direction moving forward. Going against the grain of its own recent history, studio head David Anfossi says that “online experiences” will be a key part of the company's future. Here’s what he had to say:
"At Eidos Montreal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere. In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful. Through the inherent interactivity of online play, our universes will have the chance to thrive both now and into the future. To achieve this, we are building the teams and tools capable of supporting our ambitions.”
Could this have something to do with their role in Square Enix's multi-title partnership with Marvel? We wouldn't be too surprised given how expansive Marvel's own Cinematic Universe is. But do we really want a Destiny-style Avengers game?
Of course, this isn’t the first time we’ve heard about a studio changing direction in this manner in 2017. Just last month, for example, Swedish coin-op masters Housemarque announced they were canning arcade titles in favour of online multiplayer experiences. And who can forget that Electronic Arts closed down Visceral, a studio known for its single player games, in October so that it too could focus on multiplayer experiences.
Maybe we shouldn't be too surprised. After splitting with Hitman developer IO Interactive, it was perhaps only a matter of time before Square Enix restructured some of its other studios. In September's annual report, the publisher also announced it would be focusing more on multiplayer and service games moving forward.
But what do you think about this news? Is an online-focused Avengers game something you're after? Perhaps it's what you expected all along? Or are you already feeling fatigued by these shifts towards online? Let us know in the comments below.
[source eidosmontreal.com]
Comments 27
I'm confused because I thought Eidos Montreal was doing Shadow of the Tomb Raider and Crystal Dynamics was doing Avengers.
Nevertheless, this mission statement paired with the recent announcement about Tomb Raider being something different leads me to further believe that the new TR will be some kind of episodic thing.
@get2sammyb It looks like both Crystal Dynamics and Eidos Montréal are working on the Avengers game together. The project announcement trailer included both studios.
@Jake3103 Ahh that makes sense. I imagine it's such a large-scale project that, yeah, they'll need two teams on it.
Hopefully the next thing gamers revolt against is always-online. I’m getting sick of everything being online-only.
@JesWood13 It does have advantages, though. Not everything is black and white.
I much prefer online/multiplayer games so this is a positive move forwrad.
Make single player great again.
@JesWood13 I completely agree. It's so funny these companies thinking that jumping to Mp is gonna save them. It's not the Mp that's hurting yoyr sales it's the quality of them. Guarantee in the next few years after Eideos Montreal puts out there next game well hear about there studio closure not long afterwards.
@get2sammyb Yeah everything online and episodic games Square-Enix is a joke its the new Japanese EA/Activision.
Like Destiny i hope that is a joke because Destiny is the best example how not do a game. Expensive DLC with terrible value, microtransactions in a fullpriced. Yeah the Destiny way would make me not buy anymore game of the new EA/Activision.
I don't have an issue with 'online' or 'Online only' games. What they do and offer though is often the big issue. Online only doesn't necessarily mean that its just a MP game either.
In Destiny (yes I know the story may have been weak), online only doesn't affect my ability to play the campaigns solo, spend time free roaming the various destinations, doing what I want. The only time you really see other guardians coming together is during Public Events before going their separate ways again. Its not like they can attack me or steal any 'loot/ammo' that I earned and I get XP too for their kills if I am close enough so its not like they are 'stealing' my kills and XP.
I could of course play with a friend or two, complete the campaign in co-op - being online only hasn't affected what I want to do in that game. I admit the downside is that if the servers or internet is down, I can't play any aspect of Destiny but generally, online only hasn't ruined that game for me.
There are a lot of positives to online games - sure there are negatives too but its ridiculous to dismiss a game based on that aspect alone. It doesn't mean its just the MP component of a game like CoD for example and could have a much deeper and 'better' campaign than Destiny. It doesn't mean that there could be other gamers in the 'nitty gritty' areas of a campaign but could still have 'social spaces' where you may start or cross through during a 'mission. Those campaigns also don't necessarily have to have a 'co-op' component built in either or be 'short'.
I think it makes much more sense to wait and see what these games are and what they offer first, judge it on a game by game basis.
Personally I have more issue with 'episodic' games. We are expected to base our purchasing decision on just the first 'episode' and have no idea whether the rest of the content will be to the same standard or at the end, be good value. What happens if only a few buy the game? will they have the budget to see the project through to the standard we expect or cut it short - ending prematurely? I certainly wouldn't buy an episodic game and would wait until all episodes were out and released as a 'complete' game. That won't change regardless of franchise or (initial) quality - I want to see the entire package first and base my decision on that.
You could argue that SW:BF2 is 'episodic' as that is going to add my Story as well as MP maps, characters etc as time goes on for 'free' but arguably its still a 'decent' amount of content at release - compared to its predecessor anyway. Without considering the whole 'loot crate' controversy, you do wonder though whether that may impact on how much 'extra' content that game receives in the long run. If people do refuse to buy loot crates, will they add the same content they had planned or will they give up after a few drops due to lack of 'budget' that they hoped would come from those 'loot crates'?
There are a lot of variables in both episodic and online only games. Not every one will be terrible (or great) so its best to look at each individually and how they implement these - what benefits does online only bring to the game for example.
I know that some will be disappointed - especially those that don't want PS+ as they may not be able to play any aspect of an online only game. It doesn't necessarily spell the end of a SP campaign either. Some 'great' campaigns have offered co-op too - sometimes even better than playing these 'solo' with an AI partner - for example: Resident Evil 5 - Sheva's AI was poor - would only use Pistol even you gave her a better weapon, would waste 'herbs' when you didn't really need them and other times not bother when you really needed them, would get herself killed too ending your progress - So much better with a 'real' person playing. Gears of War too is another good example of 'co-op' working well and better than Solo and relying on AI as a partner. It could have worked in U4 too with a friend playing Sam for example - I know not all missions had Nathan with an AI partner but it could still have worked in a number of missions.
Anyway, I still think its better to wait and see than dismiss it entirely.
"At Eidos Montreal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere. But enough about Deus Ex. We've decided to go where the money is instead so we'll be creating a probable lacklustre online service game with overused superheroes in it. Make sure you all buy it and all of the DLC and microtransactions. Au revoir suckers!"
I won't judge TR until I see the game itself and I have no problem with online games per se (though they aren't my favourite) but I am getting sick of the fallacy that the market can support so many online service models for continuous revenue. TR is a game that has a precedent of excellent single player content. I don't want episodes or any drip fed paid content.
Don't go messing with my tomb raider please Eidos
I'm a single player only guy, so screw this move.
The thing I don't like about online only games, is that they effectively become worthless years down the road when the servers shut off.
Oh yay, can’t ever have enough multiplayer games!
Seriously, I’m a big fan of games like Battlefield, but I prefer my single player games. I’m getting really sick of all these western studios doing this. Thank god I can at least get my single player fix from Japanese games.
Im gonna be honest, I thought loading and crashes were a byproduct of the 80s.
I was wrong as we have online games like pes lite, making you wait over ten minutes for a game of footy. Go online and have a terribad time. Single player for life.
Great news. /s
I wonder if they will make only online multiplayer games or if they are talking about online features on SP games. Anyway, the online features on Deus Ex are really lame, I never cared about it at all, even if I really liked both games.
About the Avengers game, I will not be interested if it's multiplayer only, it will be probably another mmorpg.
If the new Spider-Man is a huge success, maybe Marvel will want Sony to make more games of their franchises.
The potential is huge for single-player games of Marvel: Spider-Man, Ghost Rider, Daredevil, Guardians of the Galaxy, Wolverine, X-Men. Come on, there is no doubt about that.
I have a bad feeling the game industry is leading down the path of episodic releases becoming the norm. I really hope not.
Gaming as many of us know it may not even be recognizable soon. This really makes me sad. Thankfully, I have a huge backlog and tons of retro/classic games to fall back on. Hopefully at least Sony first parties and Nintendo will continue to carry the single player torch for the foreseeable future.
I don't see any game segment that is still in demand being under threat, at least in the mid to long term. As many companies move away from single player games others will move in to replace them. The truth is development tools are so advanced now that while game marketing budgets are ever increasing game development costs are in free fall. Don't be fooled by the "games cost to much" mantra. Gaming market continues very high growth in all segments. Even for those games loaded with MTX competition will soon provide balance back into the market.
@KirbyTheVampire #MakeSinglePlayerGreatAgain
Fair enough, if they make a brilliant experience that respects gamers which don't try to exploit with loot boxes and similar ugly trends then it could be good and worth considering. Either way, plenty of other developers still offering offline single player so I'm not too worried about this at this point in time.
Ooh loot baxes I love me my loot baxes and Microtransactions thier future is great looking guise!
GrumbleGrumbleMicrotransactionsGrumbleGrumble
Sick and tired of this mf "online experience garbage" on this mf plane.
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