Last week, we reported that Metal Gear Survive would indeed feature microtransactions, adding gamer-angering fuel to the already raging fire. In an effort to quench the flames, the game's producer, Yuji Korekado, commented on the issue in an interview with Official PlayStation Magazine UK.
He told the publication, "There will not be loot boxes, and there will not be Pay-to-Win types of microtransactions. There will be things like the accessories in Metal Gear Online, and Forward Operating Base in MGSV: The Phantom Pain."
Korekado also commented on the early confusion regarding what Metal Gear Survive would actually be. "Fans and gamers in general seemed to take Metal Gear Survive to be a continuation of the Metal Gear series, so I regret that we caused that confusion."
It seems as though the microtransactions won't be all that intrusive after all, which will be good news to anyone interested in playing. We'll have to wait and see once the game launches to really understand the extent of the in-game purchases, but at least we know it won't be full of pay-to-win nonsense.
[source wccftech.com]
Comments 14
Thing is it’s easy to say BS
Apparently people are furious over this game, not really sure why.
..but it's ONLY cosmetic. Just charge full price for the game and include all the content.
I couldn't care less - no interest what-so-ever!!
If it's only cosmetics, no one cares!
Beta was a bit of a mess with constant crashes, I gave up and deleted it but what I did play it was alright but not worth anything more than a tenner.
@Bread-Not-Toast hm I didn't have any crashes
@Shellcore i'd rather pay 40 EUR for a game than 60 and skip the extra costumes.
@manu0 A valid counterpoint for sure.
... I was expecting this to suck massively - but it was actually quite polished and great fun (I'm a sucker for TD games)... it felt like an adult version of Fortnite (save the world mode)... I'd say keep an eye out for a price drop on this (inevitable due to ridiculous backlash it will receive)... it may just surprise you!
Oh, wow, I didn't realise Yuji Korekado was the producer on this, I thought he left with Kojima. The guy's actually a veteran of the series since MGS1, and was even a lead producer on Rising, he's probably one of the better choices for a Kojima successor, just a shame his first game after that fallout is Survive - not quite the best first impression.
Hate to say this but did enjoy the beta quite a bit , its clearly using old n new assets but was still fun. But i donit like konmi and most likely will pass on this one, but it is a good game from what I played
Looks like a solid game to me. The beta was fun and with many ways to play. One of the most interesting part is that no plus is nedeed to play online, not sure about it in the final game. The microtransactions are no big deal in this game, is much more important your imagination in how yo do the job.
There doesnt seem to be a PvP aspect to it so micro-transactions should be a non-issue right? If someone wants to buy a Davy Crockett, let them. Even the harder missions in the beta were winnable with a competent 4 person team
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