Not content with aping the industry’s best card collecting and hero shooting gameplay, Hi-Rez Studios’ sponge series Paladins is now introducing a new mode: Battlegrounds. That’s right, Battlegrounds – you just know that the recently established PUBG Corp is going to love this one. Like it already adores Fortnite.
What is Paladins: Battlegrounds, then? Haha, don’t be dense. To be fair to the mode – which will launch this year as part of Paladins’ free-to-play client on the PlayStation 4 – it’s bringing a “hero” theme to the 100-player multiplayer matches you may be familiar with elsewhere. So it’s basically the product of PUBG and Overwatch kissing in a tree.
Speaking with DualShockers, studio prez Stew Chisam claimed the name has nothing to do with PUBG. “The naming choice was entirely unrelated to PlayerUnknown Battlegrounds,” the site summaries, “though [the company] first consulted with its attorneys (who gave it an all clear).”
Yep, complete coincidence.
[source youtube.com]
Comments 16
I haven't even played this mode in any game and I'm already tired of it.
Sounds good, only just started playing paladins recently and I enjoy it, I also prefer the game feel on paladins over fortnite so this new mode is good news
Fortnite>Pubg
I wonder how will the support characters play out considering that their defense is pretty low. Then again, Paladins is a bit more action focused compared Overwatch since a lot of the characters in Paladins are all combat focused (thought at a cost, the roster is pretty unbalanced).
This mode will probably suck just like the Fortnite one.
How many of these do we need? Like @Splat above, I'm tired of seeing it. It couldn't be a more blatant example of piggybacking off of trends, either.
@Bliquid She's Joe Rogan now.
It's 2018 my dude.
@DerMeister @Splat your going to see more of this. Remember Candy crush, flappy bird or farmville. Then a million other companies jump on the bandwagon, people wonder wtf they are doing as the games pants and the genre dies? Welcome to battlegrounds. The console version of flappy bird.
@themcnoisy Yeah, I know. Once something blows up, everyone swarms like locusts for that fad money.
I know it's hard to be original in the 2010's, but it wouldn't hurt to try. Or at least not obviously take after something that's current.
I kinda want Overwatch to copy PUBG as well now
Pubg>Fortnite
@Tulio517 Really give total mayhem any day.
This feature will be great. Already adding to a solid core game experience. Battle Royale feature will become a common feature just like death match within games.
Nothing quite brings out the salt like a PUBG/fortnite article. People hating on something before trying it is always entertaining to watch
Its inevitable that other publishers/developers want to offer this mode after the success PUBG has had. I certainly think there is room for all of them and as Fortnite proves, they can add their own stamp on it.
Personally the concept itself doesn't appeal to me - certainly not the current options of PUBG and Fortnite. If I had to pick one of these, PUBG is more my taste than the implementation that Fortnite offers - the added building and looting materials too build. The more 'cartoony' style doesn't appeal either and prefer the more 'realistic' approach that PUBG offers.
At the moment, my favourite online 'shooting' game mode is the multi-stage, objective based team modes - like War in CoD:WW2 or Starfighter/Galactic Assault modes in SW:BF2. These play out like a Single Player mission except your AI allies/enemies are now player controlled and the objectives are more simplified. Some may well be a bit like 'domination/king of the hill' or 'demolition/SnD' but it does add more depth and variety to the MP rather than just kill more than the opposition to win.
The mode though could fit in a lot of games - CoD (already in CoD Online in China) and you could change 'Free for All' to be an 'elimination' with or without respawning lives, Battlefield, Battlefront etc as well as games like Uncharted, Last of Us etc too. Overwatch could be a bit more difficult with certain classes/characters having distinct advantages in a 1v1 situation but they could do a 'co-op' or team based version rather than a solo based option. Titanfall had the Last Titan Standing mode too which is 'similar'.
It has been in racing games to a degree - where the car in last is eliminated every 30/60 seconds and demolition derby style racers - the last car to survive winning as well as those racing games with shooting/destroying others (like Gas Guzzlers) where you can win by destroying all other cars before you complete the number of laps, Mario Karts arena with the balloons on the back as lives so its not just Shooting games either that has the option.
I know some of these don't or perhaps wouldn't have the shrinking map mechanic but they could still offer the same basic principal of the last to survive wins - whether that's with a pre-determined loadout or scavenge, whether that has a set number of lives or just 1, whether its first or third person, whether its vehicular (cars, planes, boats, titans, spaceships etc) or more 'human' (could be orcs, ogres, aliens, etc), Whether its with ranged (guns (inc sci-fi types), bow and arrows etc), melee (swords, axes, fists (unarmed), clubs etc), magic (spell casting) or all of these combined, whether the map shrinks or not, whether more serious, arcade, sci-fi, horror or cartoon/fun settings).
Point is, the 'Battleground' mode could be in so many games BUT not necessarily exactly the 'same' as PUBG. PUBG may appeal to some people and the other 'Battleground' set-ups to others. Its like the FPS games may all have 'Team Deathmatch' but doesn't mean they all appeal to the same audience. CoD is different to Battlefield which is different from Battlefront, which is different to Halo, which is different to Destiny etc.
@Neolit Well then nice to meet you.
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