There will be no Sony hardware announcements at E3 2018, meaning you can put your anticipation for the PlayStation 5 back in its box. While it perhaps won’t come as a huge surprise, Shawn Layden confirmed the tidbit on today’s PlayStation Blogcast. It perhaps indicates that the organisation is aware next-gen chatter has started in earnest.
Sony will be holding some form of E3 2018 showcase next month, and it'll focus on four games: Ghost of Tsushima, Death Stranding, The Last of Us: Part II, and Spider-Man. The company’s messaging has been a bit muddled throughout the day, but there’ll also be third-party and indie announcements to look forward to during the show.
[source blog.us.playstation.com, via gamespot.com]
Comments 40
No surprise there.ps5 is not coming this year.i believe 2020.the latest.word up son
Or is that just what they want us to think?
It won't be at any E3 or any other major events. They will do like they did with the PS4 in February 2013 and make a special event just for it.
Sony doesn’t do hardware reveals at e3 anymore anyway.
Why does it feel to me that almost everyone is in a hurry to rush this console generation out the door? I only got my PS4 on December 2015, and at less than 3 years in, I feel my little slanted black box has many years of life and amazing games left in it. I'm not denying the forward march of technology, that's just how I feel.
On a related note, has the terraflop now become the new 'bit', a la 8, 16, 32 bit, etc.?
@Turismo4GT i got my ps4 pro last year.im still also playing my ps3 games.and on my ps3 i also got my a lot of ps1 and ps2 games .word up son
What about PS6?
@Ichiban PlayStation 6 will essentially be a wireless head-mounted AR/VR display that streams games from the internet and uses high-capacity SD cards (no proprietary media) Seriously, I can see Sony integrating the best bits of PSVR, the home console, a handheld and PS Now into one cohesive and unique gaming experience if the technology exists and is cost effective at the time.
@Turismo4GT I kinda feel the same to be honest. Happy with the PS4 right now; don’t feel at all like I did with the PS3 where I was gagging to move on.
@playstation1995 aye, a dyed-in-the-wool PlayStation man are ye? I had to skip last generation, but I've had PS1, PS2 and now PS4. I'm looking forward to the advancements that the next generation PlayStation will bring, whenever it comes out. I'm having a great time with my current one though.
@get2sammyb true, I think that may have been a side-effect of the 360/PS3 era sticking around way past its 'sell by' date. That, and the feeling that the ideas the developers were cramming onto those machines were clearly ready for more capable hardware.
The only thing I want from the next gen Sony console is wireless vr support. If that's even possible. Otherwise I'm completely happy with everything the PS4 has to offer
I'm still considering a PS4 Pro. Maybe Black Friday.
I think a 2020 release is about right. Any sooner would be too soon IMO.
@ShogunRok more like.....PlayCeption 👀👀
2019 is the year they Will Announce it at the earliest. release would be early 2020.
Besides it's for the better, to many potential left in the ps4.
The ps3 was limping On it's last legs when the ps4 was announced,different story with the ps4 as it is still a marketleading platform with enough power to go On another 3 years.
i do wonder though if we Will ever see a "vita 2". Would be Awsome if that came with a sequel of uncharted golden abys.
The PS4 Slim and PS4 Pro weren't at E3 in 2016 either - Sony announced them at their own event in September - for a November release. I know that a PS5 is a much bigger thing than a 'update' to an existing generation - the Slim with its facelift and more efficient chipset to reduce power consumption and the Pro with a better GPU to increase visual quality - but both are still locked to the generation.
I can see Sony doing their own reveal event when they are good and ready to reveal it. I don't think they will reveal it like MS did the X, well over a year before launch.
With todays social media and internet coverage, I don't think Sony needs to reveal months in advance and try to spread the word through monthly magazines. If they were to announce a couple of months before hand, the gaming world, certainly the 'big' and more affluent areas - like the UK/Europe, US, Japan etc would get the message in plenty of time.
I know I have said I would much prefer a PS5 sooner and 2018 would be perfect for me, I am not optimistic of that happening. I think 2019 is still the most likely - it also fits perfectly with the Pro as a mid-term release and I can't see the PS4 holding out another year - we are already seeing a 'decline' in visual standards to maintain performance goals (in third party games as first party are built specifically to the limitations). Its like saying the Xbox One is not struggling either because their first party games like Forza and Gears run at 1080p yet games like Tekken run at 720p (or under 900p on PS4). More and more games are also using Dynamic resolution too and whilst they may have run more at say 1080p a year or so ago, are now averaging lower. Look at Wolfenstein, then Doom, then Wolfenstein 2 as an example - locked 1080p, dynamic 1080p that sometimes dropped, dynamic 1080p that frequently drops and less stable frame rate too...
I know the XB1 is in a more precarious state - more and more games running at under 900p and can't really go below 720p (not if it want's to remain 'HD') where as a PS4 could still drop below 900p if necessary (as seen in Tekken) so it could keep releasing games for it the the XB1 really struggles to run at 'HD' and at decent frame rates
Anyway, you will always get those that say its 'too soon' and cite first party games as an example - games that are built specifically to spec - even though the Devs had to make choices they didn't want to - like capping U4 to 30fps for the campaign and dropping the MP to 900p for example.
@playstation1995 nah. 2020 at the earliest. My momey is on 2021
to be honest i think IF Sony was going to announce the PS5 this year it would be at PSX or at a special event just for the reveal
E3 isn't that important to Sony anymore
but i'm still betting on a 2019 reveal and 2020 launch myself
PlayStation 5 in 2021 would be my bet gives me time to work on my backlog. PlayStation 5 better have Ps4 backwards compatibility or i wont buy a PlayStation 5 till the PlayStation 5 Pro
Won't it be at there own PS Experience event now, even though E3 has MS for new hardware announcements, Ninty I don't think use E3 anymore personally I think E3 will be gone in a few years
To early for PS5 haven't even been 5 years
No complaints here, I still wanna get as much out of my PS4 as possible.
@artemisthemp It has been 5 years, the PS4 came out in 2013...
@Link41x still to early to Switch generation
@get2sammyb I think it's funny Sony announcing "no PS5 at E3" after them yesterday making it sound like they were doing a Nintendo Direct style E3. A few years back at E3 Reggie Filsamie opened the ND by saying "We aren't talking about NX this year, we'll do that next year." He then spent the next several days doing interviews constantly saying "We are not talking about NX." Best non-promotion money can buy.
So by him saying "no new hardware this year" he opens up E3 to everyone saying "We aren't talking about PS5 this year." for 3 straight days. Advertising w/o ever having to do anything.
@BAMozzy While it's true in a world of social media you don't need to advertise a new product launch more than a few months in advance, a video game console isn't about the hardware it's about the games. For a Slim or Pro or New or Mini you only need a few days notice, b/c the current hardware plays the same games. For next gen hardware, you need to market next Gen games, and those need to be advertised maybe a year in advance.
For example, regardless of year, Sony launches a new console in November. They could probably start marketing it in August, that gives them 4 months to spread the word of what will almost certainly be called PS5 and we all kind of know what it will be, a home console.
So if they announce it in August, say 2019, do they just skip E3 entirely next June and say, "sorry, we areally done, we don't need E3 just to talk about TLOU2 and Death Stranding again". B/c if they don't announce PS5 many months in advance of it's release, they can't talk about the games. And since they are already saying "PS4 only has 4 games left." this year, what PS4 games will they have left?
Which is the real reason Sony needs to announce and launch a new console, new games, which are probably already well underway. Which I know you already know, you've wanted PS5 in 208 for awhile now.
So whether PS5 is 2018, 2019 or 2020, it has to be announced at least 8 or 9 months in advance, not to sell the hardware, but so that Sony can talk about the games and not have months of silence.
Though I suppose the year matters.
If it launched in late 2018 with full BC they probably could announce it in August, but why launch a new console with zero new games?
If it's late 2019, and if these are the last 4 big PS4 games, plus Days Gone and Dreams, PS4 isn't quite done yet, then they need to announce it early next year for games at E3.
And if it's late, or even early 2020, they still need to announce it by E3 2019 b/c PS4 is getting close to its end of AAA games and they'll need to talk about something.
Now I suppose it's possible PS4 is getting more games after the ones we already know about, but if that where the case, why not announce them at this E3? I think the way they are approaching this E3 is the writing on the wall for the end of PS4 being it's flagship console - it will be supported for another 5 years like PS3 was by 3rd parties - and PS5 in late 209. If the new games are ready. I could see a delay until early 2020 if the games aren't. But HZD2 will be ready, should be enough.
@rjejr That is assuming that the 'next' consoles has its 'own' unique software. Generally with new consoles, the only 'unique' software is the exclusives as all the 3rd Party multi-platform games also get a release on the older systems. Its much more important if you don't have the third party line-up like Nintendo's console have tended to be. Even then, the Switch launched with Zelda as the 'big' game but that also launched on the WiiU.
The launch line-up of PS4 only had Killzone and Knack as 'unique' games - the rest were all games available on last gen - Assassins Creed 4, CoD: Ghosts etc. We are also seeing far less difference between 'old' and new gen in that games are not 'evolving' that require specific 'hardware' to run - like we saw with say 3D. The next gen hardware is most likely going to be built more for delivering consistently 4k and preferably higher frame rates too but that doesn't mean that they can't be 'scaled' up (from PS4) or more importantly scaled down to PS4. What 'significant' changes do you expect say H:ZD 2 to offer that would stop it from releasing on last gen - other than Sony artificially stopping it to 'force' people to upgrade to the new system? Unless they build say a touchscreen into the controller to offer features that may make it more unique and 'difficult' to get the same experience. Its still possible - look at Zombi but the point is, its unlikely that the fundamental game will be 'too' much to scale down to the lower powered hardware.
The PS5 is most likely to be built to deliver 4k - 4x the resolution (or image size if you prefer) than 1080p. As we see with the Pro and its 2.3x, we are seeing around a 2x boost over the PS4. RAM will no doubt be improved to allow for faster streaming of higher quality assets - but these can be scaled down easily for PS4 and its RAM. CPU should be significantly better but that could make the difference between H:ZD running at 30fps on PS4 and 60fps on PS5. Audio could be in Dolby Atmos but will also scale down to 7.1, 5.1, 2.1 and stereo too.
The point I am making is that the PS5 could easily launch without its own unique exclusive software. The selling point is that it will be playing the games at much higher settings and performance, as well as the other 'upgrades' you would expect - like Atmos, Game VRR, 4k HDR Bluray and, as Sony are partnered with Dolby Vision, could add DV to both its player and games too.
Its not necessarily what the console offers at launch either because only the dedicated gamers and fans will buy - much like they did with PS4 Pro - its what it offers in those games - better visuals/performance, better features etc. Its inevitable that either games become to 'complex' to scale down nicely and/or people upgrade to better displays that the PS5 is designed more for - especially as the Pro tends to deliver less than 1440p on avg in a lot of games too. They will be buying a PS5 for the true 4k, the better frame rates etc. Not just because Sony keeps a few games for the PS5 despite the fact they can run on a PS4 if they scaled them down.
If you add in BC too, there is of course another reason to upgrade - especially if they are 'enhanced' in some ways too. With a LOT of PS4 games now having dynamic scaling and unlocked frame rates, the potential of BC making these look and run much better with NO effort from studio's, there is another big reason that people will upgrade.
Essentially, what you could be buying a PS5 for is to play the game like the last of us 2 at full 4k/60 instead of 1080/30, or 1440/30 (Pro) with much better textures, high visual settings, better LOD/draw distances - maybe even better Audio and Dolby Vision HDR too (if you have a DV TV of course). It could also offer better VR - even with the current Headsets and later on, a higher quality headset - 1440p?
It may sound similar to the reason you buy a PS4 Pro but there will be a time when the games are pushing the PS5 and its superior CPU that means the game can't scale down - not without making fundamental changes but the main reason we will be getting a PS5 is because its built to improve the visual quality and performance of the games we are likely to see for the next 4-5yrs. 3rd Party devs won't push too much - not whilst there is still a 'big' user base of PS4/XB1 consoles - it will mostly mean that they won't have to target 30fps and scale down resolution/visual settings so much as they are having to do for the current consoles.
@Turismo4GT I don’t even have a PS4 yet! I got an XBOX One back in 2014 over the PS4 due to Forza and Rise of the Tomb Raider. Obviously the PS4 has much more and stronger exclusives now. With college costs and constraints, I just haven’t gotten around to picking one up yet.
I was planning on picking up a PS4 last year but my family surprised me with a Switch for my birthday then I had to replace my laptop. This year will probably be the year I pick one up since I traded in my XBOX One last month!
@wiggleronacid hope you enjoy yours thoroughly when you get around to getting one, it really is an excellent console.
@Turismo4GT Thanks, I’m super excited to finally get one. I’m pretty much just waiting for it to go on sale or drop in price. I know Sony just said they won’t have any new hardware, but who knows, maybe they’ll pull out a new PS4 slim or something.
Funny enough, I have a VITA and not a PS3! I’m really looking forward to playing a ton of exclusives, like Gravity Rush, it’s sequel, all 4 Uncharted titles, The Last of Us, God of War, Ratchet and Clank, Horizon Zero Dawn, the new Spider-Man... and that’s just scratching the surface! I’m definitely excited!
@BAMozzy "What 'significant' changes do you expect say H:ZD 2 to offer that would stop it from releasing on last gen - other than Sony artificially stopping it to 'force' people to upgrade to the new system?"
It's all artificial really. Graphics have looked fine to me since the Dreamcast. Sure HD tv's required HD consoles but Id' be fine playing HD versions of Gamecube games the rest of my life. Even some Wii games - Mario Galaxy and SSBB - look good today, and we all know how under-powered Wii was 10 years ago when it launched.
So it is all about artificial necessity. People didnt' need a Switch to play Zelda BotW, it's the same game on Wii U and Switch. Mario ODyessey looks like a Wii U Game. Heck all Switch games look like Wii U games, there is no graphical improvement there. The improvement does come b/c it's portable, Switch is a huge jump up from 3Ds, but Sony probably isn't going to go that route.
I don't think Killzone looked much better on PS4. I bought a PS4 in part b/c of inFamous 2nd Son, wasn't all that much better than the PS3 games, I'm sure they could have gotten both of those games running on PS3 if they really wanted to with only marginal differences.
So I don't know how much better HZD2 will look than the original, but it doesn't matter, as long as it's a PS5 exclusive people will buy a PS5 to play it. Uncharted 4 isn't that much better looking than U2 or U3. GoW isn't that much better than GoW 3, just a very different game. Sony will move it's game development to PS5 because it can.
And of course they have the easy cop-out that you know better than I, 4k tvs. PS5 will run games in native 4k on 4k tvs. Could Sony make those games in 1080p alongside them? Sure, they could, but they won't b/c then why buy a PS5?
3rd party will make 1080p versions of their games for a few more years for PS4 and X1 and maybe even Switch install bases - Destiny, CoD, Madden, FIFA - but Sony will go all in on PS5 just because.
"The point I am making is that the PS5 could easily launch without its own unique exclusive software."
No it can't. Pro does that, and Slim outsells it all the time. Slim is good enough, most people aren't paying more for Pro. People aren't going to pay more for a PS5 that's only like a Xbox 1 X. PS5 needs to be "next gen" and it is only "next gen" if it has it's own "Exclusive" games. Zelda worked in part b/c Switch is aportable. PS5 will be a bigger faster louder PS4 Pro, only with it's own unique game set. Now haivng dual releases is ok, whether it's Death Stranding or Ghosts or TLoU2, 1 of those dual releasing is fine. But the selling point of a PS5 has to be a new game near launch. If it's only ports it's not going to sell. IT can have ports, Switch has a ton or ports, but it also has it's share of exclusive games.
I don't think 3rd party will do "next gen" exclusives for awhile, the install base is too large, so that leaves Sony. HZD, GoW, Uncharted, maybe another inFamous. Hopefully not 4k Knack. Legend of Dragoon 2 would be nice, Squenix is so slow releasing games these days, Sony should make their own JRPG. Level 5 will take awhile after NNK2 for a next gen exclusive. Would't be surprised to see FFXV Complete on PS5, it might be complete by then. Maybe.
Summary. Yes, I think the upgrade is somewhat artificial, except 4k is a valid excuse, current hardware can't do native 4k games on 4k tvs, which will be in ost households by holiday 2019, that's till 18 months from now. Yes, they could make 1080p versions of those games, but they won't. Ports, even dual releases are ok, but people wont' upgrade for those alone, there needs to be 1 AAA next gen only exclusive at launch and another within a few months.
Get in the sea ps5
Was kind of expecting a PS4 super slim at some point.
@rjejr If you think Sony 'needs' exclusive games for a PS5, and that those games will not be on PS4 at all, then they could easily release at any time and just release whichever games are 'ready' at or around that time for just the PS5. Whether that's Last of Us 2, Ghost of Tsushima or whatever games they have due at or around the time of launch. Instead of locking them down to 1080/30 (or less) for the PS4, 1440 to CB2160p on pro, they just cap them at say 60fps and don't bother to scale the output down from Native 4k - just tweak the visual settings to ensure they run at the higher frame rate - at least consistently if not locked.
The games being built are still built to at least 4k standards - they have to be even for consoles that will only output at HD resolutions because of consoles like the Pro and X and with multi-platform games, the PC too. God of War and Horizon:Zero Dawn may only be Chequerboard rendered but that still means they have a full 4k image. All that means is that the GPU only renders half the 'full' image and the other half is interpolated or pulled forward from the previous frame instead of overwriting the old image completely.
Point is though, the game is still able to run at full 4k if the GPU was capable of rendering the full 4k image in time to make the game playable. Having to render an image that's 4x the size of a full HD image in under 33ms (as well as do all the other work needed - like physics) is why we see much more powerful GPU's. Its like a person who can only dig a certain sized hole in 1 minute suddenly being asked to dig a 4x bigger hole with the same tools and do it in the same time. You need either 4x the size tools or 4x the people to do it. If you then expect them to do that in half the time (30secs) you need 8x the people
Anyway, the games are still created at 4k at least and then scaled down to the limits of the hardware - whether that's 1080 or less on base hardware or say 1440p on Pro. If they need to cap the frame rate to 30fps, its usually because the hardware can't do everything it needs to do in the 16.6ms that is needed to hit 60fps so they give it twice the time. Its like giving a 50wpm typist having twice as long as the much faster 100wpm typist to type the same 1000word document because they know the 50wpm typist can't do the same workload as a 100wpm typist.
I don't think it matters if you don't have any PS5 exclusive games at launch. Those with base PS4's and 1080p TV's may still not buy a PS5 at launch anyway - not just for 1 or 2 games when everything else will still be releasing on their PS4 at 'adequate' levels. Those with 4k TV's and Pro's may not too but they bought a 'Pro' for a 'halfway' step so maybe they will for the full step up. I think if Sony were to release the games on both generations, the big selling point, more so than just the difference between native 4k and 1440p or CB4k could be performance. So many say that they would much prefer 60fps so that coulb the major selling point - maybe even for those with base PS4's and even 1080p TV's too - the chance to play all these games at 60fps. Not saying the visual benefits won't add into the equation - higher quality textures, better LODs and draw distances, maybe even denser vegetation, better anisotropic filtering, better reflections etc etc too.
That, along with the fact that its not just PS exclusives that also look and run better, the 4k HDR Bluray player and any other areas that are an upgrade over the current gen. I am sure that people would buy a PS5 if it meant they could play say Cyberpunk 2077 or Red Dead 2 at native 4k/60 as well as games like Last of Us 2, Death Stranding, Ghost of Tsushima etc with higher visual settings, better draw distances etc too.
I know for some, the Pro doesn't go far enough to justify the upgrade. Is it worth it if the games generally play the same and the only difference is a slightly higher resolution? There are a lot that said why didn't they make it to offer 60fps and whilst the GPU may offer 2x resolution boosts, the CPU wasn't boosted enough to offer 2x the frame rates so maybe they would be tempted by a PS5.
If Sony were unhappy by the sales at launch for example because they 'didn't' release it with an exclusive game or two, even though they are keeping the majority of their fan base happy by not excluding them from playing a scaled down version, they can always make their next few releases as PS5 exclusives to try and force people to upgrade to play those games if necessary. I still think though that if Sony released a PS5 that was running the exclusives at 8x (4x the resolution and double the frame rate) or more (better visual settings, faster loading etc) the performance of a base PS4, as well as the full 4k HDR media suite and game VRR, then that would be enough of a reason to upgrade. Those with Pro's who bought that just for the half way step up into 4k would surely buy it for the full step up - let alone the other benefits and those 1080p TV owners may buy for the promise of double the frame rates and something better designed for their 'next' TV when they do upgrade.
@rjejr The difference between what Nintendo did with the Switch and what Sony will most likely do with the PS5 is that Nintendo want to end the WiiU support/shelf life. Sony will continue to support the PS4 long into the PS5 generation and what better way to support both generations than to continue to release games on both whilst its still possible to do so. There will come a time when games can't be scaled down to acceptable levels and then it makes no sense to release a game that doesn't look and/or run well at all so it will be 'PS5' generation only.
Nintendo wanted to end the support of the WiiU so it makes sense to keep games that can clearly run on it for just the switch. If Sony were intending to kill off the PS4 in the first year, not wanting any more games releasing on it at all, then it makes sense to give it one last hurrah (like Zelda was) as a 'thank-you' to the fans and then stop releasing any other games.
Sony though will continue to support the PS4 for years and allow it to basically be phased out over time. Why limit (launch) sales of games like H:ZD2 because a lot people don't rush out and buy a console at launch. I know it could go on to sell similar numbers over years as people eventually upgrade but also the game drops in price too so for Sony, the biggest 'profit' margins are at launch. They could do a PS5 'Launch' bundle version but still release the game on PS4 too
@Gamer619 I said I wanted a PS5 in 2018 because I want to play the games at their best. Waiting for 7nm isn't necessary either if they can make the console on 14nm now for the budget and performance they want and then when 7nm is established and viable, they can release a 'slim' version of the PS5. Its no different from the launch PS3 running on 90nm before the 45nm slim came along. Its the same with PS4 and PS4 slim which has 16nm compared to the 28nm of the OG PS4 which reduced the chip size by 57%. In theory a 7nm could reduce the PS4 slim too giving us the 'super slim' but there is no reason they 'have' to wait until the 7nm comes along.
The technology exists today to make a sizeable upgrade and 7nm just shrinks the 'die size' and therefore the overall size and power consumption - partly because you don't need so much cooling either but the fact is, you have CPU tech that is far superior, GPU tech that is far superior as well as other 'expected' features like 4k HDR Bluray players, Game VRR, Dolby Vision etc. There are 4k gaming laptops - albeit expensive - but that also shows you can make the tech necessary to deliver 4k gaming in a 'small' console form factor without 'needing' 7nm.
The longer Sony wait, the more affordable it will be for them to make the PS5 at the 'specs' they want. If they want say a Ryzen CPU base with a 10tflop GPU, 16GB of GDDR5 RAM @326Gb/s or better, as well as the cooling system to cope with that, then it will cost more to make it today than it will next year and more the year after. 7nm may also make it cheaper overall too but the tech is still there today to do it - just maybe not at the price point they want to be able to sell it...
Still doesn't stop me wanting it sooner rather than later!!!
@Turismo4GT Exactly.
Especially true as console generations now are less impactful graphically and audibly as they once were.
it won't be out before Q4 of 2020 imo, and isn't really that necessary before then. they may reveal it at E3 in june 2020, but i doubt it.. my guess is maybe at PSX at the end of 2019.
Does anyone ever see articles written on the future of xbox two? I never come across them, it's almost like the only console everyone is talking about is PS5. Which obviously is good for Sony to have industry buzz about a console that won't exist till at least 2020. Im with the many who say there's plenty left in PS4. Plus I have so much yet to finish, I have games still in its wrapping.
I wonder whether developers have tapped in the full potential of the PS4 hardware yet? Ps3 games 8 years is on looked so much better than from first year titles.
Yes PS5 is always going to be a day one purchase for me. A console that isn't called PS5 but is named simply 'the PlayStation' then there's only ever upgrades of this console over the many years bundled with new versions of psvr until a new console is released which will be like what turismorgt has said. The console being a wireless headmounted display that does games in whatever is the available resolution of the time in both standard and vr games. Light weight and portable. Just imagine
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