All the way back when Yooka-Laylee was nothing more than a hopeful Kickstarter campaign, one of the promised additions was a way to play the game with 64-bit graphics, in order to complete the obvious throwback to Rare's late 90s platformers. It's been a long time since then, but it looks like Playtonic Games is finally ready to bring the long-awaited update to its colourful title.
As you can see in the above teaser, 64-bit mode will be made available as one of the many game tweaking Tonics available from character design disaster, Vendi. Once you've selected it, the game adopts a low poly, low detail visual style, complete with a scanline filter and a capped frame rate. It looks pretty convincing, to be honest -- we reckon the retro heads among you will get a kick out of it.
The free update is coming soon, but no concrete date has been given. Will you be giving Yooka-Laylee's 64-bit mode a try? Party like it's 1999 in the comments below.
[source youtube.com, via twitter.com]
Comments 7
It bothers me way more than it should that the HUD is still in HD. It's very jarring.
Seems like it's just a filter, the models still look way too good for a N64/PS1 game.
Yooka-Laylee is great imo, they delivered what I was expecting, a classic 3D platformer.
I hope they make a sequel.
I've never played this game before. Is it good?
Maybe I am too old for 64 bit nostalgia, but those early 3d games from the 90s are not a thing I want to return to.
Wish they'd nix the scanlines, or allow toggle. Looks like rubbish indeed
2 years later.
Spongebob narrator voice.
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