The annual Push Square Towers tradition is back, as we sit down our scribes and pester them once more for their five favourite PlayStation games of the year. With such a strong assortment of software in 2018, it’s always tough deciding upon the cream of the crop. We threatened to send Sammy a truckload of physical press kit tat before he sent us his list.
Fifth Choice: Tetris Effect
I’m really passionate about games that can evoke emotions beyond fun, because I think this medium as a whole underachieves. Yes, I agree it’s entertaining stomping on turtles and drifting around hairpin bends – but can a game make the hairs on the back of my neck prickle and take me to a different mental space? It’s ironic that Tetris Effect, a title inspired by an ancient gameplay format, is able to do that – but I think it’s testament to the genius of Tetsuya Mizuguchi and his ability to craft stunning audiovisual experiences that it does. With a PSVR headset, this is a spiritual experience.
Fourth Choice: Detroit: Become Human
It always amuses me how Quantic Dream is able to bring the fledgling movie critics out of the woodwork, because David Cage may not be the best scriptwriter in the world but Detroit: Become Human is still a staggering achievement. Subtlety is not in this exclusive’s arsenal, but as far as branching narratives go, I don’t think people realise quite how impressive this is; there are entire chapters – sprawling, lengthy scenes – that you may not even see here depending on how your playthrough develops. It’s by far the French developer’s best game, and comfortably one of the most memorable of 2018.
Third Choice: Astro Bot Rescue Mission
I don’t want to sound too salty, but I firmly believe that if Astro Bot Rescue Mission swapped out its protagonist for a certain Italian plumber and was published by a different Japanese publisher then we’d be looking at a Game of the Year candidate on a global scale here. This is comfortably the most innovative 3D platformer in decades, pairing virtual reality with inventive gameplay in ways that I never even imagined. It’s an outstanding achievement and it’s up there with God of War and Marvel’s Spider-Man as the best that Sony’s had to offer this year. It’s just that good.
Second Choice: God of War
I thought I knew what God of War was going to be when it was rumoured that Sony Santa Monica was transporting Kratos to Norse mythology, but I guess I just completely underrated the creativity of Cory Barlog and his crew. Not only does Kratos' soft-reboot tell an affecting and relatable tale, but it marries it all to an incredibly well designed world, which constantly promotes experimentation. The writing is excellent throughout, but it’s the thoughtful way in which the landscape is constructed which truly pushed this right to the top of my list. As far as franchise revivals go, this may just be the pinnacle.
First Choice: Red Dead Redemption 2
There are plenty of game worlds I’ve wanted to live in, but none of them are as detailed as Red Dead Redemption 2. This is a ponderous game that plods along at its own pace, but in giving its characters room to breathe it forces you to care about every single one of them. Rockstar rarely ever bends to convention, and so this a clumsy title that loses its way at times. But when it’s at its best – when you’re riding through foggy forests or dancing with gang members under the moonlight – it’s absolutely untouchable as an interactive experience. And that’s why it’s my Game of the Year.
Has Sammy picked similar games to you this year, or do you just have very different taste to our esteemed editor? Remember he wields the ban hammer in the comments section below.
Comments 49
Excellent top 5. Pretty much have all those in my top 5.
Nice to see Astro Bot get some Respect around here!
Best platformer of this gen.
Totally agree with astro bot.
“it forces you to care about every single one of them”
Except for Reverend Swanson who is just sort of there. And then isn’t.
Glad to see that Detroit love. Definitely agree with your blurb - it's a melodramatic game to a fault at times, but the sheer breadth of its branching narrative and how much a single playthrough can change from another is impressive as hell.
Even sans the VR headset, I'm still loving Tetris Effect. Easily the best version of Tetris ever made from a single-player standpoint.
I just can't get into RDR2...
@Dodoo I'm stuck on chapter 5 and can't bring myself to play it anymore....................... the moment to moment gameplay kinda sucks
You know, when something is highly rated, people go to experience it looking for faults rather than playing it with a neutral mindset. And that's what most of the RDR2 whiners sound like. Good luck finding a Western game out there as detailed as this.
The only people who didn't vote for Astro Bot are the people who didn't play it.
Nice list even if surprising Tetris Effect > Spider man?
Totally agree with this : 'It always amuses me how Quantic Dream is able to bring the fledgling movie critics out of the woodwork,'
ITS A VIDEO GAME! And a very good one. Compare the writing to other video games, not to movies and even less with novels or political allegories.
Good to see Astro Bot getting some love. This was the game that finally persuaded me to get a PS VR and I haven’t looked back since. Along with Astro Bot I also have Moss (not played yet) and Tetris Effect, which is great.
@Amplified I felt pretty alone in sharing your view. It just feels like there's not much actual game here. Start a mission, follow someone for an eternity whilst they talk nonsense, then do something fun for all of 3 minutes before rinsing and repeating. I thought I'd take solice in hunting, but it just feels clunky as hell. Constantly having to click sticks to track is annoying as hell. And having to pitch a camp to craft is so slow and tedious. It just feels like hyper realism dialled up to 11. Is it gorgeous and detailed? 100% yes. Fun? Not really.
@AhabSpampurse Ahh, but does a game have to be fun?
@get2sammyb for me to feel compelled to keep playing, I'd say yes. I appreciate how people register or interpret fun is massively subjective. Some people find it in Mario, some in Getting Over It. I think the issue here (and I acknowledge the fault is probably mine), is I went into it expecting something similar to RDR. Which, to be fair, wasn't a completely unrealistic expectation.
To me though, in terms of gameplay, the two are like chalk and cheese. RDR felt like GTA with cowboys. This feels like a whole other degree of realism. I'm not sure if it's bad, but I wasn't expecting it. Which is more than likely why I came away disappointed.
@get2sammyb It seems that unfortunately Astrobot is victim to its reliance on a small (relatively speaking) install base. I’m not sure how many PSVR units there are out in the wild, but as you say, if you can’t play it, you can’t enjoy it and vote for it.
Even without owning a VR, I bought Tetris Effect because it is playable without. Is the gameplay of Astrobot possible to enjoy if it were given a non-VR version like Tetris Effect has (or even Skyrim, Resident Evil 7, etc)? It sounds like the game would stand up even in a traditional TV play set up, and they stand to make a ton of sales from the 100 million PS4 owners if they created a non-VR update.
@Th3solution I don't think it would be the same without VR to be honest. The game does seem to have sold a lot of headsets, so it's doing its job.
God of war is the best for me.word up son
If God of War hadn’t come out in 2018, Astro Bot would’ve been my game of the year.
I haven’t been blown away by a platformer since Mario 64.
@get2sammyb Spiderman is a way better game than Tetris .word up son
my top 5. 1.god of war. 2 red dead redemption 2. 3.spiderman.4.ni no kuni 2. 5.monster Hunter world .word up son
@TheArt I'm not saying there's not a western game out there as detailed as RDR2, just that I'm not having any fun playing it like I did the first.
It feels like R* wanted to make a film-like game, which they achieved, but to the detriment of gameplay.
I've just completed Mark of the Ninja and now about 6 hours into Hollow Knight both of which I'm having much more fun with.
@get2sammyb If it's not fun then surely by definition it's boring?
When have you ever loaded a game up hoping it's not fun to play?
@Dodoo Well, I think one thing that's limiting games is this idea that they have to be fun. There are books and movies that aren't what I'd consider fun or entertaining, but are still essential.
@get2sammyb I'd tend to agree to a point. Plenty of aspects of RDR2 were fun for me — and for a game of that length, I'd argue that it has to have at least moments of ludic entertainment to justify its choice of medium. But the best parts had nothing to do with "fun" in a traditional gaming sense. It was all brooding atmosphere and poignant storytelling, not just in cutscenes but during open-world gameplay. It wouldn't even scratch my top 10 most fun games of the year, but it's in my top 5 "best".
I'm just about to splurge on a PS VR, so I'm looking forward to playing Astro Bot. It's already one of my best games of the year from the 15 minutes I played at EGX!
For me it's.
RDR2
Spider-man
Astrobot
Moss
Shenmue 1&2 ports (okay I know that's technically an old game but it came out on PlayStation for the first time this year)
I do own Detroit and plan on getting GOW but can't have them included as I'm yet to play but I suspect they would be in my list.
@get2sammyb in regards to GOW you said "The writing is excellent throughout, but it’s the thoughtful way in which the landscape is constructed which truly pushed this right to the top of my list" if its okay can I ask you to expand on what you mean by this a little. As someone who's not played it yet but plans on doing so in 2019 I'm just curious.
RDR2 had some fun moments, it's just that it's boring moments far, far outweighed them. A normal fast travel system would have made the game waste less of my time.
Eventually the story got really good, which made up for how boring the game had been (most of the time) up till then but it took a really long time to get there.
@Dodoo But I don't see how you can enjoy the first more than second, especially when the second has everything the first had and more. It's only because the first was like the first ever proper cowboy game ever, maybe that's why you feel that way. 2 is leagues ahead.
@get2sammyb I think you should write some more stuff about games not having to be “fun.” I agree that it limits the medium otherwise. I, for one, hope that Death Stranding ends up being a game that has no intention of being “fun.” We need more of this thought proceeds in gaming journalism and would make for a perfect soapbox.
@get2sammyb @Dodoo @kintaris @Jaz007 @AhabSpampurse
https://www.youtube.com/watch?v=3MlNWYyVdh0
@Dange Like the way the world is constantly interactive and giving you new ways to think about the abilities and tools you have, I really appreciated that about God of War. It's very thoughtfully designed in that there's constantly something very "gamey" to do, but it does it without sacrificing its storytelling.
If you compare to something like, say, The Last of Us — there are moments where it's a game and moments where it's telling story, but in God of War the world actually weaves the two together, so you're constantly "doing" things but also furthering the story.
Does that make sense?
@Dodoo I am also struggling with RDR2. I have started a support group... because everyone tells me the game is amazing.
@TheArt I respectfully disagree. I think the controls and gameplay mechanics of RDR1 are simpler and thus make the game more appealing. Personal opinion and all.
Very strong list from Sammy. I've either played, bought or intend to buy all of these games. Great minds think alike
I feel so sorry for the people who couldn't get into Red Dead Redemption 2. You've missed out on an absolute corker of a game with a great story about a great man's redemption.
@get2sammyb nice one I like it. Thank you for that.
Yeah so from the sounds of it, GOW may be the perfect sort of game for me to play after I'm finished with RDR2. Need something heavy on gameplay but also with a great story.
@get2sammyb I really respect your perspective on this and enjoy your writing for Pushsquare. Thank you very much!
I think the issue with talking about games and fun compared to books and movies comes down to length of the experience. For example, I think The Road is a great book but I would not consider it entertaining. The thing is, it only took an hour or two for me to finish that book. In contrast, RDR2 and similar games could ask for 50-100 hours of my time. There has to be fun game play over that long stretch to hold attention that would not be necessary to sustain shorter, more focused works.
In summary: I 100 percent believe that games can be and are art. Some of my favorite stories are game stories. However, for me, comparing slow or grim books to games is problematic simply because most games have to keep the player engaged for a longer time (especially an open world title). A game can-and hopefully will!-tell a great story, but entertaining gameplay usually has to be there also.
RDR2 isn’t a perfect game—“God of War” is more polished, and “Spiderman” is more immediately satisfying—yet it’s still the best new gaming experience I had this year. It evokes emotions I tend to associate with film and literature—which, in my book, is a very good thing.
Riding around in the mountains during a blizzard, trudging through an alligator-infested swamp on a foggy night—there were so many strangely beautiful moments in the game that I won’t soon forget. So yes, while the gameplay wasn’t always as smooth as it could be (though I do find the complaints about clunkiness a bit overstated), it reached highs that no other game that I’ve played so far this year was able to reach.
I personally never found it boring, but of course that kind of thing is subjective. In fact, as someone who is NOT a completionist, it’s one of the only games since the first “Xenoblade Chronicles” where I still felt like wandering around the world even after I had completed the main storyline.
@Fight_Teza_Fight Wow that’s high praise considering how phenomenal Mario Odyssey is. Will have to give this a go.
i feel RDR2 over promised and under delivered.
@Westernwolf4 Do games have to be that long?
@get2sammyb No, of course they do not. And games like What Remains if Edith Finch are examples of shorter games that are able to focus on story and not gameplay and work really well.
But your initial point was made in response to a discussion about whether RDR2 was fun. And RDR2 is that long. That is my point: that is why lots of people are bouncing off RDR2.
Your list is almost perfect! All you need to do is swap RDR and GOW and add Spider-Man and leave Tetris out of it
Anyway I agree 100% with what you said about Astrobot, it's an incredibly fun game, I'm having as much fun with it as I had with SM Odyssey.
And you aaaalmost got me to buy Tetris x) but I'll wait for a sale!
I knew RD2 was gonna be Sammy's number one game but I'm more surprised by what he says in that robot platformer game, bold statement in my opinion, if the game wasn't VR I would buy it in a heartbeat since I love platformer games but been a VR game it's gonna keep it on the shadows forever they need to make a non VR version so people can see if it's that great which I find a little hard to believe, no game to this day has topped Super Mario Galaxy in terms of 3D platformer
Great list overall and as for Red Dead whilst I can appreciate why some people love it the game just isn't for me. Its predecessor was a much better game and Rockstar's mission structure is years out of date these days and far too restrictive for games that promise freedom. There have been days when I've adored Red Dead 2 but increasingly I turn it on to find that once again my guns have been removed, then push the stick and wait a while before Arthur decides to move, frankly the controls are rubbish. Its little details were great at first yet many hours in I don't want to watch near 30 second animal skinning animations, or see him open drawers slowly or leave his guns on his horse for the thousandth time or ride all they way back to camp to trigger the next mission time and again.
For me gameplay will always be king and both God of War and Spider-Man are so far ahead of RDR2 in this regard as is Tetris and Astro Bot. Speaking of Astro Bot this has become one of my favourite PS4 games and one of my favourite 3d platform games ever. I've seen many references to Mario about this and all I'll say is that whilst nothing will ever really compare to my first experience of Mario 64 (as gaming will never change that much again), this is possibly the closest any game has got to recreating that sensation of something so new and so brilliant at the same time.
Other than Astro Bot Rescue Mission, which I haven't played, this is a spot choice to me. Good picks.
@Circasurviver I really enjoyed Odyssey- my 2nd favourite game on Switch, but it very much felt like a Mario game. Once you get the hat mechanic you instantly know what to do and how to progress.
Mechanically SMO is probably the better platformer, but the VR and the way the game engages with the player puts Astro Bot over the top for me. The game never runs out of new ideas. There's excitement in what every new level can bring.
@get2sammyb Hey, Sammy. What about Spider-man? didn't strike your fancy?
@get2sammyb that’s somewhat apples to oranges. A game should be fun which rdr 2 really isn’t heck tlou isn’t something that’s even remotely fun but it’s a freaking joy to play unlike rdr2. It also helps if your game isn’t absolutely booty cheeks when it comes to controls and combat two of the most important things in a game
@Oscarjpc Loved it, just liked the top five more. Would be in a top ten.
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