We’ve written many times about how the Dreams beta was supposed to be a slam-dunk, but it’s been a bit of a disaster so far. Don’t get us wrong, there’s some really cool content already being uploaded to the game’s servers, but we can’t tell you about those because there’s a non-disclosure agreement. For some reason, Sony and Media Molecule thought that the best way to help people understand what this game is would be to… Stop everyone talking about it!
Not only that, but after years of false promises, the public beta went live this week – and barely anyone got a code. While this author managed to get in, Tailby’s still waiting, which is extremely unfortunate seeing as he was really excited to take a look. The game’s official Reddit page – populated by the title’s most passionate fans – is filled with anguish, despair, and plenty of anger.
It’s almost as though Sony wants this game to fail, which is unfortunate because it’s really—oh wait, we’re not allowed to talk about it, are we? Ridiculous.
Comments 40
I didn't even get a email with a code , I guess MM don't like me 😂
I got a code because I'm awesome. But I can't disclose stuff yet.
Sony really does have no clue how to market this thing. I think dreams was a mistake at this point.
I just received my beta email.
@WebHead It’s not. The beta is <<redacted>> they just need to let people actually see how <<redacted>> it is.
Sony can be bizzare sometimes, game like this need all the attention it can get, limiting it with nda is weird, especially after all the positive things people are saying in forums.
You dun goofed up yet again, Sony.
Dam i just checked my email and i got a code 3 days ago i didn't even realize
Public.
You keep using that word, I do not think it means what you think it means Sony.
@get2sammyb You're getting a code knocks down my tinfoil hat theory that Sony and mM banned everyone associated w/ PS from getting a code. 😜
Does this put us on the right side of history @Octane ?
While I feel I should be disappointed, I really don't care that I didn't get in.
I'll just wait for the full game. Whenever that will be. 🤔
@SKC_Diamond yeah me too, should check my email more lol
@Kidfried for not being invited into the beta lmaooooooo.
I don't have a problem with the way they handled it, provided they told us in advance. And that's the key here; communication. They kept saying a public beta would happen for years, since 2016 at least, but this was hardly 'public'. I mean, even on the streams they kept saying things like "there will be plenty of space", "don't worry, there a second wave coming on Monday", "we want as much people in as possible", etc. It just raised a lot of false expectations. I don't really care who was responsible for the miscommunication, Sony or Mm, but it think it was all handled rather poorly. Not having an NDA would help a lot as well I think, this game needs all the buzz it can get.
I'm still not sure what this game is all about. It seems like an evolution of Line Rider with slightly more possibilities.
Will there only be player's creations or will there be some kind of official adventure/levels?
@Rhaoulos There's going to be an official story/adventure mode, which has been made by Media Molecule exclusively using the game's own creation tools.
@Quintumply Thanks for the info. I was worried it would be some kind of Mario Maker with only player stuff. I might have a closer look if it ends up being good
I managed to get a code and that's all I can say which is a shame because....i guess I'm not supposed to say that either but what I can say is.....I guess not. They definitely shouldn't have an NDA on this.
I'd give this a try if there was an easy to access demo, but I didn't bother trying to get into the beta. This is one of those games that I'd really need to try out first before considering buying it.
Didn't even know there was a beta to sign up for. Oh well.
@Kidfried you can apply for jobs on their website. Go on mate I will give you a great reference!
I cannot disclose that I have my code and I cannot disclose that I feel considerably different about Dreams upon actually playing it than I did when it was just a bunch of prerecorded videos from trade shows and developer streams.
It's weird that Sony has a game where you cannot describe its quality without letting folk try it for themselves, then they go out of their way to have folk be unable to try it for themselves.
Lol, good to know Sony are going to be douchebags this year as well.
It was never for me anyway. I think it will find an audience but I don't really see it blowing up.
My email was in my spam but finally picked it up today and will be giving it a go. I will not be letting anyone know if it's any good lol
I think my favorite part is ██ ██████ and ████. What I don't get is ██████████ ██████ ███████ ███████████████████ ██████████
█████████ ███████████████ ███ ███ ███████████████████████ ████ but at least my car is in one piece and no one got hurt.
@oatmealwarrior92 Me neither...
What a "great" beta ¬¬'
I got in, crazy how so many that signed up haven’t though!
I got into the beta on the 19th and I thought it was common knowledge that closed betas worked like this. They didn't do this as a marketing stunt like your industry molded brain thinks they did it. This isn't EA trying to get the word out about the game, this is Mm trying to get end-user testers in a controlled environment.
Just like with God of War and with Days Gone currently, the marketing campaign has not yet started on this game.
i got a beta code days ago and didn't even start it up yet haha
@KeanuReaves I understand that this is a "proper" beta, and that's fine, but considering how so many people (even in this comments section!) are confused about what Dreams is, do you not agree that allowing people to share and talk about it would have benefited it?
The beta is extremely polished anyway, so it's not like it's crashing every 10 seconds and there are SERIOUS bugs.
@KeanuReaves That's how they brought it though! "Look forward to the beta later this year!", "You all get a chance to play the game early!", etc. So like I said, communication is key.
I'm still waiting for my code.
@Octane "since 2016 at least"
Actually they were talking up the beta in July of 2015. It took them 3 1/2 years of beta preparation to finally hand it out to a handful of people. Who does that? 😜
https://www.pushsquare.com/news/2015/07/media_molecule_dreaming_up_dreams_beta_trial_for_ps4
Got my code and downloaded. Gonna get on it this week. How long is the beta for?
Like I've said previously, this game has so much potential but Sony have completely dropped the ball when it comes to getting the word out. An NDA-laden "public" beta is such a boneheaded move after all this time.
@Dange Till Monday I believe.
@Octane Thanks. I best get on it then.
Oh, nobody got a code, what a tragedy... I thought the game was trash, and everybody would be talking about it. Damn millenials.
Non disclosure agreements are pretty commonplace for alpha and beta software. Media Molecule certainly isn't the first developer to use them and enforce them.
Peeps need to quit crying. The game will be out some time this year this really isn't that big of a deal. PushSquare gotta pay bills so of course they will turn a molehill into a mountain. It is in their best interest to do so. I don't say that with malice it's an observation.
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