There comes a point in any reviewer's writing career where they'll wish they'd scored something differently. Personally, there are a handful of games I've tackled for Push Square over the years which deserve higher or lower scores than I gave them. I won't be going through all of them here, although let's just say my first ever review for the site is definitely on the generous side.
However, one review I wrote for this very site frustrates me every time the game is mentioned. With March's PlayStation Plus titles now out in the open, there's every chance I'm going to hear more about this game in the next couple of weeks than I have for years. The Witness is free for Plus members this month, and it should've been scored a 10.
Indeed, one of the first games revealed for PlayStation 4 is also one of its best. Jonathan Blow's first person puzzle game was a long time coming, but it was absolutely worth waiting for. It's an exquisitely designed game with countless puzzles to solve across the gorgeous island setting. To take such a simple concept - tracing a line through maze-like grids - and unpack it to such an extent, exploring every possible facet of the idea, and have it be consistently engaging, genuinely compelling, and never frustrating -- it's a work of pure genius.
Going back to early 2016, when The Witness released, I had been reviewing games for roughly six months at that point, and honestly, I was still finding my feet. I was offered the game to review for the site, and I was thrilled, naturally, as I'd been excited to play it for years already. When it came to sitting down and writing the review itself, I landed on a 9/10 score. It's certainly a score not to be sniffed at, and I still agree with many of the things I said. The fact is, I very nearly did give The Witness a 10, but frankly, I was afraid of a 10.
A perfect score is a big statement to make about any game, but to adorn a relatively obscure puzzle game with one? I talked myself out of it. I was too inexperienced, I thought, it would be naive to award a 10. And so, a 9/10 is forever emblazoned at the bottom of my review, a point less than I truly felt, because I simply shied away from the idea of giving it full marks. Fast forward three and a bit years, and I'm now Associate Editor, an embittered, wisened sage of a man who has learned that a 10-point scale really does have 10 points on it. I now of course make a concerted effort to use the full range, as it was intended.
But why do I really think The Witness deserves a perfect score? The fact is, there's still nothing else quite like it. It takes some inspiration from the likes of Myst, but with almost all interaction restricted to myriad panels peppered across the island, it's very much its own thing. A brilliantly weird, quietly atmospheric thing that ingeniously provides the player with answers at the same time it provides puzzles. It's pensive, deeply satisfying, and filled to bursting with intrigue and secrets. If you have PS Plus, I implore those who haven't played the game to give it a try. It certainly isn't to everyone's tastes, but you'll never know until you give it a shot -- and at no extra cost, now's your chance.
Stephen likes The Witness so much, one of the puzzles is his avatar. What do you think of Jonathan Blow's latest? Will you be giving this 10/10 experience a try this month? Solve the puzzle in the comments below.
Comments 40
Sometimes our thoughts and feelings for a game change with the passage of time. Sometimes a game escalates in our mind after a while, and sometimes it’s weaknesses are exposed. Much of this evolution is probably from the comparison to other games we subsequently play. It’s interesting that you felt you shortchanged The Witness and that says a lot about it’s long-lasting quality. I will certainly try it out.
Agreed.
Yes, you should.
I still class The Talos Principle as the better puzzler for me.
I think I've only ever given one ten out during my illustrious tenure here, but if I'd reviewed The Witness I probably would have given it one. Absolute clanger mate.
Stephen, you go say sorry to Jesus right now, young man!
This wasnt worth a whole article.
Bought it in a sale. Was okay... bored me eventually, and I haven't finished it.
" I landed on a 9/10 score" I see the dice scoring system is still working a treat.
I still wish push square scored vanilla SFV a 6/10 for lacking so much instead of DOA6.
I'm a bit behind on this one. I'll try to stop asking about VR (maybe?), but does The Witness have a VR mode?
Hard to argue with that. I did need the guide to beat more than half the puzzles but it was a great game. Beautifully created. You must see no clip witness doc. It wont really spoil/ruin any of the game.
I'm curious, what was the first game you awarded a 10 here on the site?
I can't wait to give the game a try. It's been sitting on my wishlist waiting for a sale for the past few years.
I haven't played Witness yet but agree with the reviewer that a "10"" does not reflect perfection, but a game that belongs in the cream of the crop, sort of speak. The grading scale is there to measure a game against others and without "10's", there would be no "9's" with anything greater to judge it against. So therefore a 9( or 9.9 I suppose) would be the new 10 and that's just silly sauce.
@get2sammyb Now do Bloodborne please.
@SirRealDeal Nope. I think there was something ages ago about The Witness getting VR support, but it's not in the game sadly.
I feel like the whole "stand here for an hour doing nothing" puzzle maybe deserves a point or two to be taken off.
As someone who referred to @Quintumply and @Simon_Fitzgerald for help during a weeks long playthrough I agree, 10/10!!!!
@Quintumply Thanks.
X-ing: The Land Beyond will have to do, then.
I'm really excited to try this, I feel justified for holding off now
Your giving too much importance to a number. Not really a good way to tell people what they should regard as more important in reviews.
In my humble opinion.
This was a weird one for me...the movement in it made me feel really sick...I lasted about 3 or 4 puzzles and had to delete it entirely...definitely not for me!!
@Quintumply Hang on, now that you're Associate Editor, can't you wield your new-found powers to go back and sneakily change it?
I love puzzles, love Room games (Room 3 is fantastic), I also like the physical puzzles, like Hanayama. In spite of this I did not buy Witness because I don't like the puzzle concept in the game - a 2-dimensional board. I smell repetition. There are supposed to be over 500 puzzles - that's what strikes me, no way there is no repetition because to come up with an original puzzle it takes time and lot of talent. BTW, I bought Talos but got bored with it because of the repetition.
@Gremio108 Haha. I mean, I could, but what's done is done. Lesson learned. Plus, just going in and changing it would undermine everything about how reviews work, so there's that.
@daldrum Try it if you're on PS Plus. You might not like it, but you won't know unless you give it a whirl.
@Quintumply One day, I will give it a try
@Quintumply True. Also, you'd then have to edit this article. And then you'd have to edit these comments to hide the evidence. I've created a monster.
@AdamNovice yeah I’m interested in trying the witness today but the Talos Principle is still the best puzzler on PS4 imo. Ive come close to getting the Witness on a myriad of psn sales but I guess it paid off waiting because now I get it along with Cod Modern Warfare Remastered for free.
@daldrum see I think Talos is easily the best puzzler on PS4 that I’ve played and felt it never got repetitive.
Looks pretty good, does it utilize to the Pro?
@GamerDad66 I believe it does, yes
@daldrum I don't think it gets repetitive. The game builds on familiar concepts and combines things you've learned. But anyone who has played the game know there's more to it than simple 2D puzzles, and figuring that out is part of the experience. It's the only game I can only recommend by saying you should just play it. Level design is this game is probably the most impressive I've ever seen.
Pssst....scores are subjective and ultimately don't matter, it's ok.
I alwayz wonted to tri thiz, jost hope me not to stooped
I suck at puzzle games but one day I mean develop the brains to go for it.
@daldrum
You could not be further from the truth when you state the game just consists of 2D puzzles.
Without saying too much, there are some lateral thinking puzzles in the game that blew my mind when I spotted them hiding in plain sight, let alone solved them. It's a fantastic game and when you say it takes talent to come up with puzzles you are talking about Jonathan Blow, the guy is a genius!
@GamerDad66
It does take advantage of Pro buddy but to be honest, I found 4K mode ran quite poorly, HDR implementation is fantastic if your telly is up to snuff though.
It is an amazing game that completely caught me by surprise. I thought it looked boring and pointless, but it hooked me more than possible any other video game I've played.
That being said, I think it's an unusually difficult game to rate. My overall experience was absolutely a 10/10. That being said, there are a handful of poorly implemented puzzles at various points in the game that I would consider objective flaws. Yet to knock it for those things when it's overall such a masterpiece is hard to do.
It's a great puzzle game and I suppose in that aspect it is pretty much flawless and does a great job of building it rules and making great use of the environments. On a side note this game for some reason gives me a little bit of motion sickness when walking through it's world yet no other game ever has
I fully agree and commented on The Witness when it was named one of the PS+ titles for the month. It is quite simply the most genius puzzle game ever imho. Not only is the island filled to the brim with puzzles of various design and ingenuity with the panels. But the "point of view" puzzles NOT on the panels literally means the entire island is one big puzzle. Pure genius
I really wish i saw what everyone seems to see in this game, but I don't. Its lack of explanation on the rules of the puzzles is mind-blowing. I play games to relax and enjoy a good story or gameplay not have a game piss me off by not explaining how a puzzle works so i can solve it and others like it.
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