It's finally happening, everyone. Dreams, Media Molecule's PlayStation 4 exclusive about creating and sharing your very own masterpieces, has gone gold. Development is complete at last -- at least for the launch build -- and so it's time for Sony to start printing discs.
If any game is geared up to live long after launch, it's this one; we'd expect the developer to bring all manner of updates to the title well into 2020 and beyond, including the promised PSVR support. Dreams will launch at last on 14th February, but with a reliance on user generated content, this is something that should stay with PS4 -- and PS5, surely -- for a good long while.
We're super excited for this crazy thing to arrive. Congratulations to Media Molecule for wrapping up Dreams. Are you looking forward to playing the final version of the game at long last? Dream up your own creations in the comments below.
[source twitter.com]
Comments 11
Hopefully the VR update won't be too far away.
It depends upon how much pre existing content there is at launch, I seem to remember them talking about having 3 games built for it using the tools. I'm excited about getting to grips with its tools but in the short term at least will have limited time so I'm hoping it'll have have some good stuff to play with for now
So this means people who paid for "early access" will be getting the complete game any day now, right? Right!?!?!
I mean it's gold, we already paid for it, what logical reason could they possibly give not to give it to us? It's not an online multiplayer FPS, we're not going to be owning any noobs when they finally get it in a month.
Guessing this question will be asked A LOT on their twitter feed.
@rjejr They clearly stated that any one who bought the early access will get the complete game until it released, the only incentive is you pay half the price. That’s it.
@carlos82 Most likely all creations from the early access will be transfered to the final game, so no need to worry about that. There is already a whole bunch of great content to play with.
@LightingThor "half the price"
Early access was $30, full game is $40, that's 3/4 not 1/2.
Still doesn't answer the question - if the game is gold, and we already paid for it 8 months ago, why do we have to wait another month along with all the people who didn't pay for it 8 months ago? I'm not asking for a disc in the mail, though I'd wait another month for that, but an update should be all it takes.
If they are going to make us wait they should at least tell us why. I really don't think that's too much too ask.
@rjejr The reason is obvious. It has to go through QA and all that like every other game in existence. And there isn't much benefit to releasing it early just to keep few hundred thousand happy. Might as well wait till it's official launch when everything is ready to go.
@AdamNovice The whole point of announcing a game has "gone gold" is that it has already been through the Q&A and that is the game they are releasing on disc, so there's no point in waiting. Otherwise they wouldn't have announced it's "gone gold".
@rjejr But by that logic you might as well say that once a game has gone gold that every digital copy should available straight away right? Except it doesn't happen, distribution still needs to be done regardless of whether it's physical or not and that takes time.
@AdamNovice They don't release digital before physical b/c it wouldn't be fair to the retail shops - almost nobody would buy physical if you could get digital a month earlier.
But people who bought early access - probably most of the people who wanted Dreams after a 6 year wait - already have it and have already been playing it for 6 months because we already paid for it. So for us, it's just another update or patch for a game we already own, have paid for, and have been playing for 6 months.
I'm guessing the only people waiting to buy the finished game are those who want it in a case on a disc, so they'll have to wait regardless.
@AdamNovice @LightingThor
https://uk.ign.com/articles/dreams-early-access-players-will-unlock-full-game-early
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