Another indie game has just been announced over on the PlayStation Blog, and this time it's a stylised survival game named Windbound. You'll play as Kara, a girl who wakes up on a mysterious island, who will need to fend for herself as she begins to explore. With a storm keeping her trapped within the archipelago, she'll also discover hints of an ancient civilisation.
As well as survival, the game puts an emphasis on exploration. You'll be able to craft all sorts of things, including boats of all shapes and sizes, allowing you to get to other islands and find more secrets. Interestingly, each set of islands is procedurally generated, meaning no two players will play quite the same adventure.
It's certainly an interesting idea. We're looking forward to checking out Windbound when it arrives on PlayStation 4 on 28th August 2020. What do you think? Set sail in the comments below.
[source blog.eu.playstation.com]
Comments 19
Looks like BOTW clones except the main protagonist is a female.
I will wait and see for this game.
@Anti-Matter Damnit you did it.
I was in until I saw the Neopets roaming the world.
Okay, this game actually look pretty sick, but, come one. COME ON.
Had me hooked till I read "procedurally generated islands".
@Ken_Kaniff Developers says "procedurally generated" because "generic bland design" doesn't sound good...
Is that the extended version of Ubisoft's "God's & Monsters" trailer? 😅
@andreoni79 My dinner today was procedurally generated.
As long as it plays as good as Zelda, I'm in.
@Octane @get2sammyb And by the way, Last of Us II has been delayed. Again.
@RenanKJ Indefinitely.
@rjejr Looks more like Rime to me, but I'm not apposed to the style. It looks like it's made well besides the procedurally generated part.
I'm waiting for the next Nintendo fanboy, smashing his PS4, due to Zelda similarities.
@Octane That's the worst part. When it comes to Art, ND is awesome; Management not so much...
I thought it looked like Rime, until I saw the glider. Now I think it looks exactly like Genshin Impact's clone by Nintendo
@RenanKJ Should we start a petition to force them into longer crunch period? I think they can take 2-3 years of crunch period if the convert part of the building into a mental hospital.
@Octane Does that mean you had american food?
Looks like Rime meets Breath of the Wild. Hopefully it's a dense and richly detailed world akin to BOTW.
@Ken_Kaniff Yeah Rime too.
My joke was supposed to also be about how Gods & Monsters was due out 2 months ago - that E3 trailer ends w/ the Feb 25th release date - but I don't think we've seen anything of it yet since that E3 trailer and the delay announcement. And they delayed it way back in Oct, we should have seen a lot more by now. But that Feb 25th release date looks like a real joke now.
yuck 4 the graphics! i hate those type of weird plasticized anime type like wanna be artsy graphics. wtf, man!? how many more games are we going to continue getting with that style? its starting to get real old.
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