The Last of Us Part II PS4 PlayStation 4

Update: According to trusted journalist Jason Schreier, leaked footage of The Last of Us: Part II was apparently obtained by hackers who used a security vulnerability in a patch for an old Naughty Dog game to access the Californian developer's servers. It's apparently older videos of a development build.

Schreier continues: "Rumours of this being an act of protest by a contractor whose pay was robbed are not true. Naughty Dog actually extended pay and healthcare benefits for contractors due to COVID-19."


Original Story: The story surrounding The Last of Us: Part II has been out of control over the last week or so. It has been heavily purported that the person responsible for leaking huge story spoilers for the upcoming PlayStation 4 exclusive was a disgruntled employee of developer Naughty Dog. As it turns out, this is entirely false.

Sony has finally broken silence on this sticky situation in a statement to GamesIndustry.biz. The Sony spokesperson told the publication that "it has identified the primary individuals responsible for the leaks earlier this week". The company has confirmed the leakers "were not affiliated with Sony Interactive Entertainment or Naughty Dog", putting an end to that particular chapter.

The platform holder declined to comment further on the matter, apart from to say "the information was currently subject to an ongoing investigation".

So, there you go. All that scuttlebutt about an angry employee turned out to be nonsense. The good news is that Sony seems to be onto whomever is responsible -- hopefully this whole thing will be wrapped up soon.

In other news, an unrelated viral Tweet claimed that a Naughty Dog senior game designer had left the studio to work at Microsoft’s newly minted subsidiary Double Fine. However, it appears that purported employee Edgar Newman doesn’t actually exist, and his LinkedIn profile is a fake which has since been removed. This was evidenced by various inconsistencies, like the fact that he was listed as a lead game designer on Tom Clancy’s The Division, despite another person filling that role.

[source gamesindustry.biz]