Geoff Keighley, also known in the Push Square office as the Master of Hype, is confident that future next-gen game reveals are going to meet expectations. In response to an IGN article that suggests lowering your expectations ahead of imminent announcements, Keighley writes on Twitter: "This article will likely not age well." Them's fighting words, Geoff!
Of course, next-gen reveals make for a hot topic right now, especially after the Xbox Series X event was slammed for its distinct lack of gameplay. The aforementioned IGN article argues that we should all set our expectations accordingly going forward, especially when it comes to next-gen graphics. Again, most of the games at the Xbox showing certainly didn't scream "next-gen".
Keighley obviously knows what's coming, given his position as curator of Summer Game Fest, and for the sake of positivity, we hope that his hype is well placed. Indeed, we're looking forward to learning more about the games that we'll be playing on PlayStation 5, but as they say, seeing is believing.
[source twitter.com]
Comments 20
Next gen will be cool and fun.
It's going to be a long time until the PS5 even comes close to the level of stability we have with our PS4's...
Who needs next gen when I've got a perfectly functional PS2.
Welk lets be honest it's his job to hype things up
Unbelievable Geoff!
Probably not related but Something PS5 related is about to happen. I feel it in my bones. Haha
Edit
I've seen a lot of crap said about this man in these very comments over the years. He really proved everyone wrong. Respect for Geoff.
I don't know. I personally think we're at a point where budget, time, and resources matter more than the hardware now.
I truly believe PS5 is going to be more about removing the bottlenecks that have constrained PS4 games rather than significantly, significantly raising the visual bar.
But maybe I'm underestimating things, in which case, I look forward to being blown away.
Sure Geoff, sure...
@Expa0. Gta vice city.gta 3 .gta san andreas.manhunt.bully.max payne.resident evil 4.sly cooper.god of war.ratchet and clank.etc.ps2 is legendary.word up son
@get2sammyb A lot of graphical effects and fancy lighting in dynamic worlds will probably be easier to obtain now. I think that graphics will be raised with non-AAA devs just because it’s easier now. I stuff like view-draw distance and the number of details loaded will be the biggest difference though.
@mikeym I know the PlayStation four has years of stability update to nail it down. hopefully the PS5 will be on a solider bedrock and won’t need them.
I’ve got a weird feeling that we might get Persona 3 Remake...
@JJ2 I hope it is not the lack of vitamin D in your bones because of the lockdown and lack of sun exposure. Haha
On a serious note, I hope you are right and next gen starts to happen.
It's pretty hard to convince other people of what to expect about what's in next-gen, when it comes to graphics we've already somehow achieved it but with the help of a better CPU of both consoles AI is going to be improved a lot, more animations can be done, etc. Meanwhile in GPUs we can already expect next-gen titles to achieve 4K/60 or 1080/120 for some games or competitive most likely but still depends on the vision of each developers. Raytracing will be the most common feature will be implemented on some games for better lighting, reflections and global illumination. Also, the loading times are going to be the most convincing and could even eliminate loading screens especially on PS5's SSD.
Yeah, horizon zd 2, god of war 2, and all sony 1st party AAA games will melt faces graphically I'm sure 😁
@get2sammyb
After listening to a podcast recently I understood it's actually more work to not use the SSD potential than to use it. Huge progress should be made with the memory available.
Edit
Look at what one person only manage to do in the inside xbox first trailer.
Maybe I'll be too skeptical, but as long as new games work on current engines, there will be no major differences. In the end, it's all about the gameplay and story. Graphics and sounds are secondary.
@get2sammyb If that ends up being the truth. I really wont buy one till there down to 250 to 300 dollars. I dont believe that's a reason to drop 500 bucks. Hopefully like you said they surprise us, but from the PS5/XSX games I've seen so far it definitely doesnt look worth it.
@get2sammyb I think proper use of ray tracing could be a game changer visually.
We actually have a long way to go before we are at fully photorealistic worlds, and more so before we get to convincing character models, facial expressions, etc. I think this generation will be a substantial step forward. I do agree with Sammy, though, that some of the limitation may simply be the vast amount of work required to deliver that level of detail.
This article will age as a container of a rare good thought from IGN - lowering expectations is always recommended. Hype is ultimately detrimental in itself - except for the effects on various forms of media event attendance, which understandably leaves folks like Keighley biased towards it.
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