Bungie has made the difficult decision to delay the upcoming Destiny 2: Beyond Light expansion to 10th November 2020 following the continued worldwide struggle to cope with the coronavirus. Originally scheduled to launch in late September, this marks the very first time that the developer has missed a DLC launch for the original timeframe. The reason as to why this has happened is completely understandable, however.
Detailed in a post on Bungie.net, DeeJ explained that the past couple of months have been a challenge for the studio. "We’ve learned to create together in a new way, by having to work apart from one another. Despite these hurdles, we’re still committed to the same level of quality that our fans expect." This now puts the expansion's launch directly in the headlights of the PlayStation 5's release, but then Destiny 2 fans won't have to worry as every one of their purchases will carry over to the next-gen version. Destiny 2: Beyond Light now releases just a week before Assassin's Creed Valhalla, with Cyberpunk 2077 following two days later. November is beginning to look its usual crowded self.
[source bungie.net]
Comments 7
I might give this another whirl once PS5 drops
Actually works out for us. Was planning on waiting to play the expansion once we get our PS5's so this is a good thing. Hope they use their time well!
I will jump back in if there are new story quests with cutscenes, that's what I look for in most games. Forsaken was such an awesome expansion. Hopefully they can top that with this one!
They’re committing business suicide going up against Assassin’s Creed and Cyberpunk this fall
@kyleforrester87 it's an awful grind fest, for those not in the know they are adding D1 content to D2 also, some random bits, locations and Raids too
@mini_piekarnik shootings fun though
They are adding places from 1 and have created a Vault system so if they add say the moon area from D1 then in D2 the moon Titan would be locked away in the vault for a certain period of time. They said they can't have all the areas a available because they don't have a team big enough to fix bugs etc
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