Braid: Anniversary Edition was announced last night as part of Sony's State of Play livestream for both PlayStation 5 and PlayStation 4. At the time, it sounded like a fairly rudimentary remaster, but the more you dig into the finer details, this is actually shaping up to be a huge upgrade over the original game. It's due for release in 2021 and Jonathon Blow has expanded on what the Anniversary Edition includes.
Taking to the PlayStation Blog, he states that the visuals are being hand-painted all over again along with new brand new assets. Extra animations are being added to the character while the sound is getting another pass to make it richer and more detailed. And if you want to see just how much work has gone into the remaster, you'll be able to revert back to the original visuals at the touch of a button in-game.
Developer commentary is also a major focus of Braid: Anniversary Edition." Blow says: "Since Braid is considered a classic by many, we wanted to make sure we do a good job providing the information people want to know, at a much more thorough level of detail than video games usually do. So, we’ll be talking about programming, art, design, video game history, and many other things, using in-game hyperlink portals so you can jump between levels to follow the various conceptual threads." This commentary is said to be incredibly in-depth, to the point where it lasts a significant number of hours.
[source blog.playstation.com]
Comments 8
Nice game, remember this being for me one of the big breakthrough games on Xbox Live Arcade on my 360, whatever happened to that eh?
Not sure if I'll play through it again, but if you've not played it before then well worth a go, its very well done.
Already have this on pc but didn't finished it yet, I think I'll buy the ps5 version if the price isn't expensive.
One of PS3's finest
The commentary sounds awesome. I really liked that in Thomas Was Alone
Still can't work out what the anniversary is though?
Commentary’s great, I loved it in Day of the Tentacle but the way they do it in Bioshock is disappointing, just videos you can watch with Geoff Keighley instead of y’know, commentary. It’s always interesting to find out more about how these games were created.
I was more excited by this announcement than any other!
Very nice! I remember this being one of the first indie games I was aware of. It's super cool to see it getting a small facelift.
@Futureshark it really was a different time back then, when online storefronts were highly curated. Made each game feel a little more important, now it's hard to keep track of all the new releases. Though the current approach has it's benefits.
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