Ever since the exotic architecture of the PlayStation 3, there’s always a lingering concern that Sony could concoct a console that’s impossible to work with. Back when it announced the PlayStation 4, system architect Mark Cerny tackled this point directly, and while most studios have suggested they’re thrilled with the PlayStation 5, there have been some rumours suggesting the Japanese giant’s next-gen hardware is a headache to work with – particularly with regards to Resident Evil Village.
Speaking as part of a digital EGX Panel, however, Digital Foundry’s Richard Leadbetter shared some good news for early PS5 adopters. “Every single developer I've spoken to developing for PS5 has been evangelising how easy it is to work for,” he said. “It’s essentially the same development environment as PS4 and you scale up from there, for the new powers, the features, and whatnot. I can't stress enough how happy developers seem to be with this situation.”
Generally, the response from studios has been that the PS5 is a great bit of kit, but it’s good to have that sentiment reiterated once more. Looking at Sony’s first-party lineup – which absolutely blows the PS4’s first year games away – Worldwide Studios has adapted to this new console environment incredibly well. With almost a dozen titles already announced for the format’s first year, and presumably more to come, it looks like PlayStation will start this generation like it ended the last one.
[source youtube.com, via resetera.com]
Comments 31
Good to hear! Excited to see what this generation will bring.
Wow, I’m glad PS5 is doing it’s part in bringing the lost to Jesus...
That's a good thing to hear!
Good to hear the support. Sony has always had the support of third party developers, the best really, and growing up it was painful to admit as I was a huge( and still am) Ninty supporter. But I soon realized that Sony merited that support as they were easier to work with than Nintendo.
The only hiccup one can say is the PS3, because of the cell architecture. It is still an amazing console and I still own and play on mine, but sony has definitely learned from this so-called setback and realized they need to do what made developers happy to work with them in the first place. Long may it continue.
I really don’t know why people listen to “insiders” who have been looking to spread their social media presence with made up rubbish like the Resi8 rumours. Especially professional publications who don’t do their due diligence and see that this rumour monger has form for lying because, in his words, he thought people were being too hard on XBX. Ridiculous.
Not surprised to have it confirmed, once again, that PS5 isn’t difficult to work with.
Uhhh where did you get that picture of kratos smiling?? That's creepy as ****!
@thefourfoldroot To be fair, it's probably true that RE8 is having some problems, but I'd imagine most games go through problematic development periods.
Doesn't really say anything about the hardware being good or bad.
Kratos Smiling? That's horrifyingly wholesome
Well, we all heard RE8 devs disagree
@get2sammyb
I wouldn’t presume that. The rumour is from a guy who simply makes stuff up and has been caught in lies multiple times.
Such a nice change from feedback heard on the cell-based PS3 !
1. Make PS4 game.
2. Port.
3. Profit.
'there have been some rumours suggesting the Japanese giant’s next-gen hardware is a headache to work with – particularly with regards to Resident Evil Village'
That was debunked as FUD
@SamMR
No, where is that info coming from?
The Dusk Golem thingy guy?
@get2sammyb
'it's probably true that RE8 is having some problems, '
Why?
Genuine question why is that 'probably true'.
If game's are easier to make, shouldn't they be cheaper?
Let me guess, DuskGolem is talking shat again?
@gamiller1978
Not when you factor in cost of living. Also, as backwards as it sounds, the infrastructure that's making games "easier to make" costs a butt load of money haha.
@Makina Yep.
Interesting choice to leave out where in that same conversation Richard said that there have been developers who say they’re having a hard time with the Series X’s SDK.
That is why the pricing of PS5 games is BS! It's easy and fast to develop for the system then why are you charging more for the games! Damn greedy bas-tards!
If it's so easy to develop for why are the games now $70?
@gamiller1978 I know, right? If skyscrapers are easier to make than houses, shouldn't they be cheaper?
@NB-DanTE @Snick27 please be sarcasm...
When things are easy to develop for that's when we get innovation 😁 Looking forward to more great games on the PS5 while still enjoying PS4 titles 😎
I'll say it again. People spreading FUD about SmartShift is 'worrying' (like Jeff Grubb) or SmartShift 'profiles' are either clowns or have an agenda.
SmartShift has nothing to do with the variable frequencies to start with.
That Kratos pic got me😂. It's perfect for this article.
Happy to hear , keep the games flowing into my blacklog
Cant wait til the GoWII ps5 bundle. Hopefully there will be a lot of games to play, by then
Same thing happen with the Switch. Probably because consoles are physically identical to PCs nowadays, with the huge advantage of not requiring to be compatible with thousands of different configs.
Just because a game is easy to make doesn't make it cost less.
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