For as much as we love PlayStation VR here at Push Square – and we genuinely are big fans – its flaws have become more and more obvious as time has passed. One of its biggest problems is the way it relies on the PlayStation Camera to track your movements. This is obviously fine in titles like Beat Saber, where you’re mostly operating facing forwards – but the whole point of virtual reality is that it’s a 360-degree experience, and yet the PS Move wands would lose positioning if you turned your back on the PS Camera, as your body would block them from view.
Sony seems poised to solve this problem, as it notes that its next-gen PSVR controllers will be tracked by the new headset itself: “The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller,” Hideaki Nishino explained on the PlayStation Blog.
While we’ll obviously need to experience the controller ourselves to get a better understanding of how it works, this should eliminate many of the existing PSVR experience’s problems, resulting in better tracking whichever direction you’re facing. Pair this with haptic feedback, adaptive triggers, and finger detection, and you’ve got the recipe for some real immersive experiences here. We can’t wait to go hands on with the headset (and its new controllers) in the hopefully not-too distant future.
[source blog.playstation.com]
Comments 28
.. Damn! This means I have to update my avatar.. Day one purchase!
Um. No camera? So how is the headset tracked?
Only 150 each too. That's a bargain!
@Landstalker the hand controllers will be tracked by the VR headset. The VR headset will be tracked by the camera.
My twitter feed has been almost exclusively pictures of this controller for the last hour or so, lol
It seems like I'll be building up a solid PSVR library through PS Plus and Play at Home that I won't be able to access for awhile, so I'm already really looking forward to this!
Now we need more than 3 games worth playing to justify buying the psvr2 set.
@Trajan I commented on the other article about this. They should've taken the "strap to your hand" style controllers that the Index, which in my opinion is the best VR controllers out there, has. I love my Index controllers and can't go back to any other VR controller.
Dead or alive extreme 4 exclusive for ps5 will be really immersive on psvr2 😂
It might pass people’s minds but if you are considering getting PSVR remember that Farpoint is available via plus this month.
Then Play At Home has 4 free VR games next week.
Remember to add them to your library ! Even if you don’t get one in the end it’s worth doing !
(Assuming it’s backwards compatible)
Nice. It looks like these controllers can be used for all vr games with no need of dualsense.
"One of its biggest problems..."
Biggest problem is PS4 Slim does HDR but the PSVR breakout box version 1 - that people paid $200-$400 for - doesn't. Then Sony made PSVR ver 2 but went out of it's way to make the wiring between the 2 versions incompatible so you can't even swap out an old box for a new one, you need to buy an entire PSVR version 2 set to get HDR out of your PS4 w/ PSVR hooked up.
I know this is old news, but it's a big problem for people w/ HDR tvs. Mine was delivered yesterday so I'm dealing w/ the anti-consumer BS now. 😝
The camera tracking can be a bit finicky but it's easier to take care of then swapping HDMI wires all over the place inside my component cabinet or buying an entire new PSVR set.
Im going to so break these.
With the Quest 2 controllers I actually slip my whole hand throught the halo. And even then I still clash them together from time to time.
Unless they are made of rubber, I can imagine clashing and breaking them
@Jacko11
Not necessarily. Admittedly I didn’t read the blog post, but I thought it was confirmed that there are no additional cameras to plug in. I presume the headset has inside out tracking. After all, it has cameras inbuilt, clearly.
I'm still not sold on VR, and so far I don't think this will win me over. The only VR game that seems appealing to me is Half Life Alyx, but spending over $1,000 for one game seems like... not the best idea.
@thefourfoldroot surely the PS5 camera is used alongside the VR set?
@everynowandben
$1000!? Are you including the PS5 in that? Because I’d suggest that would have more than one game, lol
@Jacko11
They never said so. And the one cable thing kind of makes that seem impossible. The PS5 camera isn’t compatible with PSVR1 either, which would be a strange omission if Sony planned PSVR2 owners to have it.
@thefourfoldroot https://store.steampowered.com/valveindex Unfortunately HL Alyx isn't on PSVR, although I heard something about how it wouldn't be the same experience even if it was due to the way it's designed for Valve Index - Honestly, I'm not 100% sure what I'm talking about, but that link shows Valve Index priced at $1,000 for everything you need.
@everynowandben
Oh, you meant the valve index? Ok, but again, there’s more than one great game available. Each to their own, but once you experience certain genres in VR you’ll never go back.
@PhantomMenace84 Thanks for the explanation.
My current plan - which I haven't tried yet b/c I ran out of HDMI cables, cables cables everywhere - is keep the PS4 out to TV HDMI in the TV, and the PSVR breakout box in to the sound system, which doesn't pass HDR either - then keep the IN HDMI cable plugged into the breakout box. Then when I want to use PSVR unplug the HDMI out cable from PS4 and plug in the loose end of the cable going in to the breakout box. It sucks that I'll have to keep putting stuff in and out of my 1 HDMI port on the PS4, but I should be replacing it w/ a PS5 in a few months anyway.
I'll figure out something else for the PS5, I don'' know where I'm putting that big mutha tower anyway as it is, but I'm not messing w/ it's cables once tis' set up. May move the PS4 and PSVR to my sons room where I put the old 52" tv. He lives at college most of the year so his room is just sitting there empty. Kinda sorta has enough room for PSVR.
I do like what you did w/ the plate, but then Id' need a plate, not worth it for a couple of months. Though I do need to buy a really short HDMI cable for between the breakout box and PS4, right now I'm using a 6' one, it's crowded under there. 😝
I’d really love PSVR2 this year, but I get that’s kinda a pipe dream. My work buddy speaks super highly of the Quest 2 in comparison to PSVR
@rjejr that really annoys me aswell
@PhantomMenace84 My basement - where the magic happens - is a long 12x20 rectangle, so I left the tv stand about 2 feet from the back wall and just pile all the wires back there. For a 20 yr old piece of furniture it's lasted fairly well. Our first tv was 250 lbs, had it for about 7 years. The new TV only fits b/c they had optional leg stand holes. It looks really weird w/ the feet so close together but wadaya gonna do? 🤷♂️
Maybe I'll remember to pop up some pics later. Maybe.
So... Do we need the ps5 camera? I bought one but so far it ain't doing a whole lot especially as I have the ps4 camera plugged in for VR.
Played 5 or 6 big titles plus few indies on PSVR and move on, this whole VR crap is so overpriced and overrated for what it is. I'll be back in 2030, when the graphics will be looking finally acceptable.
@PhantomMenace84 B/c I'm part of the "pics or it didn't happen" Digg crowd. 😉
On the bright side, my new "renewed" cable modem/router was delivered yesterday, so I can get rid of 1 device, 1 plug, and 1 cord. It's such a mess back there it was worth the $55 just to clean it up a bit. When I feel like it. Which I currently don't. Maybe tomorrow.
@PhantomMenace84 My TV came w/ legs that are supposed to be used to run the wires thru, but they are hollow enough for 1 wire, and it doesn't really work w/ the legs on the inner spots like I have them. Between the 6 speaker wires and those huge gaming power "bricks" I don't see how people can keep this stuff neat, I'm glad for the extra space behind the TV so I don't have to. I hooked up my 2-in-1 cable modem and router and it did actually make it a bit better. I'll take the win.
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