If the turn-based combat of Yakuza: Like a Dragon discouraged you from checking out that particular entry, then the franchise might not be for you going forward. Creator Toshihiro Nagoshi and producer Kazuki Hosokawa have revealed in a new interview with IGN that future instalments in the Yakuza series will keep the turn-based combat systems.
They both said: "The Yakuza series has been transformed into a turn-based RPG. On the other hand, over the year, Ryu ga Gotoku Studio has accumulated resources and know-how of making flashy and exhilarating action games that are effortless to enjoy. We decided that we should let our signature action gameplay live on through Lost Judgement."
The decision to adopt turn-based combat in the Yakuza games originally started as an April Fools joke, before it was confirmed that the introduction of new protagonist Ichiban Kasuga would also bring with him the old-school style of engagements. While Yakuza: Like a Dragon did go on to review very well, some fans didn't like the turn-based combat so much — compared to the traditional action we've come to know and love, at least.
For those diehards, though, there's still Lost Judgment. Detective Takayuki Yagami is back for a sequel coming to PS5 and PS4 on 24th September 2021 across the globe, and it will continue that lineage of action combat. Did you enjoy the turn-based combat of Yakuza: Like a Dragon, or were you hoping Ryu ga Gotoku would bring back the usual action-focused systems for the next game? Debate away in the comments below.
[source ign.com]
Comments 39
YES! Couldn’t get into the older Yakuza games but LAD is one of the best games I’ve ever played, excited to see more.
That’s actually an interesting way of doing it. Judgment can keep the old combat and these can push the turn-based concept further. I’m down with that.
YES! Adored Yakuza 7, so that's totally fine with me.
...Damn. That sucks.
Now, I love Yakuza: Like a Dragon, but I think that the turn based combat got really stale by the end of the game (and it was very poorly balanced at points).
If they're sticking with that system, then improvements are definitely needed.
I still think a kind of action-turn-based hybrid system would work perfectly — kind of like the combat in Final Fantasy VII Remake.
Yakuza like a dragon was SO good so I’m happy with this. I loved judgement too so this is good news all round.
Amazing!!! Loved everything about Like a dragon - big fan of the turn based system. And judgement is a dream for people who love story driven action games. Also more fredom in what the story can be.
It is a perfect 1-2 combo.
I'm happy people like the turn-based combat but I found it to be the weakest part of 7 by far. It's so boring, and after spending over a decade improving the action gameplay, it seems bizarre that we might only get that once every other year if they cycle between Yakuza and Judgment. I hope they at least change it up a bit when 8 is released. Moving the character so they don't run into the wall every time would be nice...
I'm all for this. I've played and loved every Yakuza but the mindless action did get stale by Yakuza 6. Then along came Like a Dragon and it blew my mind. Didn't think I'd love it as much as I did. Fantastic entry. Eager to see how they'll improve and expand it.
My main issue with the TBC in Yakuza: LAD is that most battles inevitably start with one of my party stuck on an object a mile down the road - the game should transport them next to Ichiban as soon as the battle transition begins.
Otherwise, its fine. Yes i enjoy the action style of the older Yakuza games, but the series needed a shake up.
@Kidfried I suppose you're right. Personally, though, I still prefer the action combat, if only because there's no real grinding required. I think the extreme difficulty spikes in Like a Dragon really damage the pacing of the game — and it's not something we've ever had to deal with in past titles.
Again, I'm fine with them sticking to turn based combat, but it needs to be better implemented in the inevitable sequel.
It is funny how the older series is dumping its traditional gameplay while the newer series is adopting the traditional gameplay but that's okay. I've enjoyed every Yakuza including 7 and as a 1st attempt at a turn-based system, RGG did a great job even though there is definitely room for improvement.
And if turned based isn't your thing, Judgment is for you. I can't wait for Lost Judgment!
I haven't played Judgement yet but from what I've seen from the combat, it makes sense for RGG Studio to keep the classic formula attached to it.
They really added alot of stuff to Judgment's combat to make it more unique compared to Yakuza.
@Rob_230
This was definitely my biggest issue too. It was particularly annoying if that character went first as by the time they caught up all the bad guys had split up where if my guy was there at the start I could have opened up with a AOE attack to get a clear upper hand from the start.
I really love how this series has gone full JRPG at this point.
The spammy, repetitive, poorly-balanced combat in the previous Yakuza games was the biggest strike against them for me.
I wonder if they'll be sticking with this new protagonist going forward like previous games did with Kiryu?
@Kidfried It's all good, I don't mean to put you off or anything! LAD is a great game, but as a lifelong Yakuza fan I do have some gripes with it. I'm sure you'll love it, though — it's definitely worth playing.
Ok cool.im down with that.they definitely gonna ba a new yakuza announcement pretty soon.word up son
I actually didn't care for the series before, so this is good news for me. I love old-school rpgs and quirky humor, so this all sounds like a win-win for me.
It's not every day that a new AAA turn-based JRPG franchise is born. I can get behind this!
I like turn based combat, but also liked the action combat of Yakuza (post 3). Unfortunately though, I find the combat in judgment inferior to Yakuza. The animations seem to take forever to execute with a long delay between button press and strike.
What a disappointment, well that'll be the end for me with Yakuza games. Fun while it lasted.
I just couldn't get into Yakuza: Like a Dragon despite liking all the others. It was just way too slow, as Yakuza games often are, but the turn-based combat slowed things down further.
I'm very happy about this, but yeah, I do agree they need to balance the turn based combat better. But it isn't like the first Yakuza had polished brawler gameplay really and this was their first go at a turn based battle system so i'm confident they can improve on it.
Despite liking the turn base combat on Like a Dragon, I think it only works on that game cause it's super silly with the DQ explanation. It's not better than Yakuza 0-6 in any way though
Makes sense from a narrative perspective as well. Ichiban’s whole thing is imagining himself as a Dragon Quest hero. Would be weird to shift gears, unless the characters himself takes a complete tonal shift, which would be weird.
I will be lying if I say I'm not disappointed by this news. Like A Dragon's combat didn't click with me. I will try the next one, but if it doesn't click too, I'm out...
As I said earlier today..
Yakuza turn based
Judgement beat em up.
Same cities but completely different playstyles.
What a disappointment
Loved like a dragon so this is great news for me
Well the modern RPGs are turning into action games so I guess it's only fair that there is at least one case of the opposite happening for once.
Though I definitely feel for the fans of the original style who might not like the new direction.
Would be redundant if Yakuza continued being an action game now that Judgement is a thing. Kazuma Kiryu WAS Yakuza to me and his story is already done, so it's fine to let the series rest as it was there and become something new. Just keep playing Judgement if you want action, nothing will be lost.
@Rob_230 totally agree, what a ridiculous thing that made combat even longer. I know there was some banter while running around, but honesty why are your companions even shown outside of battle and cutscenes? Nothing better than watching one of them running in place on a bike rack for 10 seconds 6 blocks away from the battle.
Just Lost Judgement for me then.
GOOD!
Bummer. I hate turn based combat so gave 7 a wide berth. Good to see the brawling will continue with Judgment but RIP Yakuza, you were a good friend! Hope we get Kenzan and Ishin ports soon.
That kind of sucks, but oh well. LAD was still a good game.
@Stocksy yeah the Yakuza series is now dead with this sad news, at least judgement lives on, really looking forward to the sequel
Correct me if I am wrong but all those hating on the turn base. You can always turn on auto and take a break from it. I didn't but it sounds like some of you wouldn't have survived gaming in the 80's.
That's fine with me, Yakuza 7's RPG mechanics looked freaking awesome from the YouTube footage I have seen!
Besides we will still have the Judgment games for action/adventure beat-em-ups.
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