The first DLC character for Guilty Gear Strive has been revealed, and it's the one and only Goldlewis Dickinson. He's actually a secondary character in the game's story mode, where he wields some rather strange weaponry. Based on this trailer, he's a big, slow fighter with some potential for trickery.
The Japanese trailer is at the top of this article, and you can find the English dub just below this sentence.
Goldlewis arrives on the 27th July if you own the game's season pass. If not, you'll be able to buy him separately starting from the 30th July.
Comments 13
And the songs continue to slap hard.
I loved this guy in the story mode. I'm probably going to just get the season pass at some point.
Silvergareth and Bronzebarry were unavailable then?
Im not interested in the character so I'll continue to wait until the next character is revealed.
Meh . I never really used old guys in fighting games. It would've been original , and maybe interesting , if the character was female .
Reminds me of the GunGrave character........but older and fatter/less cool.
Love seeing bigger guys represented in games, can't wait to pick this up!
I get they have to show constant support for beat'em ups these days...but characters clearly held back and released so soon after the game drops just isn't something that convinces me personally to buy season passes. I always just end up waiting for the complete editions.
I’m just loving the look of this game! I have never gotten into fighting games but the overall design of this game won me over.
@Bleachedsmiles What makes you think it's held back? July was always the date — the game getting delayed is why it's so close to launch.
Arcsys, like most fighting devs, are pretty small teams in a very tough niche market. 500,000 sales is a remarkable achievement for them — those sales numbers would shutter a major studio. Why not give the benefit of the doubt here?
@Spiders Because you can't create balance test and polish a character in a month. And the characters already in the story mode. I can give the benefit of the doubt...but that's a lot of doubt there.
The size of their team and sales they make have no standing on how I personally feel about fighters packs. Majority of these games they show the locked dlc characters in the character select menus. These aren't free to play. These are £50. I don't need to see locked content. I get their want to sell different editions and season passes for beat'em ups these days (he'll you don't even get different costumes included in some games...lucky if you don't have to pay for colours)...it's a shame. But I still prefer to wait it out for the complete editions at what I deem a reasonable price point. Netcode is usually never ideal anyways...so not like I'm missing out by waiting it out.
Pretty neat design I gotta say. It's always cool to see overweight character that go for things other than the standard fat/disgust jokes.
Still going to wait for the game to build-up and release the inevitable "+" release before I bite.
@Bleachedsmiles Those are fair points, and I can't tell anyone what's a value for them. I really don't think ArcSys is "holding back" in any sense besides what they decided in their planning stage. I loved when rosters were huge too and came on discs, but the upside to the current style is longer and better support for these titles.
Maybe I am biased as a fighting game fan, because I am cynical about these practices for popular genres, and I am just happy we're still getting major releases at all. If this is how it has to be done - and the current market says it does — I'll try and look at the positives.
Also, the netcode is unbelievable and the number one reason I bought into this game. Never cared about Guilty Gear. I play to learn and play online, and as much as I liked Street Fighter V, it's impossible for me to learn when — as Chris G said — a -2 move may as well be +3 online. The lobbies can get be better, but I've already got 100+ hours and less than a handful of matches with more 3 or more frames of rollback. It's the best in the genre right now. Plenty of valid reasons to wait, but the online play shouldn't be one of them.
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