Destruction AllStars’ minuscule – but dedicated – community has been eager to know just what Lucid Games is playing at with the vehicular combat title, after it quietly extended Season One and then failed to provide any meaningful updates. The answer is that it’s been reimagining the gameplay a little bit, as it seeks to increase the “fun factor” of its PlayStation 5 exclusive.
There are a few changes – explained in more detail on the PS Blog, of course – but they boil down to better net code, reduced cooldowns, and smaller maps. The revised arenas will rollout in a few weeks, while the other changes are live now. The aforementioned net code improvements will help with latency, thus reducing “ghost hits”, which occur when players lose health despite not seeing contact.
The idea, in all cases, is to make the game more satisfying to play: shorter cooldowns mean you can slam with more frequency, while the smaller maps mean you’ll no longer need to circle the action searching for opponents. The current season will continue for a bit longer, but three new tiers have been added – alongside a bunch of new skins which you can purchase through a refreshed storefront.
You’ll also be able to invite friends to solo game modes, which is something the community has been calling for. Good updates, then, with more apparently to come – it doesn’t sound like there are any plans to pull the plug on this project any time soon. But is this enough to get you back behind the wheel? Crash into the comments section below.
[source blog.playstation.com]
Comments 26
Hopefully this game can gain some legs.
Smaller maps should prove especially beneficial as I remember that was a big complaint. Good on them for not giving up on their game too.
Twisted metal they need to change the game to twisted metal lol . I actually have no idea what this game is like but would love a twisted metal game that played like twisted metal 2
All it will take is Power-Ups; that is what the game needs.
@Vertpin Like the Flintstones?
They should make twisted metal game with normal single player (like twisted metal 2) and online component rather than make this fortnite like esport game.
I agree with others here, the game really needs weapons of some sort. It also needs to give the player a car they like, can keep and customise. The idea of switching random cars was novel, but in practice gives no ownership or feeling of progress.
I liked this game..the car physics,graphics and sound are very good and slick however i think it would fare better if there were circuits to race and smash up like destruction derby 2 as the arena settings are what ultimatley made me give up on the game..bring in circuit racing and i'll be back in there.
It needs to simply be ‘free-to-play’ so as more people get a PS5 they have this game. I downloaded it last night because I dreamt I played it again, and had fun 😂
Let’s see if this dream was correct
I'd play it if I could find a game. Always too long to wait and it's a shame because the art style is great and the gameplay is fun. Shame.
@tanaka2687 I thought they were rocking it with bots now?
"How can we improve our game to make people actually care about it?"
Push Square: "Can you just make it WipEout?"
@lolwhatno So basically, every JRPG final chapter, ever?
@lolwhatno damn. At least your dreams are realistic
I might re-download this later. Just to see if it's good now.
I haven't played for a few weeks now. I was having the odd game or two most nights but just haven't had as much time so this is the game that I dropped. I'll try and check this out later.
@Northern_munkey I like the idea of bringing some circuits into it, even if that's every other game it would really mix it up a little.
These changes sound positive and are enough for me to give it another go
I hope they can make it work lets hope its a new No mans Sky story.
@NEStalgia A new Wipeout doesn't sounds that bad!
Just didn't take to this. Seemed very limited. I agree weapons would have helped this. Also what I think would have really helped would have been far less rounds - a game seemed to last forever. Felt like 5 rounds or something...which was just boring.
They should just rip off some of the Rocket labs games in rocket league.
I admire the dedication but this game is just dead in the water, I dont think it will last longer past its 1st year anniversary unless they make it F2P where it might have a slim chance?
It was pretty much doomed when they said it was a PS5 exclusive rather than cross-gen and the 3 people who'd actually found a PS5 didn't play it. Not seen anything in the gameplay videos that wasn't possible on the PS4.
Needs to go f2p and it might have a chance as the PS5 user base increases?
So, that's what that big Destruction AllStars download was all about last night. Looking forward to trying out the smaller maps.
Imo, what this game needs is 1) better single player content (even the character's arcade stories aren't worth writing about), 2) more varied maps (like maybe one taking place at a beach, or warehouse or the likes), 3) some sort of range weaponry, as to take example from Twisted Metal's gameplay, and 4) speaking of twisted metal, a Twisted Metal collaboration would help boost the game's popularity a bit.
DOA. Just couldn’t get into despite wanting to. Should have made more about driving and less about outside of the car antics
They should have leaned into the characters and special cars more. Make it more like a hero shooter style game where each driver has a truly unique car that only they drive, but that's the only car they CAN drive. Have everyone simply start in their car and if it dies, THEN they go on foot/cooldown til they can respawn their vehicle.
The entire "run to a random car" thing was dumb. And then you FINALLY get the cool cars and you lose them too quickly.
It was just bad design from the start.
I played it when it came out...and for some reason it did not connect with me. Not sure what the problem was...but it was odd to keep losing my car and have to run around.
I'm going to download again and check it out.
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