Kena: Bridge of Spirits developer Ember Lab has deployed a significant patch for the PlayStation 5, PS4 console exclusive that adds three new hats for the Rot to wear and fixes lots of little bugs. The former will only stick around until 1st November 2021, though, so you've got to be quick if you want to grab them for dress up purposes. It's update 1.11 you'll want to look out for in order to gain access to these latest fixes in time for Halloween.
The patch also increases the number of auto-save slots to five, tweaks the map to allow the option of displaying collectibles you've already found, and makes a number of changes to Photo Mode. That includes a roll functionality and a boost to the overall resolution of captured images.
We've compiled the rest of the patch notes below.
Kena: Bridge of Spirits Update 1.11 Patch Notes
- Added support for more auto-save slots (5).
- Added location thumbnails to save files.
- Improved quality and increased resolution of images captured with photo mode.
- Added roll functionality to photo mode.
- Photo mode now crops images to match the selected format.
- Added ability to display collected items on the world map.
- Added Meditation Spot tracking per region on the world map.
- Improved ultrawide support on PC.
- Fixed bugs related to save game state.
- Fixed small Rot animation related bugs.
- Animation, audio mixing and music bug fixes.
- Fixed bugs relating to missing collectables and lost owl statues.
- Reduced tracking on certain enemy and boss attacks.
- Crash fixes.
[source emberlab.com]
Comments 10
Hey, can we get a new game+ please?
I'll be your best friend.
Nice! I’ve been absolutely loving this game and am nearly at the end so the option to show collected items should help with cleaning things up.
I've been waiting for the physical version so it's a shame some of these bonuses are time limited.
Got this on release and slowly working my way through with a bit of playtime in the evenings every so often. Really enjoying it and look forward to each 'session'. I've heard the final boss fight is quite tricky/lengthy (10-15mins?), with multiple phases. However, if you die it re-sets to the 1st phase. Not sure if the difficulty is exaggerated by others but sounds like it could do with a 'fix'. Anyone else have experience / able to comment (without spoilers!)?
@mikeym I finished last week and really enjoyed it, but yes the last boss is, while not exactly "obnoxious" in their difficulty, it was a big jump from the others. I kind of just wanted to wrap it up so after 5ish attempts I lowered the difficulty.
@mikeym In my experience, that fight may take a while (and several attempts) to figure out, but it's not that hard once you know exactly what to do. It doesn't rely on tight reactions as much as some others, so I guess if you could use a guide if it's giving you too much trouble.
And yeah, while there's always a checkpoint right before any boss fight, there aren't any between the phases.
How can we get the hats?
@Residentsteven nothing really, cool for pics lol
@Enuo New Game+ would be awesome, though they'd prob make a trophy for it as well.
Not gonna lie. I was happy with the updates until I found out the glitch to unlock the difficulty-related trophy got fixed and now I have to Beat the game on Master all-fair-and-square.
"Get the latest updates" they said.
"You will get bug fixes" they said.
T_T
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