Marvel's Avengers PS5 PlayStation 5
Image: VGC

Humanity loves a good pile-on, and Marvel’s Avengers has become the whipping boy of the games industry this past year. The co-op brawler – which was above average at best, let’s be real – has attracted ire for all sorts of reasons, from its console exclusive Spider-Man money hat through to its pricey cosmetic costumes. One thing that developer Crystal Dynamics did promise, however, is that it’d restrict microtransactions to outfits – so it’s perhaps no surprise that the community is aggrieved by the addition of paid XP boosters and resources.

Available within the release’s in-game store, consumable boosters can be purchased with a currency called Credits, which must be acquired with real money through the PS Store. It’s worth noting that these operate as accelerators, bumping the amount of XP or resources you gain during gameplay. Some fans are particularly frustrated because recent patches have reduced the amount of XP earned during normal gameplay, and introducing these paid boosters feels like a Captain America kick to the crown jewels.

A quick glance at the release’s official Reddit page, for example, reveals all: the community is absolutely livid. Many are pointing to comments made just a year ago when the superhero outing originally released: “We’ve committed that content purchasable with real money in Marvel’s Avengers will be aesthetic-only additions, which will ensure we can keep the game fresh for years to come.” Obviously, the company has delivered a number of large-scale expansions at no extra cost, such as the recent Black Panther DLC, but for many these boosters represent one misstep too many.

[source videogameschronicle.com]