Well, we all expected it really, didn’t we? The best armour in Horizon Zero Dawn was the Shield Weaver, which practically made Aloy unstoppable in combat. While you had to work through a number of side-quests to collect it, the souped-up threads effectively engulfed the protagonist in an impenetrable energy shield, allowing her to tank through attacks.
It was, ultimately, an endgame reward: recognition that you’d seen everything the game had to offer. Naturally, it was never going to be anywhere near as potent in sequel Horizon Forbidden West, and here’s the proof: a screenshot from IGN’s preview coverage confirms that the renamed Nora Anointed armour has “lost its power source” and been “modified to augment ranged combat”.
In terms of aesthetics, the armour is largely identical, with its colourful belt design. But you can see that it’s powered down in Forbidden West, as the glowing spots all over the fabric are dimmed. Ultimately, we all knew that the Shield Weaver would have to be altered for the sequel, as you’d effectively be starting out with the best armour, and that’d be a bit boring.
Now at least we have confirmation, eh?
[source ign.com]
Comments 46
As much as I liked it that’s likely a good thing …. Way to OP.
I hope the armor designs is better this time around
@Nepp67 Yeah I got my fill of leather and fur playing Valhalla...lol
Aww. I liked having the super OP armor as an endgame reward. That's a shame.
@ILikeStake The best armours in that game are the more chain mail-y ones. I’m rocking the St George Cape which looks great even if it makes my Fenian blood boil.
Typical. It spent hundreds of years on charge and it's already run out of juice. Who made the batteries, Apple?
@Nepp67 yeah, that whole ‘cover yourself in glue and role around in garbage’ look is so five years ago 💁♀️
We're going straight Metroid up in this son of a bitch
still not free climbing like other open world games
Replaying on NG+ right now and had to take this armour off, it just doesn't fit with the vibe of the game with a visaul transparent shield. In fact most of the armour gets worse aesthetically as you upgrade it.
@riceNpea over a thousand actually, warranty should cover that right?
I always preferred the Nora Silent Hunter armour myself. Sneaky Aloy is the best Aloy.
@nessisonett this made me proper laugh!
@riceNpea @theMEGAniggle As long as you've been paying for Apple Care all that time should be fine! 😂
I'd imagine you will eventually have this armour back to full potential, albeit it won't offer as much protection as it originally did.
@Nepp67
I agree no matter what I did Aloy looked like she tried her hand at viking cosplay for the first time but had some storm trooper parts left over from a Halloween costume the year prior so she decided to duck tape them on. Loved the game but the costumes were pretty bad!
Why would Guerrilla games gatekeep people like this?
@riceNpea To Be Fair It Also Wasn't Being Used.So It Really Had No Reason To Lose It's Charge. In My Opinion It Would Have Been Cool If That Armor Ran On Solar Energy.
Bet half of you didn't even get this armour. You'd know its worth when taking down Fireclaws in the Frozen Wilds. I'm 4/5 Fireclaws to go in the "Out of the Forge" quest. Another quest I bet only 0.02% have managed to beat. Don't know what some of y'all talking bout the outfits, they look good and UNIQUE and from the trailers they're gonna be more complicated and nice looking.
"as you’d effectively be starting out with the best armour, and that’d be a bit boring"
And that's what a lot of Definitive, GoTY, Special, Ultimate Editions of games keep doing I don't like. Why are you giving the best of things at the beginning and ruining the fun in grinding for them.
@TheArt You're really underestimating the amount of completionists that are probably here. Only thing I didn't do personally was find every single world data log and new game+ trophies. I agree about the outfits, loved the Carja Blazon and Banuk hunter (base game tier 3) and the gleam upgrade for silent hunter. Also liked the armour in the shield weaver.
I read somewhere that the "shield" component is what makes the glider, which makes sense.
Sadly the only thing I didn't like on the first game was the healing, until you unlock the Shield Weaver it's a bit cumbersome! But I'm hopeful the healing will be different this time around
I did notice that its power nodes were off in the latest trailer. (Not gonna watch IGN's footage), but it also makes sense from a design standpoint and makes the lore/worldbuilding more grounded which I like. It makes sense that it would run out of power soon unless Aloy was going to eat up biomass to keep it running
Edit: This armor being "Uncommon" makes me intrigued to see what the "Legendary" or "Rare" category of armors are! (I really hope Forbidden West doesn't ask Aloy to re-learn all her abilities and skill, and the "Legendary" type gear of Zero Dawn being "Uncommon" is a good sign...)
Sony developers are on another level good god this game look so amazing 🤩.
I always thought that the armor was a nod to Killzone, since it looked like the sort of future-y tech that they'd wear.
That being said, the frozen wilds did a good job nerfing the suit without actually nerfing it since the machines would shoot out pulses that disabled the shield.
@Jayofmaya Still, I don't think we're a lot, you must be in the 0.02% then. And have you beaten the 5 Fireclaws? Hahaa.
@TheArt Yeah, everything except all world data logs. I found the fireclaws to be alright tbh. I hoarded all my resources for a majority of the game. I think I used a lot of stuff of Redjaw or whatever it was called and the bigger enemies in the cut. Those stealthy ones were annoying in pairs, I recall.
@ApostateMage Agreed. Even though I used the Nora Heavy armor more because it was more protective, the Silent armor was definitely a lot better looking, especially without the thing on her head.
Most of the Carja armor was the best looking ones in the game though.
I have to agree with @Nepp67 that I hope they did a better job with the look of the armor. Some looked nice, like the already mentioned Heavy Nora (whatever it's actually called) armor, only to have something ridiculous on her head to ruin it. Some things looking a little weird makes sense since it would be just things thrown together, especially ones with machine parts, but I still hope for better this time around. A minor thing in the grande scheme of things, but still something I hope is improved regardless.
I guess having an all powerful armour that's invincible, may make the game less challenging, could be wrong though
@RBMango not only did they nurf the armour with a patch but now they have made it useless too in this new game lol
@Emperor_Rusty I really don't understand this logic, why have the armour at all if it's op, it's not like you have to use it? It's a reward for end game content and you should be able to use it, just like cheat codes were a thing back in the days, Young gamers will never understand fun I guess 🙄🙄
@Jayofmaya Same here tbh, I was happy just clearing the story quests for both the main game and Frozen Wilds DLC.
I did take the time to acquire the Shield Weaver though, essential armor.
@huyi haha so true bud
I’ll admit it, I never got the Shield Weaver armor. It’s the one thing I missed out on in the base game.
I don’t 100% games. I play them until I feel burned out on them. I never really burned out on Horizon but I had other games I needed to play.
@KidBoruto Yeah, I can't wait for Forbidden West. I've grown a bit tired of big open world games for the most part but I enjoyed the first game quite a lot so will definitely be playing through it. Hope you're keeping well
Even Kratos lost his mojo one way or another at the start of each main sequel, and he had to start from scratch.
If you were an unstoppable force right from the start (and didn't lose it over time) what would have been the point of the game? The fun and struggle of going through the motions of building your own character, of molding it to your style, contributing to his/hers growth? None. It would be boring.
But, they could have integrated this power source loss into the game in Horizon FW, then lose it in some manner in the opening portions of your playthrough. Could have made it more... interactive, this way... but it's too late now.
Anyway, I bet they have a new strong armor waiting to be found close to the end of this game.
Can't wait to dig in and find out, a little over 3 weeks to go!
This might be a controversial opinion, but if have preferred they just adjusted the game balance, and used the Shield Weaver as a base for a load of the new armour.
In NG+ on the highest difficulty level, the Shield Weaver armour was far from the best in the game. It would tank a single hit, sure, but then it was useless for the rest of the fight as you couldn't avoid further hits for long enough to recharge unless you were playing extremely conservatively - it was therefore much better to focus on armour which aided you offensively, either though stealth or through raw damage, so you could finish the fight before taking too much damage.
I'm not saying that Forbidden West should have this as the base difficulty, just that there are multiple ways to balance things, and it would be nice to see Aloy's power level steadily increase, as she's faced with new challenges, rather than have her power level reset so that threats she shrugged off at the end of the first game are now a challenge.
Obviously this can lead to power creep, so designers have to consider the entire story they wish to tell and design the protagonist's trajectory around that, but it often feels like a much more fulfilling character arc, especially if you throw some of the enemies that were challenging in the first game into later installments so you can see how much your character has grown.
Since she is going to a new area, I can see how previous armor sets wouldn't match up to the sets she would find there or the threats she will face.
Wouldn't be so bad if you just made all the enemies effectively as hard as playing new game +
Then you just have to get even more suped up super armour. Super.
@theheadofabroom totally agreed
@TheArt Um goes to show you must be lying through your teeth lmfao cuz that armor was good until you hit frozen wilds and those armors we're better
Lol why would I lie about inconsequential stuff like this, this ain't elementary school. Yea it's not as good in the Frozen Wilds but I like that it still gives you some extra layer of health.
@TheArt I mean you definitely exaggerate, given how almost 5% of people have 100% of the trophies, which includes killing all 6 fireclaws (not sure why you thought there were only 5), but isn't at all required to get the Shield Weaver armour. In fact 45% of players unlocked the armour.
I'm not sure why you feel the need to say only .002% of players would have it, given its not that tough, so it's not like you're claiming some extra special bragging rights 🤷
Only 54% of players finished the story. I'd doubt many who didn't finish the story unlocked it, so about 83% if people who finished the campaign probably got it. Not that rare.
@theheadofabroom You're ridiculous. Of course I'm exaggerating and I'm talking about people not bothering with getting that outfit not the difficulty of the game. "Bragging rights" pfft HZD's plat isn't something to brag about, and you definitely look like you're bragging here.
I cannot wait to play Horizon forbidden West on my PS4 Slim running at 1080p HDR 30 FPS Which is hooked up to my Sony Bravia X85J 50-in TV😍👍 This game simply looks incredible. that really goes to show how truly powerful the PS4 hardware is despite some PS5 idiots talking so much trash about the PS4 version Not running 60 FPS Just because they believe 30 FPS is unplayable🤦 I will never understand these people who are addicted to 60 FPS 🤦♂️ anyone should already be aware that most console games primarily run at 30fps because It's all about having the best graphics And I have no problem playing any console game at 30 FPS 😉👍. If you only care about 60 FPS go play your games on PC and leave console games alone case closed.
@TheArt The tone of your messages imply that you somehow think you're better than the rest of us. I was just offering some statistics that show how low a bar this stuff is.
My comment about exaggerating is in response to you being called a liar. People seem to love to accuse each other of lying, and for some, exaggeration counts. For me? I don't really care either way.
Well a nice compromise would be having it powered down in the beginning of HFW, or not usable at all. Geurilla could have us quest for a replacement power source, one that we wouldn't get until the end game, basically making it a new game plus piece of equipment.
I only really used it in the Frozen Wilds DLC , the Frostclaw/Fireclaw enemy types were a bit of a pain in the butt when first encountered.
Honestly, I'm ok with it not being in the game as long as we get some cool new armor sets. Most of the sets in HZD were lackluster in both usage and looks.
I just want better perks on armors, and better designs. I'd also love a transmog system.
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