Global Game Jam 2022 is right around the corner, encouraging creators from around the world to come together and collaborate on simple software ideas in a short, friendly, competition-based format. Sony, as an industry leader, is backing the event, and has sponsored a “diversifier” – an optional sub-challenge which creators can choose to explore.
Fascinatingly, this is what the PlayStation maker wants creators to think about: “Enable VR support in your game, and/or implement eye-tracking capabilities as part of your game play.” The inclusion of eye-tracking is particularly interesting, given that it was announced recently that PSVR2 will be able to understand which direction you’re looking.
Initially, it was assumed that eye-tracking would be predominantly leveraged by foveated rendering, but it sounds like Sony believes there may be gameplay possibilities enabled by the technology as well. This could lead to all kinds of innovations, like characters maintaining direct eye-contact with you, or making comments if you’re not paying attention.
It’ll be interesting to see if any Global Game Jam 2022 participants take on Sony’s challenge, and what they decide to do with it. How do you think eye-tracking could utilised by PSVR2, and what kind of mechanics would you personally find interesting? Look down at the comments section below, and let us know your ideas.
[source globalgamejam.org]
Comments 10
And I want a million pounds. DOESN’T MEAN I’LL GET IT SONY
If this technology is implemented and playing Dead or Alive VR doesn't result in the NPCs noticing you not making eye contact I'm going to be disappointed 😁
There's that T-rex from Dreams again
@Integrity I got gifted one of the dodgy VR Japanese schoolgirl simulators by a friend because they said it was basically a body horror game. It really was unnerving and incredibly awkward. Seeing some fake person sit next to you and slowly sidle up to you… eugh.
Eye of Sauron Simulator and Marvel's Cyclops Adventures coming soon.
@nessisonett Res Evil 4 VR's now removed upskirt opportunity would've been funny if the NPC could've noticed and reacted with a slap round the face.
Blink once for yes, twice for no.
I wish that Before Your Eyes comes to PSVR2.
@UnusedBabyWipes
Im with you! Feel like that game would be a perfect fit.
I heard others mention eye tracking could greatly enhance throwing/aiming mechanics. For example, the game would know you're looking at that 2nd floor open window as you lob your grenade or shoot an arrow.
Could also see eye tracking benefiting accessibility and telemetry data, as developers what get data feedback on what caught players attention and what did not.
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