Apex Legends, the smash hit Battle Royale from Respawn Entertainment, will celebrate its fourth anniversary soon – and the EA subsidiary is going big. In addition to a new season of content – featuring a fresh character, Mad Maggie – the studio will also be giving away Legends for free to those who login on a weekly basis, in an attempt to stoke engagement.
But that’s not all: word of a PlayStation 5 version has been swirling for some time, dating all the way back to some employment posts a couple of years ago, and more recently, a listing on Sony’s servers. According to the developer, speaking as part of a media presentation watched by Eurogamer.net, news on the native version will emerge “very, very shortly”.
While the studio stopped short of sharing any further details, it added that this port will add a “bunch of new features”, in addition to the expected improvements, like higher resolution visuals. The likes of Fortnite and Destiny 2 already have PS5 editions, so it was inevitable that Apex Legends would follow. Now we just need the all-important release date.
[source eurogamer.net]
Comments 6
Sony should buy Microsoft
@Bismarck Long John Silver's is already in talks to acquire Microsoft. Sony is out of luck unfortunately.
@Rural-Bandit
I guess Sony could mortgage their company for the next 300 years to the Chinese to get the money to buy Microsoft.
@Rural-Bandit Yup anything can happen I mean Playstation wouldn’t exist if Nintendo didn’t back out of a deal they made with Sony to help them make a new CD based console. Did you know that? interesting story lol. https://nationalpost.com/entertainment/how-nintendos-massive-mistake-led-to-the-creation-of-the-sony-playstation-25-years-ago
@JuggaloRazzam
It is a fascinating story.
Another interesting story is how Tom Kalinske, then CEO of Sega of America, basically helped create the N64 and before that attempted to broker a hardware deal with Sony.
In the second case, he became really close friends with Olaf Ollason, who would be one of the key guys that launched the PlayStation. SOA and Sony Music (to keep Sony’s board from interfering with development, the PlayStation was ironically developed in Sony Music since the board didn’t pay too much attention to the Music division) wanted to develop the hardware together and launch it as a joint system. However, SOJ violently refused to consider it and Sony Corporate was also reluctant, although they were a little more open minded than Sega of Japan was.
In the first case, following that deal falling through, Kalinske saw the Saturn prototype and hated it. As did most of Sega of America. So he went to SGI and asked about one of their smaller team’s new project that was making waves in the tech world. He liked the hardware demo and then got SOJ’s hardware team to come over to the states and see it for themselves. They acted interested, but then after getting back to Japan threw a fit about minor issues that could be corrected. That deal then fell through.
So Kalinske did something rather interesting. SGI was still wanting to sell their new RISC processor and new graphics unit to someone. So he gave them Howard Lincoln’s (Nintendo of America’s second in command) number, since the two knew each other (it was a rather difficult relationship, since Lincoln blamed Kalinske personally for the US government getting involved with the video game violence situation at the time in 1993.
Lincoln and Nintendo loved the SGI hardware. With further development, it became Project Reality that birthed the Nintendo 64.
It’s really interesting how all these companies end up tying together in unexpected ways.
@Royalblues You know he joking dont you. 🤪
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