Haven Studios – the Montreal-based team founded by Jade Raymond – is working with PlayStation Studios on its debut project, after a huge chunk of the team was let go by Google. Now, courtesy of an interview originally published in French, we have our first information about the title: it’s described as an “evolving online environment”, and it’ll be coming to the PlayStation 5 and PC.
The news follows Sony’s announcement that it’s working on ten live service titles, and this sounds like one of them. The article, published by Le Devoir, compares development to another Montreal-based product, Tom Clancy’s Rainbow Six: Siege, in the sense that it will grow and evolve over time. However, this won’t be about shooting people: “The mission that the leaders of Haven Studios have set for themselves […] is to promote inclusion and caring.”
Paola Jouyaux, a key team member at Haven Studios, added that in order to retain players, a release must be pleasant to visit: “These environments are not just games, they are also social platforms for many players.”
While it’s still hard to envisage exactly what the team is making here – and we imagine it’s still extremely early – you can infer quite a lot from these comments. Apparently, PS5 architect Mark Cerny will be working alongside the team to help them extract as much from the console as possible. “Our ambition will be to push the technical capabilities of the console further,” Raymond said. No doubt Bungie will also be parachuted in to help with the live service aspects as well.
[source ledevoir.com]
Comments 59
Knack online multiplayer BABY!
Maybe instead of bullets you shoot love hearts at people. I'm intrigued by a game that promotes inclusion and caring. Will it be easily ruined by buffoons?
@Enigk I think that’s the real problem. Everything’s eventually ruined by human nature.
PlayStation Home alarm bells! Someone let me know if I'm way off here, though.
Ah, a game like Rainbow Six Siege pushing the technical boundaries of the console… with themes of inclusion and caring.
Will be interesting to see sonys success rate with live service game with most publishers already giving it ago and failing wonder if Sony along with the help of bungi can make 10 successful live service games or if at the end of it all only 2 or 3 will succeed.
Should be based on Aliens franchise where hugging is very important.
Yeah… I really have zero time for the live service games, especially if it’s got some weird ‘inclusion and caring’ theme around it.
Everything just shouts a game that’s for 13-16s at best.
Home part 2?
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Really reads like it is PlayStation Home doesn’t it
Yes, we know Pushquare's viewers get pwned (I did use that word) by 12 years old online and they hate those kind of games because of that.
Ps. I may not be interested if it's too child friendly.
@Ben7982 Sounds like they are going to be throwing a lot of sh** at the wall and hoping it sticks.
This will be a dud. Expect it to get discontinued by Sony a year or so after release.
Also I think gaming is more of a medium for escapism. I can care for people in many ways in the real world, however, I can't go into Hell and slaughter endless demons or single handedly turn the tides of battles in Three Kingdoms China.
For that reason this endeavour is doomed to fail.
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Jesus... "promote inclusion and caring.” sounds like the death knell of fun to me.
I’m already out going by the description of this one 🤣
@scarecrowknife It reminds me of Lotso Huggin’ Bear in Toy Story 3. And we know how that turned out… 👀🤣
I think he helps them to fully use the PS5 potential and I’m interested to see where they are going with it.
It’s interesting they say Sony actually asked two or even three projects to go ahead but they chose to go with one to focus on to start with.
Edit
Article says it’s going to be different than a FPS sounds good news to me. No need to shoot it down and moan before we know more 🤷🏼♂️
“The mission that the leaders of Haven Studios have set for themselves […] is to promote inclusion and caring.”
When marketing is talking, it's talking like that... damn how empty a sentence that was!
Already confirmed GaaS Sony games/ Possible ones
Firewalk - probably a shooter GaaS
Deviation - FPS with a campaign and multiplayer (Maybe GaaS?)
Haven - GaaS coming to PC and PS5
ND - Factions GaaS
Insomniac - That MP rumor? Resistance maybe?
Guerrilla - Siege director MP? Uses Killzone IP?
Firesprite - GaaS twisted metal (maybe Lucid is supporting them)
London Studio - Online Multiplayer (GaaS?)
GT7 would count as GaaS in my book
Bungie - Matter (Hero shooter)
I think that's it.
But for the fear mongering of losing Single Player
ND - Tlou remake, new ip
SSM - gow2 and new Ip from cory in the house
SP - Ghost 2 duh. They'll make something else, but idk if it's a Ghost MP or a new IP or InFamous.
HM - bigger game than Returnal
BP - new ip (probably an RPG)
GG - HFW, maybe the siege director game has a campaign
SB - new ip that uses Days Gone's mechanics
IG - Spidey 2 and Wolverine
AS - probably a big Astrobot game
FSprite - Also making a SP game
Baseball guys will make baseball
and what in the hell is media molecule up to...
It’s being reported that Deviation games new game supposed to have a multiplayer and story driven single player mode.
@The_Moose @velio84 Yeah, that. I think this pretty much summarizes what's so divisive about service games. "It's also a social platform." I don't pay $60+ or even $15/mo for Game Pass to engage on an interactive Instagram. I wouldn't engage on an interactive Instagram if they paid me $15/mo to do it.
Somehow for the younger set gaming has morphed from an experience and a game, to a silly social hangout. And all this service content is really aimed at them.
A game that includes everyone must by definition be objectively bad. Good luck with it though.
So that's one of the ten live services down and doomed to fail, nine more to go. Bungie are going to busy.
Dunno what game they're trying to make here but gotta say I always thought PlayStation Home was ahead of its time.
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@MatthewJP Bungie will be taking calls and zoom chats from all Sony studios HAHAHAHAHHAHA
@NEStalgia The thing is though I'm not totally sure that there are even that many gamers of that description in the group you have identified.
I honestly think that the heads of businesses and their marketing departments are so detached from the ground that they view the whole world through the Twitter sphere, and mistakenly presume that the tiny minority screaming for all this crap represent the majority.
eh doesnt sound exciting
I wonder if Sony studios will envy Bungie's freedom.
Bungie: " I will make a new IP"
Sony: " ok"
Naughty Dog: " Can we make a movie"
Sony: " Get your ass back in there, make Abby's muscles bigger"
@Royalblues
Somebody said 1 trans character from 60 characters in siege was too much wokeness. That he/she was annoyed by it.
People also were annoyed about a BLM poster in Miles morales which doesn't affect 99.9% of the game.
I get some stuff like Apex making half of their characters on launch lgbt, that seems way too much, and that wolfestein game, but people need to learn how to filter.
@The_Moose I agree with you somewhat. The marketing/media/product planning/focus claque exists entirely in the Twitter sphere and does view the world entirely through it, no question.
OTOH, when we look at most of the top games by sales or play time, that really is the demographic it comprises. Look at perennial best seller GTA:Online....what is that game even about other than just messing around in a social space with friends? ACNH really is much of the same except without voice chat. Same for Fortnite which is more of a shared social experience than a game at this point, complete with live concerts and celebrity speeches. IMVU and Second Life are the templates of the modern video game.
The marketeers are right, the market of the biggest, most profitable, most played titles is exactly that market. The bigger question is how much of the total games market do the top performers audiences represent? I.E. Are they focusing on competing with the top sellers so narrowly that they're missing the opportunities in the rest of the wider, but less individually profitable market? It's the same mistake that was made in the PS360 era when everyone was chasing CoD money.
@velio84 LOL. I've played that game. It's free to start, but man, once the lootboxes and mtx get going, it'll just ruin you.
I want a video game where you can go onto a social media platform and simulate deep and respectful debate over differences of opinion. That's something fantastical that just can't exist in real life
How is pong not a inclusive game? I got moderated for that? Selling 10 copies of that game will hurt alot more than a joke
PS Home revival confirmed!
PS HOME VR is the only shared environment I’d be interested in. Integrate Dreams so people can create new environments.
@Royalblues I think it's pretty realistic to have 1, but Siege has always been inclusive anyways. The operators are from different countries.
i wouldn't mind seeing sony purchase Haven along with the other studios they have partnered up with.
@Royalblues I wish they'd come up with a simulator to fulfill my dream of living as a goat.
@velio84 Because being nice on social media is so much easier than actually doing something to physically help people. People think you're awesome and all you had to do was press a few buttons on a keyboard.....win win.
@AdamNovice You're saying what we're all thinking.
@The_Moose I have to disagree with you there, gaming is a medium of immersion not escapism. For many people they want escapism, but that isn't the only function of games.
@Enigk that game already exists, it's called Gal*Gun.
@Royalblues Not sure who's sacred of actual inclusion, but like Uncharted 2007 said, often when you hear people talking about inclusion it means pushing others out to be inclusive of the politically powerful group. Personally, I'm very open to new perspectives and novel ideas in games, even if they don't appeal to me. Have as many gay dad sims as you like, just don't take away Japanese dating sims.
@velio84 Yes, but can you buy a sandwich for a homeless person in Japan, or pet a dog or cat in Japan?
@Royalblues There are a lot of positives that come along with diversity, but on the other hand, there are a lot of positives about a homogenous culture too. There is room for there to be games that are all one thing or the opposite thing, or a mix. Personally, I'd love it if games had much more personalization, so for example, if you are gay and you like the idea of all the romance options being open to gay relationships or the other way for straight people, or if you want your historical game to not have tonnes of female soldiers or black and white people in the Japanese army on Iwo Jima.
@twitchtvpat Sony need to see where the relationship takes them, and Haven need to put out before Sony commit.
@The_Moose That sounds a bit like Octodad
"Caring" is not exactly the word that comes to mind when thinking of live services, i.e. gaming environments designed to squeeze as much money out of people as possible.
"Inclusion," though? Why of course: as long as you have a wallet, none of your personal traits make a difference.
Seems like a inexperienced developer, trying to implement personal theories about how the internet works (or should "ideally" work) into a game.
I much prefer a developer like Housemarque, that starts by developing small but engaging arcade games. Then go on to develop a big 3D title like Returnal. This is a developer I can and get excited if they say "our next project will be big and we will use the full capabilities of the PS5"
@lolwhatno From the launch characters, there was a non binary robot, one of the chick was lesbian and the fat dude was gay. There were 8 characters, so basically half at release. I said it was too much (doesn't bother me) and said it was worth noticing it was too forced imo. They made the characters without considering that anyways.
I still played the game, didn't take points because of that, but I think it's weird that basically half of the characters are lgbt. The characters don't talk about anything about that topic so why have 3... so it's like. Um, ok I guess?
@lolwhatno The whole point is that robots aren’t gendered. So are non-binary. It makes sense given that often robots are only gendered if they’re modelled after specifically human traits, which is in itself a bit silly. If you called a microwave Steve, what gender is the microwave?
@nessisonett Robots are binary, just 1s and 0s
@RevGaming All the forced diversity is annoying. I don't want diverse body types in athletic roles. As long as fan service games are still being made, there is no problem with those super-diverse modern games that I can just avoid as long as we are still allowed to have games with attractive people in them.
Inclusion and caring? This is going to be the Fyre Fest of video games and I am absolutely here for it. Remember when a bunch of streamers did this massive anti bullying thing and it turned out they were just trying to sell headphones?
Here's the thing. If you give anyone even partial anonymity and allow them to communicate with other anonymous people then they won't be inclined to be IncLuSIvE and CaRIng toward them. They'll act like they have no reason to respect them because, well, there isn't. Nobody owes you kindness. I'm all for treating people as you'd like to be treated, but it's just not going to happen.
Also, Mark Cerny is weird as hell. I always found him really creepy.
@lolwhatno With honor! For Tsushima!
@Apfelschteiner People are also hypocrites. Remember people crying about Project EVE sexy protagonist? But those are the same people telling others don't worry about how Abby looks. It goes both ways. You need to let the sexy characters exists as much as the less sexier ones.
Jade raymond has not made a game since 2011, do not have high hopes for this.
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