Sony AI and Gran Turismo 7 developer Polyphony Digital will announce a “breakthrough project in AI” on 9th February. The teaser trailer is far too ambiguous to draw any conclusions from, but we’re going to assume this is all related to a study that was published last year, in which the companies accurately taught an artificial intelligence how to drive. We know, weird, right?
Basically, the companies collaborated on an AI that learned from human information like the track, heads-up display, and force feedback. Eventually, the computer program was able to achieve lap times within the top 10 per cent of real-life players, and could perform 4.5 seconds faster than the average human. So, pretty impressive, then.
It’s unlikely this AI will be used within the game, although brainless computer controlled drivers has been a point of criticism for the series in the past. Speaking at a media event earlier this month, creator Kazunori Yamauchi hinted that this had been improved upon in Gran Turismo 7. The proof on that front will be in the pudding, though.
We wouldn’t get your hopes up too much for this announcement: this is clearly relating to some kind of research project, and will likely only be interesting for people working in the tech sector.
[source youtube.com, via twitter.com]
Comments 11
I've always preferred racing again other player's real-life ghost laps if I had to race against non-human drivers. I'd rather they did that and raced my within a bracket of drivers of similar times that I could test myself against and improve on.
More intelligent AI gets me more excited as a gamer than anything else.
I hope this is good!
I guess we'll need to remember this information when we try to flee in a vehicle at the dawn of the Robo-pocalypse.
Rule number 1 for AI in video games: It is not about how good or how much better the AI can play the game in comparison to a human, but how meaningful and fun it is for the player to interact with it inside the game.
After the GT7 showcase, I'm actually considering picking it up. Not to play as something fun like an arcade racer (as I prefer those), but as an actual simulator to teach my kids (specifically my teenager) driving basics before they get behind an actual wheel. The detail for road conditions and variation on car handling make GT7 a near perfect teacher for upcoming drivers. Hopefully they add snow/ice.
I think this would produce better games so its a win, CPU cars are never as good to race as real player cars so. At least its in the same frame GT7 not pie in the sky stuff. Still, better AI is the expectation in games today.
CPU racing has never been an issue so I'm cool with that. But I got a question for anybody that can help me out?
I pre-Order the 25th Anniversary Special Edition PS5 disc copy but will get the PS4 Digital Entitlement code. Question to anybody can I give that code to my son and for him to upgrade to the PS5 digital version, since he got a PS5?
Lewis RAMilton
@Uncharted2007 will it be a fun experience? I hope so
Imagine them using real world data to create AI profiles that allow you to drive against an AI that has a style similar to that of Verstappen or Hamilton. (or any other talented driver.)
AI power racing is not new look up Roborace as an example.
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