CD Projekt Red's latest financial call has revealed some impressive sales numbers for its two biggest games. The Witcher 3: Wild Hunt, which first released in 2015, has surpassed a frankly staggering 40 million sales, making it one of the most commercially successful role-playing games ever made.
Sales could see another spike in the relatively near future, when The Witcher 3 is re-released as the Complete Edition on PlayStation 5 and other platforms. However, this new version doesn't have a launch window at the time of writing; it was recently delayed indefinitely and development has been moved in-house at CDPR. It's also worth mentioning that CDPR has promised a free upgrade for existing owners of The Witcher 3 on PS4.
And then there's Cyberpunk 2077. Despite the shockingly poor state of the game — especially on last-gen consoles — at launch in December 2020, it almost immediately went on to sell extremely well. It's now pushed past 18 million units, which is a total that most games couldn't even dream of.
There's no doubt many of these sales are down to the title's immense — and arguably dishonest — marketing campaign, but at least Cyberpunk 2077 is in a much better state today than it was back then. What's more, CDPR is still working on future updates and content.
It's safe to say that CDPR probably has a lot of profit to work with, then — profit that should allow the developer to create something special with its new Witcher game, which was announced last month.
Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.
[source cdprojekt.com]
Comments 38
Amazing feat for one of the greatest games ever made!
TW3 really deserves those numbers, imo one of the best games ever made
CP2077 on the other side...
Man if Sony were to acquire CD Project Red that would be a huge blow
Great numbers! Great games, not surprised.
Just PC players would have made CyberPunk a hit. Most do not judge a PC game based on a broken PS4 version they did not play.
Damn these sold a ton on PS and PC
@DnBSkillz Witcher games started appearing on Xbox before Playstation, and Microsoft had the marketing rights to Cyberpunk, I believe, so it'd make more sense for them to snap up CDPR.
Despite buying The Witcher 3 on both PS4 and Nintendo Switch, I’ve still not played much beyond the opening couple hours on either console. I’m now just waiting on the perpetually delayed PS5 upgrade before jumping in to finally see what all the fuss is about. And I really can’t wait!
Well, Cyberpunk ended up dropping to $10 after just a few months, and $5 after a year. If more AAA games had such drastic price drops like this, I'm sure they'd sell a lot more too. Whether it'd be more profit, I'm not sure.
@Ralizah and Ninja Theory were always with Playstation and how did that turn out? CDPR were always a PC so it made sense to go with Xbox but you never know Bungie also had a good relationship with Xbox if it wasn’t for MS Bungie wouldn’t be where it is today
@Rural-Bandit Sony needs to secure some Western RPG’s
@DnBSkillz - Ninja Theory weren't always Playstation. Their first game Kung Fu Chaos as was an Xbox exclusive and after that they made Heavenly Sword for Sony. Everything else they did until MS acquired them was on iOS, Oculus or multi platform.
@Shigurui ah fair enough well be all know that PlayStation needs some western RPG’s
@Rural-Bandit If I had my way, the acquisition war would cease before they get to a company whose games I actually care deeply about, but I'm not naive enough to think that'll happen.
It's hard to say. On one hand, CDPR kind of showed their butt with Cyberpunk and damaged the good will they've accumulated over the last decade or so from GOG and The Witcher 3. They're also very clearly capable of selling big numbers independently.
On the other hand, as you pointed out, Microsoft has already shown an inordinate amount of interest in the WRPG scene. Moreover, Microsoft has a lot more cash to throw around, and they still snagged Bethesda despite the PR fallout from Fallout 76. Their status as a PC-first developer also aligns them more closely with Microsoft's culture.
And, frankly, from the Cyberpunk fiasco, we've seen the management of CDPR will happily debase themselves and make poor decisions if they see people waving dollar bills in their faces. Seems like it should be simple enough for Daddy Warbucks from the Xbox division to make them an offer they can't refuse.
Nothing will surprise me at this point
Cyberpunk on PS5 is actually really good, its a shame the last gen versions even now aren't good. As for TW3 well deserved.
@DnBSkillz - For sure, that's one genre Sony really need to invest in now MS have Obsidian and Bethesda.
I gave this game a chance but the gameplay felt way too clunky, holding out for the PS5 version hoping I'll find it more enjoyable
@DnBSkillz It would give them a WRPG developer and their own PC storefront.
Pretty decent of them to offer the ps5 W3 upgrade for free, if they do - considering most people who bought it (me included) did so before the PS5 was a twinkle in the milkman's eye.
@DnBSkillz Sony Needs To Go After The Guys That Made Divinity Original Sin 2 Larian Studios
Only played a small fraction of the Switch version of Witcher 3 (may wait for PS5 upgrade instead) and have yet to start Cyberpunk, mostly cause of lack of time and being put out by the whole controversy of the latters launch. Still the situation appears to have settled now even if the memory’s won’t fully fade.
CDPR is Persona non grata with me. They have a lot of S*** to make up for
Would love to see Sony purchase cd project, Sony need that western rpg developer to fill the gap that elder scrolls has left and the witcher series (better than elder scrolls) or new ip from them would be perfect. Plus sony could fox their internal problems and make sure no there's no half finished releases
@Ralizah The only game from them Xbox platforms got that wasn't on a Playstation was The Witcher 2. The reason it wasn't released on Ps3 is because it would have taken way too long to port because of Ps3's wonky architecture, it took an entire year to port to 360 so we can only imagine how long it would have taken for Ps3. Regardless CD Projekt is printing money and has no reason to be purchased. They may end up becoming a major 3rd party publisher which would be great for the industry.
@Rural-Bandit I dunno. Xbone X pretty consistently outperformed PS4 Pro in most metrics, to my knowledge, whereas there have been a number of big games so far where the PS5 version manages a more stable framerate or hits outputs at native vs dynamic 4K. The Xbox's more powerful hardware doesn't seem to generally be translating to better real world performance.
On the other hand, the PS5's supposedly super-fast SSD hasn't, to my knowledge, yielded significantly faster load times for most games than the XSX, either.
Maybe the unique (theoretical) advantages of each piece of hardware will become clearer when more demanding and, importantly, well-optimized next-gen software releases.
@Ralizah Its worth noting the insane SSD loading times are coming from 1st party games. The new Horizon is near instant, you have about 1 to 1.5 sec of loading that's only there because GG purposely made it like that as they didn't want it instant. Both Spider-Man games Ghost are instant though and R&C was near instant, Demons Souls was pretty damn fast as well. As for 3rd party well Elden Ring has a major advantage in loading over Xbox but as noted by DF its clear many Devs are not taking advantage of what the PS5 SSD can do. 1st party game loading times though is leagues ahead of any game on Xbox Series and i say that as a Series S owner.
@Rural-Bandit What you're saying is completely false and no Series X doesn't have much more games that run better. I've watched numerous DF videos and PSU even has a list of all games that run better on Ps5 than Series X, though its list is old. You bring up Hitman 3 which conveniently is one game that runs better on Series X. Even newer games like Elden ring, FF Strangers of Paradise, The Show, etc. have been coming out running better on Ps5 so the theory that it's the "dev kits" fault is really grasping. Probably the biggest difference is VRR for those who have displays that support it and Ps5 will have VRR within the next few months. As Mark Cerny said you can't just take TFLOPS into account when it comes to consoles, especially when they have custom tech like Ps5's I/O complex that can make a huge difference. The reality is most games run nearly identical on both platforms with some running slightly better on one than the other. At the end of the day there isn't much that's going to change that.
@The_Pixel_King same here. After all these years, still waiting.
@Rural-Bandit The two consoles are so close in real world performance for most games that the comparisons are less interesting, IMO. I actually find the last-gen and Switch conversions to be far more fascinating. It's why I'm way more impressed with the PS4 version of Forbidden West than I am with the same game on vastly more powerful hardware, for example. PS5 is running it well enough, but could probably do better, whereas it seems nothing short of miraculous that the game should look and run so well on 2014 hardware.
TW3 on Switch was also fascinating, and I can't wait to see how something like No Man's Sky is optimized for the platform.
@Rural-Bandit You clearly list hyperbolic nonsense as if its fact. You realize when DF compares games they take particle effects, ambient occlusion, AA, and every other visual effect into context right? If the dev kits were the issue out the gate then why is Ps5 still out performing Series X in some games? The whole dev kit thing is grasping at this point. Valhalla won head to head after the patch? They had to LOWER the resolution for Series X in the patch for it to match the Ps5 version FPS. https://www.youtube.com/watch?v=r1HbGf2R7yk&t=1s You can list games that run better for Series X and I can keep listing games that run better on Ps5, like I said before that's common but the reality is both run 90% of games identical. Not much better for Series X like you claimed.
-"why did they at the last min overclock the GPU to take a 9TFLOP machine to 10.2 TFLOPS and run the system with a larger heat sink?"
-"Which the overclock runs the processors so hot for sony that its a issue for getting more supply, cause lots of boards have to be throw away cause they can’t handle the overclock heat"
Ok now you're just showing how much of a Xbox fanboy you are. Both of these are complete fanboy nonsense with zero truth behind them. Also that list of 120 FPS game is of course going to be much higher on Series X because Xbox's backwards compatibility is better and can boost framerates without a patch where as Ps5 the developers have to go and spend time making a patch. Also for someone claiming to know so much about tech you think you would know the difference between overclocking and variable frequencies with boost, they're not the same thing at all like you're trying to portray it as a negative last ditch way to get more power.
@Rural-Bandit CDPR was reportedly pretty happy with TW3's sales on Switch. If nothing else, it seems like the port sold enough to have made the effort that went into it profitable.
Steam Deck has been selling really well. It'll never sell Switch numbers, but it's not meant to. What I 100% believe it will do is totally dominate the handheld PC market. Who in their right mind would spend double or triple the price for GPD Win or Aya Neo when you get so much portable power with the Steam Deck? Not to mention Valve is going all in on testing which games work well, releasing patches when major games are having issues (as they did with Elden Ring), etc. It's an impressive, and impressively affordable, piece of tech. I'd order one if I honestly wasn't already drowning in gaming tech I don't have time to use as is.
The growth of cloud gaming is restricted pretty hard by infrastructural limitations worldwide, and, frankly, wide swaths of the U.S., which is the biggest gaming market in the world, aren't equipped to support the sort of connections you'd need to make cloud gaming feel responsive enough to be satisfactory.
Also, you need constant, uninterrupted access to a stream of data, which makes it a very poor solution for a portable console, IMO.
It'll likely grow in popularity in urban centers over time, but, personally, I confess I remain totally uninterested in the technology as it relates to gaming. I also feel like it's an easy out for developers who don't want to have to put the work into actually optimizing their games for a piece of hardware, so I'm hoping cloud versions of games remain unprofitable enough on Switch to dissuade companies from going that route.
I am interested in seeing what technologies Nintendo utilizes to squeeze extra performance out of a form-factor that is somewhat restrictive. DLSS (or something like it) is a must, for sure.
@Rural-Bandit dude what are you talking about? Seriously the PS5 has 36 cu’s running at 2.23Ghz Series X has 52 CU’s running at 1.175GHz one CU in PS5 is twice as strong as an Xbox CU The Series X is 17% stronger than PS5 the PS4 was 54% stronger than Xbox One the Series X has smoother frame rates because it has VRR that PS5 will be getting later this year and SONY couldn’t use full RDNA 2 because they are not using Vulkan or DX12 so they had to customize it to run their OPENGL the PS5 is not overclocked it uses AMD’s smart shift which is the CPU can borrow GPU’s power when needed and vice versa PS5 will have better open world games with more detail and more happening at the same time wait till those PS5 only games start hitting you will be surprised the PS5 is the easiest platform to code for meaning devs will code for PS5 first then code for XBOX. You’re going to sit here and tell me Sony overclocked the PS5 at the last minute? don’t you think they’d have to redesign the whole cooling? Sony spoke about their specs before Xbox so how would they know that Xbox is more powerful?
I played the Witcher 3 for the for the first time last year, and I couldn't really get into tbh. I didn't quite see what the fuss was all about. However, I waited for the ps5 version of Cyberpunk, and I'm absolutely loving it. Maybe it's the games vastly different settings, or it could be the case that the Witcher 3 is showing its age in certain aspects.
Regardless, I'm super happy to see these sales figures for both games. Sure, Cyberpunk was a mess at launch, but they took their time and corrected it. Well done.
What's a fantastic game witcher 3 is. Definitely in my top 10 of the last generation, probably top 5. Gonna be getting cyberpunk soon too. Played the trial and really enjoyed what I played. Looks like they've got the major issues sorted, and the story seemed to a predictably high standard
@Texan_Survivor "This game alone will tell a lot of people about the existence of a country called Poland." Really? I'm sure history has an awful lot more to tell people about poland..
@Slippship "I've played it through enough times to be critical and watch it become an cracker on PS5. Can you say the same?"
No cause my backlog is way to big to replay a game I disliked
@DnBSkillz Thank you! It's impossible to make any sense with that clown. Dude is going to say that OC'ing and variable frequency are the same and doesn't even understand the reason why Sony can't say "full" RDNA2 even though it has all the features it needs. He's going to sit here and say he's not some Xbox troll yet he's saying dumb fanboy school yard ***** like they overclocked the Ps5 at the last second and apparently this new one where they are throwing away "boards" because they can't handle the overclock heat lol..
@Texan_Survivor actually i was just thinking about my response to you and upon reflection seeing how todays youth has turned out maybe this is a better way for this generation to learn about poland as none of the little f#!kers actually seem to go to school let alone read a book..sorry my bad i forget i'm older than i like to admit these days lol..👍
@Rural-Bandit this gen will only last 5 years or so Sony said so in 3 more years i hope Sony does not get cheap or atleast bring out a ps5 pro next year to compensate for this and they should ditch OPENGL and use Vulkan instead
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...