Sony has hinted a number of times in recent years that it feels restricted by PlayStation hardware. In an interview late last year, group president Jim Ryan said that he’s “frustrated” that the company’s first-party games reach a relatively small audience. “I think some of the art our studios are making is some of the finest entertainment in the world, and to gate the audience frustrates me,” he admitted. “I’d love to see a world where hundreds of millions of people can enjoy those games.”
Now, speaking as part of a corporate strategy meeting, Sony bigwig Kenichiro Yoshida has hinted that the company’s acquisition of Bungie represents a “major step forward in becoming more multiplatform”. As previously announced, the Destiny developer will retain its independence adjacent to PlayStation Studios, meaning that its games will continue to launch on all viable platforms – including Xbox, PC, and mobile.
Yoshida also touched briefly on PlayStation’s emerging PC business, explaining that the company aims to “provide access to our games to as many users as possible” and it’ll be “rolling out” more PlayStation Studios titles onto storefronts like Steam and the Epic Games Store in the future. Releases like God of War and Horizon Zero Dawn have already proven incredibly successful on PC, and Uncharted: Legacy of Thieves Collection is the next project confirmed to be making the transition.
It does feel like Sony is becoming increasingly platform agnostic, but this is a tricky balancing act for it to manage. Obviously there’s money to be made on other platforms – the Sony San Diego developed MLB The Show 22 has become one of America’s biggest sports series since going multiformat – but these tentpole exclusives are widely considered selling points for the PlayStation hardware. It’ll be interesting to see if it can maintain that competitive advantage while also looking outside of its own ecosystem.
[source irwebmeeting.com]
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Hoping they’re just left well alone. Their community management is fantastic and even though I dropped off Destiny, it was a genuinely lovely community compared to some other games I’ve played.
Nothing wrong with games being multiplatform, but there is also benefit in exclusively developing for one platform. Sony have always been great at getting the most from hardware for this reason, so I am somewhat sad to see them focus more on cross platform games. Still, if that’s where the money is then it’s inevitable. Just hope there will always be a trophy system.
I don't know about any of you, but I'd love to see the end of dedicated gaming hardware. I switched to PC after the PS3 era and I have been able to emulate Breath Of The Wild and Stream Last of Us 2 on the same platform while using a Nintendo/Sony controllers which is just amazing.
I am not at all excited about the future of PC components too because they are just going to become louder and hotter and more expensive as time goes on.. Whoever manages to create an acceptable streaming experience throughout the planet is going to dominate the market imo.
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Considering how much Sony resisted cross-play this is an interesting change of heart from them.
I don’t know how the console warriors are going to cope when we have multiple cross-platform games owned by Microsoft and Sony on the others’ console.
I think it’s healthy to have good relationships and cooperation. Cross play is a massive bonus being able to play with friends from all sides.
There's a lot of contradiction here. On one hand Jim was saying not that long ago that exclusivity will become even more important this gen. Now the Sony strategy is multiplatform?
On the other hand, Jim's rambling aside, this isn't inconsistent for Sony, where (I say this often), but back when Xbox launched, some Sony leadership didn't see it as a direct competitor and planned on publishing their software on it. It was only the pettiness of Kutaragi that shut that down, but not long after Kutaragi's pettiness almost ended Playstation, so he might not have exactly had the best strategies. Sony used to publish games all the way back on the SNES before they went into Kutaragi's "We can do Nintendo's closed box, too!" strategy. This really echoes where Sony other than Kutaragi was circa 1999-2000.
Until Sony buys a 3rd party publisher I don't see this as being a reality unless they just mean PC. They're saying this now because consoles are selling off the shelves in record numbers, the second they slow down it'll be back to exclusive this, console exclusive that. The reality is both MS and Sony make the absolute bulk of their money from their stores and you can only use the Playstation store on a PS console. 30% of every single thing sold on the store is way too much to give up.
This sounds like Sega deja vu. At this rate, I don’t know if I’d be that surprised if they left the console business. Jim Ryan spends so much time talking about expansion, live service, and other platforms, it’s like they keep giving less and less reasons to own a PlayStation. Exclusives may stay around for a bit, but you know Sony is salivating to put God of War on any machine that can run code. And I don’t think this view is extreme, but understanding of reality.
Is anyone else thinking that Sony are hinting at the next acquisition being a publisher that is already cross-platform? I don't care for Bungie at all, but it makes business sense for the services games.
The thing that got me excited is for the potential for Square Enix or Sega to remain multi-platform if they were acquired by Sony.
@Sakisa At the same time, Bungie should respect how what they say and do reflects on Sony and Bungie must respect all of their audience. It does seem like Sony will give Bungie as much freedom as they could expect within a huge corporation. It seems like they will continue to function separately in most functions.
@Apfelschteiner That's most likely what it is. They have to play nice to get these big mergers passed and it doesn't really make sense to buy Square Enix and just leave money from other platforms on the table. If anything the big AAA stuff will be exclusive and will still make the smaller games for Nintendo.
@NEStalgia It was absolutely the right call to go out and make their own console, and that necessitated exclusives. PS1 and PS2 were very light on exclusives compared to now. The balance can go the other way a little now.
@Apfelschteiner @Apfelschteiner personally, I would not care one bit, for me the acquisition would be more a defensive move than trying to limit acess from games to the competition.
About the other comment, I agree completely. Sony is a worldwide plataform, and should respect the opinions of everyone, even the ones they don´t agree. Bungie should do as they please, as long as they dont disrespect this company policy.
@DefiledViper I totally disagree. Sega were forced out of the console business due to finances. The gaming industry has just evolved now. The atmosphere is much changed and the console wars are dead. It's a fine balance to make, because third party developers just can't match the revenue stream that a store on a console can.
i'm all for it. this is literally the ONLY medium where this exclusivity exists, and it doesn't benefit the gamers or the company MAKING the game. you don't think Sony would secretly LOVE to sell Spider-Man games to absolutely everyone? remember they don't really make money off selling consoles; they sell console so they can sell games. i think the future will be this: games will still launch exclusively for whatever platform holder owns the IP, but after a year or so, MOST games will make their way to the larger audience. it would equal more sales, and MAYBE even slow down price increases. as hard as companies try to nickel and dime us, this would be preferable to loot boxes any day.
I would hope that there is always dedicated hardware that first party devs can get the most out of, but I have no problems with those titles appearing on other platforms later when possible.
I just can't see them ever scrapping the console strategy. Didn't they say last year that they simply what to expand on it, with the console as the primary focus but with other formats and platforms branching off of that?
They even had a graphic to visualise the idea.
Sony is getting in to VR in a big way too, so it seems like their plan for now is to always have hardware of some kind.
@Apfelschteiner There were a lot of reasons making their own console was a good idea, but that didn't really necessitate not publishing their software on other platforms anymore. Not all the higher ups intended to stop. It arguably made less sense to go all exclusive (for the reasons Jim mentions) back then, when all hardware was different with its own unique abilities than today when they're all just glorified mid-range PCs in disguise with a different vendor locked storefront on each.
The problem Sony has today is that their glorified PC doesn't really stand out as a desirable platform in any way on its own. Switch is a hybrid handheld. PC is the universal platform. iOS has that whole apple curated garden thing, android is the defacto mobile platform, Xbox has moved to being a sort of "games OS" ecosystem. PS.....plays exclusives. They didn't really think ahead to what makes the PLATFORM desirable other than playing their locked titles. But are also realizing that locking their titles reduces the market size of these expensive to make games. That's their weakness right now. They're stuck defining PS as having the only real value in being the only platform to play their games at a time they're realizing that doesn't help them sell their games, without a reason to define PS as a desirable platform beyond that.
It wasn't really like that back in the day. Yeah exclusives sold consoles, but the hardware itself was also an appealing platform on its own. Large storage for games, real recorded music, etc for PS1, larger-er storage, more video, it plays movies(!) for PS2. It's a home media center! for PS3 (ok, that one didn't work.) PS4...."It's not Xbox!" PS5... is the first time that "we locked our games to it" is the only real differentiator for their platform.
That's the only reason why I think a lot of fans are upset about the idea of multiplat. Not because it's really a new idea for Sony, at least internally, but because this is a point in time where PS doesn't have any other particular hook to sell its ecosystem on other than exclusivity.
Edit: @Shepherd_Tallon reminded me above about VR, and that could be a good hook, though I think the market appeal there will remain very shallow for a number of years still.
@Apfelschteiner I know the reasons are the different, but I meant deja vu as in a major platform exiting hardware. It may sound far fetched it theory, but so did Sega at the time. Not saying for sure it’ll happen, but that sure sounds like the direction they’re heading at least.
@armondo36 They absolutely do make money from selling consoles, or they wouldn't do it (yes, not on each unit, but on sales per console owner over the lifetime of the console). If they consoles were such a mill stone they would have stopped making consoles long ago. The fact is that it is still a golden goose.
The business sense with PC is that they are targeting a separate market of players who mostly would never buy a console.
@SplooshDmg There is one huge flaw in the idea of Microsoft focussing on software.
Slowly killing the main reason to even buy a PlayStation. It’s getting to a point to where it’s best just to buy a PC and a Nintendo console to game. It’s kinda crazy to think that Sony is heading away from what made them successful.
It’s also very surprising that Sony would risk pushing people away from the PS Store.
They make a ton off of every single purchase out of their store. Gamers move to PC, Sony will get their game sales but will lose those in-store sales.
Can anyone explain why Nintendo doesn't take this approach? Wouldn't they stand to make a killing selling Mario and Zelda on other platforms? Same with Microsoft, why did they specifically remove Starfield from PlayStation when we know there was a PS version in development. Why does Sony always have to be the benevolent one to offer their exclusives on other platforms?
And what benefit does this bring to current PlayStation owners who are left wondering why they invested in a console that no longer has anything unique to offer except premium prices for early access to worse versions of 1st party games.
@OmegaStriver Might as well buy a Valve Index instead of a switch. I am pretty sure that the CPU inside that console is good enough to use Yuzu.
Well, millions and millions of people dont really like to play on PCs (me included), so I think consoles are needed for now. If in the future one company decides to abandon the console market, I think it will be Microsoft. Soon their subscription plataform will be played on tvs as an app, so if any company ever decides to abandon this market, it will not be Sony.
@truerbluer You are buying a console because it's cheap. Everything else is extra. Sony will definitely make more money if their games are multiplatform so this is the right move to make.
I'm wondering if Bungie providing a very vocal political view on current American politics and Sony not wanting to hold a stance (smart given recent polls), could negatively impact Sony moving forward with the acquisition?
Even without Bungie giving the middle finger to the idea of remaining neutral, I've been on the side of their acquisition being a severe waste of a lot of money... and I play and enjoy Destiny.
@Gbarsotini Why do you hate gaming on a pc? I keep hearing that sentence and it doesn't make any sense. Buy a controller. Connect it to a TV. Use a graphical preset. After you become more comfortable with the setup you can try playing PC only games, modding or emulation.
@Bismarck Games going multiplatform would raise development costs and selling on other storefronts would yield a smaller percentage of revenue over their own store. Not to mention being on an open platform like PC leaves them highly susceptible to piracy.
I'm not interested in a console because it's cheap, I'm interested in the unique games it can provide.
@Uncharted2007 Bungie shouldn’t have to remain neutral on politics and neither should Insomniac. That’s what I meant by Sony and Playstation should leave them alone on this.
@Uncharted2007 Activision Blizzard seems like a terrible deal with a lot of baggage at an overinflated price, now Bungie is looking to be a liability.
Apparently, Bungie thinks that they can have their cake and eat it too. They get to be independent in many ways, they can even voice their individual opinions to an extent, but they have to respect the relationship that they agreed to be part of. It really isn't too much to ask to have a child company respect the customers of the parent company.
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Exclusive are the best. I miss jack tretton.word up son
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@truerbluer Sony is creating their own launcher, the extra development cost will be peanuts in comparison to how much more units they will sell and can you please explain to me what can a console do that a PC can't?
PC is the platform with the extra memory and horse power in case you have forgotten. Also, you can connect and use every device on pc. I used the Dualsense motion aiming capabilities with Breath Of The Wild on PC. There is nothing unique about consoles. It's all marketing.
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@Sakisa The United States is one of the most divided countries in the world, I dont think injecting american politics into a worldwide company is a recipe for sucess. Whats the problem with a neutral instance in this subject? A neutral response in a videogame company shouldnt be considered an outrage. Your response stating that you dont need to hear someones opinion on this is proof that Sonys decision was correct.
@Uncharted2007 The people who participated in those polls are a minority though. 99% of people can't care less about these issues and especially what a company like Sony does besides releasing products.
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@Bismarck Where's the source that they're creating their own launcher because I've not heard about this anywhere. Even if it were to happen it's another extra cost to maintain.
You're missing the point, the exclusives are the unique things about consoles. It's the main thing that draws people to decide which platform they want.
PCs will always be more powerful, that's why the only way to lure people to consoles is the exclusives that can't be played on PC. Without exclusives it's just a redundant system that has no appeal to hardcore gamers.
@Gbarsotini when the worldwide company is headquartered in the U.S. then the politics are going to affect a large number of your workforce, and the reports of internal backlash was fierce. Neutrality to those folks is signaling that Sony could give less of a crap about them.
And again, a global company in Microsoft had no problems with Double Fine speaking out and lo and behold, no controversy to be found!
@SplooshDmg yeah, but then you should argue who is the agressor, and that depends on who you ask.
Thats why I think the path choose by Sony was correct.
@SplooshDmg There is no aggressor in this case. Also, it's a nonsense argument. It's the with us or against us argument. It's just oppression. You should be free to disagree with me, beware of people who don't want you to be free to disagree with them!
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@truerbluer There are rumors and it's also common sense. If Sony are not planning to use their own launcher on PC they are just leaving money on the table.
Exclusives definitely help sell consoles, but Sony will make a lot more money if their games are multi platform.
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@Bismarck Is it really worth the hassle for Sony to have their own launcher on PC? PC players notoriously hate multiple launchers. that would be a real game controversy.
@Uncharted2007 We are not going to agree at all, but quite frankly if Disney took the hit to move their business away from Florida that’d be great. They may not be headquartered there but good luck with their tourism industry if Disney World goes. At that point Florida is just a glorified swamp.
@Apfelschteiner I highly doubt this will blow over. At least not anytime soon when Bungie has no intention of being muzzled on their values. And I stand by that they shouldn’t be.
@Apfelschteiner Sony has a lot of games though. Maybe the launcher won't happen, but they are still going to make a lot more money if their games are multiplatform which is the important thing.
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@SplooshDmg Polls involving PC tend to be very broken. While it's true that "PC Master Race" guys with their glowing, creaming SLI'd rigs would never deign to buy a console, most of the "PC market" runs a potato that barely runs DOTA. Of course they're not going to buy consoles, they're not really spending much on gaming hardware or software at all. Not to mention the region issue where a ton of the PC market is in China, Korea, Eastern Europe, South America, in places where consoles just don't have traction at all, so it doesn't really reflect what do typical American/Western European core console market gamers do? The "most used language" in Steam surveys alternates periodically between English and Simplified Chinese. Not even Traditional (Taiwan), just Simplified (mainland and influenced territories.) Think about it, there are, at times, a greater plurality of just Chinese using Steam than the entire English-speaking world. So even "half" the PC platform, if going by Steam data, may really just represent China at any given time.
@NEStalgia Insomniac as a whole seemed to have their own views on this that got snuffed out, and maybe if Sony hadn’t bought them they could’ve said and done more for their values than they already are.
Maybe Sony is protecting their own interests here, but if they want to muzzle the companies they buy then maybe they should just not buy Bungie. Or Bungie can tell them where to stick their muzzles.
@Rural-Bandit Streaming may be the future, but streaming does not have to mean subscription.
Google marketing said stuff that sounds amazing if true.
The SSD has revolutionized gaming to make it just so much more convenient, but imagine if we really could start a game and it would be the most up to date version without us needed to do anything. The big problem with this system is what happens when the internet is not working. Right now we lose some features or we have to wait for a download, but it would be a critical problem if the network goes down for any time if we are streaming everything.
As I understand it streaming is terrible for the environment. Sony literally has a bank of PS3 consoles that are used to deliver the streaming experience to the end user.
Once again: this is not the place to be discussing Jim Ryan's email and the topic as a whole. Your comments will be subject to removal and further moderation.
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I think the writing has been on the wall for a while that they would push into multiplatform more. They have said as much a few times now.What shape that takes only time will tell, will be interesting
Then stop making consoles, if that is what Sony wants.
Honestly, no big shocker here as far as I’m concerned. Sony is clearly way too far down the path to becoming multiplatform, and they’ve efficiently communicated that there’s no reason for us as PlayStation fans to expect any better treatment than what they give their new customers…the PC/Mobile/etc., ones who aren’t buying PS systems. Hell, if anything, there’s only reason to expect worse treatment, like how Sony is perfectly a-okay with putting one of their first-party games on Gamepass while we have to pay $70 for it.
Day-and-date PC releases are coming. Day-and-date Xbox releases are going to apply to far more than just MLB: The Show. This is quite clearly where Sony is headed.
@SplooshDmg Sure, "I have better hardware than THAT" is the PC Master Race default take. I was there once, too, so I get it. But it's still a microcosm.
Plus "Europe" is still not a telling poll. Consoles are almost as DoA in Eastern Europe as they are in China and Korea, largely due to price. Including Russia (is that still "Europe"? We need more information on cat parties about that. )
@art_of_the_kill MLB is an odd case not representative of the rest of PS Studios. Going console multiplat was forced on them by MLB as a condition of retaining the license, so they either had to stop making the game entirely, or put it on Xbox and eventually Nintendo. Considering it's actually their best selling game, it was kind of a no brainer. It may not really happen with other PS Studios games.
OTOH, it's their best selling game. That's got to be making some wheels spin to realize they sell more of games that are multiplat than exclusive, and they've got to be rethinking the exclusivity idea. But, then their console platform is how they make the big subscription money and retail cut. We're not yet at "Sony should just go third party" like the Nintendo mantra of the WiiU gen, but there's got to be a business argument for that. What they should be doing is thinking of how to make their platform and ecosystem more desirable for consumers to chose for third party than focusing on how to lock specific games to it as the only selling point.
As-is, with MS building a pretty open-ish environment and ecosystem, if all Sony games were to come to Xbox, PC, mobile... why would anyone choose a PlayStation? There's really no reason to suggest it over another system other than brand-loyalty among a few. That's really the weakness they should be addressing. IMO the chance to go full "unique hardware with unique games" opportunity ended with PS4 and the end of Vita. once they made it an x86 PC so it was PC compatible as publishers demanded, they committed to a path that meant having to build a desirable platform/ecosystem rather than just an exclusive games lock. And they haven't been doing that. The answer to "Why should I play Elden Ring on PS instead of [other platform]" should be "because PS has this cool feature, is easier or cheaper at this function, and lets you do this", not "because PS has HFW on it." Heck, PS4 had Vita Remote Play. That was a selling point to me. VR is an asset but not mainstream enough yet to really help. It might later on though. Not if it costs as much as the console, though.
It’s almost like stating the obvious one would say. Bungie is multiplatform duh
‘Becoming more multiplatform. ‘ = stating facts anyone can see. Now people (and the press) (and console warriors lol) can bait and speculate on their biases on what it means in their own mind whatever
@Bismarck Your comment was lost in the middle of other topics, just saw it now.
I never said I hate play on PC, I just said I don´t like it, and I even play on there ocasionally. The reasons? I dont know, this separation of Console gamers and PC gamers is as old as the game industry. But for me, lets see.
1 - It´s cheaper, I don´t need to buy a PC (which is awesome) because I won`t use it for anything else besides play games.I have a laptop with a very mediocre configuration so I can acess internet and work, so thats enough for me;
2 - I´m a Playstation fanboy (in the good way), so the satisfaction of buy the latest Sony console it´s something that I think is shared with a lot of people in this website, I cant explain. But a like to see my gamer history throught the console, my trophies, watch Crunchyroll, talk to friends, and play the latest exclusives games.
3 - This is something I think its slowly ending, but I´m a collector, so I like to see my games on my shelf, in physical format. I miss the days of the big box on PC, I still have my Monkey Island 3 on display in my room.
But your explanation of course makes complete sense, in the end I think that the price is the primary factor for console gaming, and second the exclusives.
@SplooshDmg Right but my point is that a lot of that European sales data doesn't reflect specifically markets where consoles have a solid stake in it. I.E. data for "UK", or "Germany" would mean something where PC is isolated from console sales. But if a lot of that PC sales data is coming from, say, Turkey, it's like "well, yeah, consoles aren't much of a market there." You just have to look at like markets.
I'm not minimalizing PC, just saying that data isn't really useful. PC sales data is always used to prove points it doesn't prove because it's mixing unrelated markets.
I think the idea of having a console is starting to show its age. Having exclusives on Xbox or PlayStation seems to be a relic of past two generations.
Xbox trying to make gamepass their identity and working has given the Xbox a identity and value.
Where the PS model is still the old way and as much as I dislike Jim Ryan and his live service mantra, he is trying to open PS up the way Xbox has.
Sony doesn't want to be tied into making a console and exclusive games if doesn't the maximum profit and they're short changing themselves by making them exclusive.
I would also argue having exclusives is what makes a brand, only you could make that specific game. It is how Xbox, Nintendo, and Sony made their brand populars with mascots and franchises.
You cant have PS first party lineup be in Xbox eco system, but, what you can do is make a live service where games can be played anywhere except for Xbox and switch. I dont think we will see the end of consoles just yet, in 15-20yrs strong possibility.
Just enjoy the games for what they're, wait for the best value that fits you.
@SplooshDmg Right, but that's my point, how much of the push to PC has to do with reaching markets the consoles don't currently reach, vs actually being any kind of multiplatform push?
@truerbluer Bro! I'm wondering the same thing. This Bungie "acquisition" seems more like a partnership than anything. I personally wished that Sony never acquired them. An almost 4 billion dollar acquisition from one developer with one IP just seems too pricey. The optics on this is confusing to the average PS fan wondering where this benefits them.
@Kienda one thing people tend to forget that quality will take a dive if you have to pander to multiple platforms i guess thats something we have to get used too.
And could not care less if they unlock crossplatform platform for 3rd party games but making exclusive multiplatform is just killing of quality in the end.
@CieloAzure If they didnt have the exclusive games i could not care less about Sony. The reason i always a Playstation is because of that if its going to be multiplatform, multiplayer, servicebased ill drop the platform with a second thought. We will see what will happen in the end.
@Nem
Yup, and I'd say the same for MS. If they want to go multiplat, drop the hardware and just make software for PC, maybe Nintendo if possible.
@SplooshDmg I think it's two different goals. One is to expand into new geographical markets you previously could not penetrate. The other is to penetrate deeper into a market you already occupy.
@Flaming_Kaiser I don't agree with the "quality will take a dive" shtick. Yes, optimizing and testing for more platforms takes more resources, but also brings in more sales. There's nothing magical about Sony's games stemming from it being exclusive, they're just good games because they're made by good studios that are well managed and funded. It's not like the old days where each console was an entirely different design concept paradigm for games. They certainly each take separate work and optimization but they're generally all functionally the same in capability. Sony's game designs are more hamstrung by targeting PS4 than they are by targeting PC or Xbox at this point. A mid-range current PC and a Series X (even S) is more similar to a PS5 than a PS4 in terms on what can be designed for. That's the whole reason publishers pressured Sony to move to x86 after the Cell nightmare, after all.
I do agree though that the only reason I buy PlayStations are the exclusive games and there's not really a reason to buy one without that. But, I think that's due to their own errors more than anything. They should have been thinking of ways to make a PlayStation the place you want to play a game on because it offers value or unique characteristics on a PlayStation rather than because specific games are locked to it so "you might as well buy that console instead of another identical one."
As an owner of all 3 consoles, it should be a difficult choice: "Do I buy this on PS because I want this feature, or XB because I want that feature? How to choose?!" Instead it's an easy choice. If I want it handheld I buy on Switch. If it's exclusive to PS I buy it on PS. If it's not, I buy it on XB because it's the more open and unrestricted ecosystem for anything 3rd party with more versatility in hardware and how I play it (I.E. I have my XSS set up as a streaming server for non-GP games, so I can play on my phone, the way I USED to play PS4 remote play on my Vita... so right now I can continue that infernal cabaret club minigame time suck pick-up-and-play in Yakuza 0. PS isn't really giving me a way to do that anymore.)
For a PC gamer, it's even easier. Everything MS and Sony will be on PC...why would they ever buy either console? There's literally no reason at all. That's an error, IMO, in Sony's platform building. For MS, Windows is their platform so it's a non-issue. For Sony, they needed to be more proactive in making their ecosystem the one to choose.
I guess if all else fails they could revive Vaio?
@SplooshDmg LOL, yeah, it's actually a really good use for the S! I tinkered with xcloud for that purpose, but there's two fundamental problems with it, the first is no quick-resume, meaning it takes forever to drop in and out of a game, and if it's a game without constant saves, it's just frustrating vs switch that's just "on". The other is the rotating nature of games on streaming means you start something and it's gone so you can't finish it. An XSS streaming server takes care of both problems, I'd say for less than the price of Switch, but, then, you need the phone and controller. Still, it works great as a total ecosystem, and let's me drop in and out of big console games instantly
I regretted getting the S for a while until I thought of that setup. Now I'm tempted to buy another
@Rafie This is why I can't get excited by any studios Sony decides to acquire anymore. PlayStation owners get nothing from the Bungie deal, there's literally zero incentive to play their games on PlayStation over any other platform. No exclusive content, no price discounts, nothing! With cross-play being more prominent now there's even less reason to remain on PlayStation when other platforms get the entire playerbase too and PC players don't even have to pay for online access.
On the Reuters article Mr.Yoshida said they believe the next mega trend is mobility maybe after this pandemic and chips shortages they should make a PS5 hybrid or a PS Vita 2 I would buy one if they could make it.
If they released a PC launcher and made the minimum required specs close to the PS5 to play the PS5 exclusive games, then I could see how that would work. The other launcher companies are probably paying them to not do it, though.
@MisterXpoSay I bet you they could make a digital-only PS4 "Switch" with ease by now. Just comes down to how lucrative it would be for the company. I play my Switch 90% docked, but not sure how others play it.
@NEStalgia Im sorry what game that is multiplatform and as much optimised as a platform exclusive?
Lets be honest you know that there are none. Lets look at one massive developer Ubisoft its always a mess never finished or complete and its always cookycutter crap.
Some platform exclusive games that are released years ago look better then a lot of the stuff that is released now.
Using MLB as a example is really stupid its clear they have no choice and you know why its doing good on Xbox gamepass nothing more nothing less.
The latest review had a nice extra almost nothing new to mention the game is getting stale why because yeah extra people for the extra platform.
@truerbluer In general I do think consoles will be phased out, I know people have been saying that every console generation but it feels like it's a possible reality more than ever.
I could definitely see more Playstation games being added to Microsoft's service if they make it worthwhile to Sony. The current heads of Playstation have 3 main goals and all of them are to make as much money as possible no matter what. Who can make it rain more than Microsoft? It is what it is 🤷
@Flaming_Kaiser I'd flip that question around and ask what game that is PS exclusive (PS4 or PS5) inherently plays better simply because it's not on Xbox or PC? And I don't mean controller features like the touchpad or the haptic triggers. That's not something that affects game design or the running of the game, and little gimmicks like strumming the guitar that would be simplified on another platform don't affect it in that sense, just as not supporting quick resume wouldn't hurt an MS game on a PS.
And put yet another way, would Forza Horizon 5 be a worse game if it were also on PS? I don't think so. Halo? (Ok, it would still be bad on any platform, lol.)
Ubisoft's problem, and publishers like them, isn't that the game is multiplatform. It's their entire design structure, concept, market, etc. Similarly 343i, despite being Xbox/PC exclusive, can't make a stable, complete game if their lives depended on it. Actually, Ubi is a good example for another reason, they showcase how design difference, not platform matters. Look at Sucker Punch. I love SP, they're my favorite non-Japan Sony studio. But if you look at inFamous and GoT, what they really make is basically Ubisoft/Assassin's Creed clone games. But what's different about their design that makes it stand out isn't budget or platform exclusivity. It's focus. their designs are very focused. They don't include the kitchen sink. They take what works, make it a repeating loop of fun. It's a Nintendo-like refinement approach that Ubisoft lacks. They throw too much at the game and hope it all comes together. Even if Sony bought Ubi, that wouldn't change (unless they were forced to.)
Starting with PS4, visually, I don't think that difference of squeezing every ounce out of the hardware exists anywhere near the same level it did on PS1-3. It's not unique hardware anymore, it's just specialized designs of commodity hardware. It can be optimized more, to a degree, but, the rise of standardized game engines etc has really removed that per-game optimization importance. Even Nintendo's using Unreal now. Sony bought Epic stock just to have more control over it, meaning anyone using Unreal to make games for PS, gets to use Sony's engine investment rather than the studio having to squeeze it out of each game as much.
As someone that actually bought MLB on Xbox on a sale, despite being a Game Pass subscriber and a PS5 owner, I think that's an over-generalization And I honestly would not have bought it had it not been on GP. The only MLB game I have otherwise is '19 which was a free Plus game one month. In the case of MLB, I certainly expect Switch cost a lot more resource for them than Xbox. Realistically it's still a PS4 game at heart, so PS5 and XSeries were probably a lot lower cost for them than X1 and Switch.
I'm not saying copying everything to Xbox is a great business decision, but I'm saying if they were to do that, I honestly don't think it would have any direct implication on quality despite that claim. And I honestly think supporting XSeries and PS5 would be cheaper for them than supporting PS4 + PS5. Those old consoles take a lot of workarounds and optimization they can brute force on the new consoles.
IDK that they WILL do it, or that it would be smart to do it for business reasons. But I don't think technology or "quality" is what actually limits that. FHW would still be FHW on Series X, and FH5 would still be FH5 on PS5.
@Flaming_Kaiser I don’t think there will ever be a time when Sony and Microsoft don’t save their best for themselves (unless one stops making consoles).
I was meaning more with some of their acquisitions that always released games multi platform but now will be owned by them. Kind of like how MLB The Show is made by Sony but is on Game Pass. I think we will see a few more owned by the other releasing multi platform.
I was just saying how it will mess with the fanboys minds but also hopefully break down barriers for better cross play. There are still a lot of games that don’t have the option and it helps everyone if more cross platform games have it.
Is this suppose to make us PS fans excited?? Sony on some bull.
I have my doubts that Sony will ever go truly multiplatform and that this is being taken slightly out of context and also being merged with a quote from Jim Ryan, who is the master of saying something that is more of a ramble than actual info.
I have a feeling it's mainly just about them expanding even further on PC, which is technically another platform. Yes, Bungie games will still be multiplatform and the same goes for MLB The Show, but as far as I know Sony was forced into making the latter multiplatform by Major League Baseball.
Sony has made some puzzling decisions at best this generation so far, but they would have to know that going multiplatform would effectively kill their console business. There'd literally be no reason to own a PlayStation over an Xbox. Say what you want about Game Pass and what it's doing to the industry, but there's no doubting that it's still a much better value overall than the new PS Plus. You'd have to be a very dedicated fanboy to not take advantage of the value if you had no other reason to stay on the PlayStation platform, so they would become a software company just like Sega.
@Kienda If everything will be on every platform why would you even bother. Lets be honest here if Sony will go full software you will get way worse games.
A Uncharted the Last of Us wont be made with the same quality and you will probably get Ubisofted games cut up, broken and liveserviced without a single game you that will be complete i think Ubisoft has no games that will be preserved for the future and digital as preservation is the biggest lie around.
I rather have them as much platform exclusive as possible then im sure i will get the highest quality possible.
And i rather have them FO with the gamepass crap Microsoft has no games that are complete either maybe in a few years and with people not buying them why even bother.
@Bismarck I would disagree. If 99% of people didn't care that companies gave political opinions then the more than 1000 people polled would have shown the complete opposite results than what we got. People care. Most people care.
@NEStalgia I can keep talking to wall but its useless why are there differences between multiplatform games if its that easy?
Its so simple more platforms means you have to spread your workers between platforms and yes that means quality loss.
Why are games not all the same on PC and need heavy builds to run them on max its simple because its not optimised for a platform.
Its not so specialif you drive faster with a car with a yet engine build in your car but it is if you drive faster with a smaller engine better build quality optimised.
Why is it that the Last of Us still looked better then some of the new stuff on the PS4 its simple as i said platform exclusive games look better, run better. Infamous on the PS4 looks better then anything Ubisoft publised the whole generation on PS4.
Im certain without the shadow of a doubt that if you anything made for a platform exclusively will run better look better because you can build on it and not have to think about the differences.
Horizon Zero Dawn runs PS4 version without optimisation didnt run as good on a PC without massive investments and guess what that X86 to with faster hardware.
What did the elite PC masterrace said about PS4 it was old before it released and still blows some games out of the water.
Nothing special to make it look better on more expensive hardware but optimised games are always a piece of art of done right.
I have zero interest in Bungie unless they release a single player game.
@Flaming_Kaiser There's several loaded topics there we could probably fill a whole thread on alone!
But to try to pare it down to the basic points, and again we're taking hypothetical future, currently they said no plans for Xbox, but in such a hypothetical where they would, there's a few bad assumptions there. First is that the core team handles all the ports. The core team works on a lead platform, which would remain PS. Nothing really would change there. Most third parties used either PS4 or PC as their lead last Gen. Most used x360 the gen in before. Another team usually handles the port. Included outside studios such as Nixxes which Sony just purchased exactly for that purpose (PC ports.)
Yes, it costs more money due to needing more staff, testing, documentation, and losing a cut on retail price to another vendor. But it also expands the market and increases sales. If the new sales total more than the new costs it's a profitable endeavor.
Optimization is another thing. Nobody says the games may not be best optimized on the lead platform which would be PS. And just being exclusive doesn't guarantee great optimization (glares at HFW ..) bottom line is a game will be as optimized as whoever doing the port makes it.
We already had a generation where we saw third party games run better on ps as the lead vs x1. And we had one where we saw things run away better on 360 as the lead while ps3 ports ran poorly. But the games still reached larger audiences. We have deathloop and ghostwrire that were made for PS5 exclusivity. Then we'll see those go to Xbox.... And I'm sure they'll run great. Because they'll put the effort to do so into it. It's not Sony first party (and now it's technically Xbox first party) but those games will be great proof of concept for what we're talking about. Ps exclusives going
We're far past the time when hardware choice affects the game quality. Meaningfully. Only the effort put into it determines that. Sony saying quality would suffer implies they'd put less effort into it. Which is a strange statement. Maybe they'd put less effort into the Xbox ports and it would run worse... But that shouldn't affect PlayStations.
It's all mute anyway though. Both companies are going to offer their exclusives on streaming subscriptions that run on PC. Port efforts don't matter. You can play miles on your PC for $13, straight from Sony with all that "exclusive quality!"
That makes me think of ‘we believe in generation’ and all the clickbaits around it. And what that phrase means for the many voices in people minds 😅. At the time it was obvious that something was odd in the discrepancies of the full interview vs how it was reported but I didn’t want to rain on the parade so to speak.
There isn’t much to say about this tbh. More games are multi plat and Sony bought a few studio already having multiplatform franchises and developing more (probably GaaS) Next Bungie IP is going to be huge (on all platforms) + more new GaaS titles with other studios. With obviously PC ports and streaming also. Nothing new to see in that statement.
I guess there would be no ps6 in future, and they'll develop an online subscription system similar to game pass, focusing on gaining money out of software and services on pc and mobile, not to bother with hardware. I think the next few years they'll transit to this new format.
"A world where hundreds of millions of people can enjoy those games" LoL:D Jim lives in Cloud cuckoo land Even if the amazing PS Exclusives could be played everywhere(hmm they wouldn't be Exclusives anymore then) he still wouldn't get hundreds of millions of people playing them. Believe it or not Jimbo not everyone likes gaming, SHOCK HORROR
I'm so confused as to where Playstation is headed these days...?
“I’d love to see a world where hundreds of millions of people can enjoy those games.” - it's called console sales Jimbob - quite straightforward. Either that or keep selling games on the PS4 and PS2.
Come back Shawn Layden - we need you!
@truerbluer You forget that all the games are already made on PC first. That's one of the reasons PS4 and PS5 are cheap PCs.
@Apfelschteiner
Sony needs to come out in support of murder.
@NEStalgia Its 35% English, 25% simplified chinese. The majority of the market is the US.
@Uncharted2007 Yep, that's why I won't buy sony products anymore.
@Trajan It alternates, though I haven't been following it for a few years. At times simplified Chinese has been on top.
@Apfelschteiner by the time the console actually MAKES money, the company is mostly recouping the money they lost in the beginning. it is NOT a golden goose. why do you think every company in gaming is trying to get into streaming? if they had their way, they would just sell games. the consoles are necessary for now, yes, but money makers? no, not really. Nintendo goes out of their way to make their consoles as cheap as possible, while almost keeping their first party games at full price for YEARS. why? exactly. the same reason why if you buy a new razor, it's usually less money than a pack of the replacement blades. that's where the money is. we're off track anyway. my POINT is that keeping games tied to one console forever is a dumb, antiquated idea that is partially responsible for game prices increasing, and permanent exclusivity should end. it serves virtually no purpose besides making a small group of fanboys happy lol
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